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Map 15 is the first map that, I would say, even a highly skilled Doom pro wouldn't be able to beat first try. You need to have a good strategy for every fight.
That's a bit tight.
"Postcoitus Doom"
This map is garbage. Like, here are 40 Archviles and a BFG. Good luck!
A change of scenery.
Are they getting digested?
Of course, you can't cover all of them. And when I tried to kill one or two of them first, I would get overwhelmed by the other monsters. The key is to switch sides before they do.
Way to finish a map.
Literal monster closets!
Inverti in Darkness has been the hardest map so far, mainly because of this fight against 4 Archviles, Barons, and a Cyberdemon. I found a fairly reliable but kinda dumb method. I run into this closet to hide from the Archvile attacks, and wait for the Cyberdemon to come around the corner and shoot a rocket at me. It looks dangerous, but a Baron will usually appear right at the last moment and catch the rocket, which will damage most of the enemies and make them all fight the Cyberdemon. Usually...
Was in an ambush scenario (midst of a campaign). I had a platoon of infantry on a far west wing of hedgerows with the rest of the battalion on the east wing w/ a platoon of anti-tank guns. Two Mark IV's came in, but both got knocked out. The rest was a heap of trucks. I pre-sighted the road and the hedges with a bit of mortar fire, but after those emptied I noticed the fire was getting heavier on the flank with the AT guns. German MGs are very dangerous once they get setup, so I put a satchel through the west flank's hedges and snuck around the side. This was the end result:
Reshade looks fine in game for MHW but it fucked the colors of my screenshot folder with some bug but I don't have the heart to try and fix it because said bug produces interesting results. Looks like the rotten vale is taking over coral highlands here