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MetalCraze

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Ultima (Ultima Forever: Quest for the Avatar), Command & Conquer (Command & Conquer: Tiberium Alliances), Star Wars: The Old Republic (turned SWtOR into a shitty WoW clone), Dragon Age 2 (Dragon Age was actually decent), Wing Commander (Wing Commander Arena, shitty Xbox Live title)... no doubt numerous others, but those in particular stand out. Doesn't get much more definitive than turning classic Origin Systems franchises into shitty iOS or XBL shovelware.
So basically they didn't dumb anything down just released a bunch of spinoffs in different genres? Horrible, totally horrible.
Save for DA2 which is dumbed down how? Didn't include Deep Roads?


Old games are shit, and he has Origin installed on his computer so he can play kiddie shooters... no wonder they gave Skyway a
dumbfuck.gif
Well yeah, I got it for not being hipster enough. You know those dudes who like hating on Origin while loving Steam. Or shitting on EA "kiddie shooters" while fapping to FNV and DXHR that are only for smart adults

Kotor was a decent game, but even if you think it was dumbed down already, EA dumbed it down to an unbearable level with SWTOR.

You do realize those are two completely different genres and KotOR and SWTOR even have different game titles? Or is even that escapes a moron like you?
 

Blaine

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So basically they didn't dumb anything down just released a bunch of spinoffs in different genres? Horrible, totally horrible.

Even if you were right, which you aren't, turning classic IPs into shitty, watered-down casual games is plenty bad enough. You're wrong, though. Ultima Forever: Quest of the Avatar is in the exact same genre as classic Ultimas, being a semi-remake of Ultima IV, except it's casual as fuck, made for smartphones and tablets, and stuffed full of microtransactions. Tiberium Alliances is a real-time strategy game, except it's a watered-down multiplayer browser game. Wing Commander Arena features starships engaging in space combat, except the controls are very simple, it's arcade-y, and the view is third-person. All the assets are also cheap as shit.

Defending DA2 is just pathetic. Enjoying that fistful of straws?

Well yeah, I got it for not being hipster enough. You know those dudes who like hating on Origin while loving Steam. Or shitting on EA "kiddie shooters" while fapping to FNV and DXHR that are only for smart adults

It's not about hipsterism, you dense twat. It's about EA being an anti-consumer, anti-employee purveyor of DRM-laden shovelware; acquiring, ruining, and then shutting down formerly good development studios; and the fact that Origin awards EA permission to spy on your computer should they choose to do so.

But please, parrot some more "but Steam." Nevermind that Valve is a far more respectable company admired by most, that Steam has had years to prove itself, that its data-gathering features are opt-in, that you can use offline mode in perpetuity when not downloading or updating a game, and that the only Steam-exclusive games are a handful of Valve titles, rather than the dozens (later hundreds) exclusive to Origin. EA is a massive publisher, not one small (though wealthy) developer. Nevermind that people now have to install two clients if they want to play EA games, whereas Steam (which EA had been using to distribute its games) was perfectly adequate, except that EA is greedy and wanted more money for themselves.

Gotta defend your choices no matter what, though, right? Whatever you do, there are good reasons for it. You're obviously a very principled and sensible person, and I'm just a hipster.

You do realize those are two completely different genres and KotOR and SWTOR even have different game titles? Or is even that escapes a moron like you?

SWTOR is the successor to the KotOR games. That it's not a direct sequel and that they expanded it to be an MMO in order to cash in matters not one whit. Equivocating and backpedaling, true Codex classics!
 

Blaine

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New Caterpillar renders from DragonCon (piracy-oriented vessel specialized for boarding actions, tractoring in spoils of war, and heavy armor):

4ipsp.png


4ipue.png


4ipp5.png
 
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Looks about as heavily armoured as a couple of freight containers slapped to a couple of iron pipes would. Extra credits for putting the engines outside of the ship, I'm sure that'll lend to its reputation as a.... pffff.... sturdy ship.

Well done BobCo, you've done it again!
 

Blaine

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It's not heavily armored unless it meets my expectation of what heavy armor should look like based on 21st-century physics, despite numerous works of science fiction featuring super-dense materials, an inch or two of which might be sufficient to constitute heavy armor and add substantial mass—all without looking like a cartoon tank or World of Warcraft armor. Also, realism nitpicks of video games on the Codex. I'm trolling Blaine guys, I'm doing it!

derp

It's the rule of cool Chris, heretic!

Nice avatar.
 

MetalCraze

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Even if you were right, which you aren't, turning classic IPs into shitty, watered-down casual games is plenty bad enough.
Ultimas were always shitty, watered-down casual games. Ultimas didn't even have a proper combat or any kind of complex char system. How could they possibly make Ultima any worse? Command & Conquer series themselves were never anything complicated vs. other similar RTS of the era (which had stuff like research trees, completely unique races, stuff like formations etc). However ironically it's EA era C&Cs that are the best ones. C&C2 and RA2 vs. prequels.

Wing Commander Arena features starships engaging in space combat, except the controls are very simple, it's arcade-y, and the view is third-person. All the assets are also cheap as shit.
You mean just like original Wing Commanders except 3rd person vs. first person which makes zero difference since cockpits were just fluff (and WC4 didn't even have any)?
Wing Commanders were always very simple and arcade space shooting ranges.

Defending DA2 is just pathetic. Enjoying that fistful of straws?
Defending? Bro BOTH DAO and DA2 are pieces of stinking shit. Granted DA2 had better controls in combat vs. MMO-ridden shit of DAO.

It's not about hipsterism, you dense twat. It's about EA being an anti-consumer, anti-employee purveyor of DRM-laden shovelware; acquiring, ruining, and then shutting down formerly good development studios; and the fact that Origin awards EA permission to spy on your computer should they choose to do so.
Well if it was true I would've been banned from Origin a long time ago. But in a non-paranoid world Origin is just another crappy DRM shop just like Steam that however is just a nuisance and I wouldn't want to have any of those if I wasn't forced to run my games through them.

But please, parrot some more "but Steam." Nevermind that Valve is a far more respectable company admired by most, that Steam has had years to prove itself, that its data-gathering features are opt-in, that you can use offline mode in perpetuity when not downloading or updating a game, and that the only Steam-exclusive games are a handful of Valve titles, rather than the dozens (later hundreds) exclusive to Origin. EA is a massive publisher, not one small (though wealthy) developer. Nevermind that people now have to install two clients if they want to play EA games, whereas Steam (which EA had been using to distribute its games) was perfectly adequate, except that EA is greedy and wanted more money for themselves.
I wasn't aware games like EU4, Rome 2, Saints Row 3/4 and ArmA3 were made by Valve. Among hundreds and hundreds of other steam exclusives that dwarf those 10 Origin exclusives.
And of course Valve is respectable - by retards. For normal people it's just another corporation that wants to make money. That's what they do and that's why they exist. Nevermind that Steam is a one giant advertisement designed to make you buy more shit. Which makes it absolutely no different from Origin. The only difference between Origin and Steam is that the former doesn't have a social network YET where retards can boast about their backgrounds and gamecounts. I guess not enabling retards is what makes EA anti-consumer?

If EA is so anti-consumer why are they so big? Why don't they just go belly up? Illuminati give them money right?

Gotta defend your choices no matter what, though, right? Whatever you do, there are good reasons for it. You're obviously a very principled and sensible person, and I'm just a hipster.
Of course you are. As evidenced by all the bullshit above which I just easily destroyed with simple facts.
 
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Blaine

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If EA is so anti-consumer why are they so big? Why don't they just go belly up? Illuminati give them money right?

Because dumbfucks like you continue to buy their games, despite the fact that they're blatantly anti-consumer and anti-employee. Most people (e.g. frat boys, kids, teenagers and moms, casual gamers, etc.) continue to buy EA games because they're ignorant of the facts, and don't know anything about the game development industry. They don't know any better. Some people do know the facts, and either turn a blind eye to EA's poisonous practices, or else spread their asshole wide to take EA's dick in spite of it all because they have no self-control and are too weak to boycott a game they want to play. You do know the facts, or should, yet you choose to spin-doctor or ignore them because you're too weak-willed to resist playing a game that you find compelling. You cannot control your impulses. Meanwhile, you shit on old classics as a means of further justifying your behavior.

I wasn't aware games like EU4, Rome 2, Saints Row 3/4 and ArmA3 were made by Valve.

Absolutely none of those were Steam-exclusive by Valve's choice—the developers themselves, or their publishers, decided to be Steam-exclusive. It was completely up to them. With Origin, EA's owned developers have absolutely no choice whatsoever. Your inability (or unwillingness) to make these basic but critical distinctions and disingenuously trumpeting them as "evidence" to support your argumentation underlines why you continue to earn that Dumbfuck tag. You're an agent of the decline.
 
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I ASK INANE QUESTIONS

ITZ NEVER STOPS COOOMING
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Steve gets a Kidney but I don't even get a tag.
They don't know any better. Some people do know the facts, and either turn a blind eye to ... poisonous practices, or else spread their asshole wide to take ... dick in spite of it all because they have no self-control and are too weak to boycott a game they want to play. You do know the facts, or should, yet you choose to spin-doctor or ignore them because you're too weak-willed to resist playing a game that you find compelling. You cannot control your impulses.

Your inability (or unwillingness) to make these basic but critical distinctions and disingenuously trumpeting them as "evidence" to support your argumentation underlines why you continue to earn that Dumbfuck tag. You're an agent of the decline.

That's some crushing irony right there.
 

Blaine

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Not really, no. The facts about Star Citizen or Cloud Imperium Games aren't damning—unless you're given to histrionics, that is—but certain details are instead occasionally worrisome, in the midst of much more that is promising and exciting. The sheer quantity of information provided to backers, the weekly webcast, the monthly e-zine, the level of developer interaction (each has their own thread and answers questions regularly), and even the level of transparency with which controversial issues such as LTI and Voyager Express are handled... it's all unprecedented, really, a first in the industry. That you or some others may disagree is not a genuine source of irony. CIG employees seem happy with their jobs and pleased to be working with CR, while CIG's customers are on cloud nine. That's not "poisonous."

CIG isn't even close to being comparable to EA in any way, shape, or form. Next, please.
 
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I might ask you the same question in regards to my (and several others') comments about your lord and saviour, Chris Roberts.

PS. I think a guy on Jewtube put it best: "Star Citizen has the most obnoxious community to be." Really bodes well for the game when it's populated by a bunch of Skyways who are overly keen on defending their 4000 dorrah investment.
 

Blaine

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Buddy, you have an axe to grind and continue to persist in your shitty trolling attempts, despite knowing perfectly well that anyone with two brain cells to rub together is wise to your behavior. I'd almost compare it to a teenager toilet papering the tree in my front yard the twelfth time as I look on, except that I don't have to call your parents and make you clean it up. You've got some issues to work through.

The obnoxious people referred to in that comment, by the way, are illiterate retards, bronies, furries, LARPers, omega male fatbeards, obese landwhale attention whores, and scores of other cringeworthy human beings far worse than any Codexian who dares to post. A few thousand Rogueys, Skyways, Captain Shreks, and Volourns would be a massive improvement over that lot. That shitty cross-section of the "community" is not representative of Star Citizen, however, any more than the Biodrones and Obsidrones who infest Project Eternity's or Torment's public discussion venues are representative of those titles. There are hundreds of thousands of backers who never post on the forums or frequent the Chatroll, and in recent months, I've been one of them.

Your pitiful mewling fails to consider any rational fact as usual, such as my ability to do a modicum of inquiring and cash out my two rare pledge ships at any time. At that point I'll have $0 invested in Star Citizen, come out hundreds of dollars ahead cash in hand, yet still have a $250 original pledge package and numerous add-ons bringing my pledge total to approximately $800. I could sell that off too, though for a considerably lower profit. Every time you grasp at non-issues as a way of insulting me, it gives me a small ego boost and increases my already considerable smugness factor slightly for the next fifteen minutes or so.
 

J_C

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It was really awful from Chris to rape Skyway, Stereotipical Villian and their families in the ass (at least I think that might happened). Now they are up in arms with their shitty trolling in this thread. What's with Skyway anyway, he crawled out from the ARMA topics, and he is talking shit a lot more in other threads.
 

Dexter

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The obnoxious people referred to in that comment, by the way, are illiterate retards, bronies, furries, LARPers, omega male fatbeards, obese landwhale attention whores, and scores of other cringeworthy human beings far worse than any Codexian who dares to post. A few thousand Rogueys, Skyways, Captain Shreks, and Volourns would be a massive improvement over that lot. That shitty cross-section of the "community" is not representative of Star Citizen, however, any more than the Biodrones and Obsidrones who infest Project Eternity's or Torment's public discussion venues are representative of those titles. There are hundreds of thousands of backers who never post on the forums or frequent the Chatroll, and in recent months, I've been one of them.
Oh no, it totally isn't, you are the prime example of how reasonable everyone involved with Star Citizen is after all. :lol:
They get glimpses of being diddled up the backdoor, some people get angry because they don't want their backdoors diddled and the response from a lot of the faithfuls is for their master Chris Roberts to be more forceful instead and stop using lube because the people complaining just "don't understand" his amazing genius: https://forums.robertsspaceindustri...on-mr-roberts-don-t-kowtow-to-forum-grumbling

It has similarities with a cult that will defend poisoning themselves to go to the promised land because their dear leader said so.
 

Drakron

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It has similarities with a cult that will defend poisoning themselves to go to the promised land because their dear leader said so.

Sadly but this isnt exclusive to Star Citizen, I ditched The Secret World exactly for the same reasons ... well half the reasons, the other half was the game itself.
 

Data4

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I like to think of the SC forum assholes as preselected targets. They're just begging to be mass raped in game. Much joy will be had in doing so.
 

Blaine

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I dunno, man—I like assholes (hyuk hyuk). Assholes, cunts, nerds, geeks, sons of bitches, perverts, religious zealots, fraudsters, Europeans, clowns, and so on are just fine by me, as long as they're... quality? Genuine? Interesting? I don't possess the language to describe this properly, mainly because I don't spend much time contemplating it. Some guy once said of the Codex (paraphrasing), "In comparison to X, you're all rocket scientists." It's not only intelligence that matters, though.

When an entire mass of people is a bunch of cringeworthy, clueless, generic, politically correct (or ridiculously juvenile), try-harding, functionally illiterate fucking imbeciles, none of whom appear to be above the emotional age of fourteen, it makes me absolutely psychotic. If they were all herded into a room, doused in gasoline, and set on fire, I'd probably pull out my dick and start whacking off to celebrate.
 

bertram_tung

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So, uh, how about that Star Citizen, guys?

I see that the 19 million stretch goal involves competing to "own and operate" space stations and the 20 million stretch goal involves first person shooting on "certain lawless planets".
 

Drakron

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Blaine

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So, uh, how about that Star Citizen, guys?

I was talking about Star Citizen... the Star Citizen forums/community, anyway. Besides, almost no one will discuss anything remotely positive about the game.

Operable space stations (and this is in addition to operable factories, which have been in for some time) will be a fantastic feature. Any sandbox-like feature, in particular limited resources or territories that pit players against each other as they compete to own or control said assets, is okay by me.

And the 20 million goal is ...

FPS!

Incorporating planetside FPS warfare in addition to ship-to-ship boarding FPS warfare has been on the table for many months, since way back in 2012. Initially it was stated that CIG would be working on planetside warfare post-launch, but my guess is that, since it's blatantly obvious the funding will exceed $21m long before the end of 2015, they feel comfortable promising a few limited planetside arenas in lawless space at launch, or near launch. It also encourages those who are looking forward to the FPS aspects of Star Citizen to pledge, or increase their pledges.

You're such a sensationalist. If any scrap of info presents you with an opportunity to bitch, you bitch about it immediately and at length. I don't understand what your agenda is, here. While it's great to have opposing opinions, personally I tend stop discussing and reading threads about a game I don't like after a few days. You've been returning to this thread time after time for several months. I'm guessing then that you hope the game will be good, but are very concerned that it will be bad, and are therefore frustrated. Either that, or you have a crush on me.
 

J_C

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Incorporating planetside FPS warfare in addition to ship-to-ship boarding FPS warfare has been on the table for many months, since way back in 2012. Initially it was stated that CIG would be working on planetside warfare post-launch, but my guess is that, since it's blatantly obvious the funding will exceed $21m long before the end of 2015, they feel comfortable promising a few limited planetside arenas in lawless space at launch, or near launch. It also encourages those who are looking forward to the FPS aspects of Star Citizen to pledge, or increase their pledges.

You're such a sensationalist. If any scrap of info presents you with an opportunity to bitch, you bitch about it immediately and at length. I don't understand what your agenda is, here. While it's great to have opposing opinions, personally I tend stop discussing and reading threads about a game I don't like after a few days. You've been returning to this thread time after time for several months. I'm guessing then that you hope the game will be good, but are very concerned that it will be bad, and are therefore frustrated. Either that, or you have a crush on me.
Blaine, I agreed with you about the game until this point, but this is the point when Chris jumps the shark. FPS mode is not needed in the game. 20 million is still not a lot of money if Chris want to make a quality MMo-singleplayer space simulator. And instead of being a jack of all trades, he should use the money well and concentrate on the core experience, but doing it right. And that core experience is too ambitous as it is, no need to throw different kind of shit into it.
 

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