Cryomancer
Arcane
More returning 2.0 (AB)
Requiem - Avenging Angel
It was ok game
RIP character with best voiceacting in the game.
How hard was it? Well, if you don't have any armor then enemies rip you with single burst, even on Heaven difficulty.
Heard that game was difficulty to compensate for the powers.
Yeah, nah, maybe 2 powers were decent but not without drawbacks. They have tendency to miss the target even when they go close enough to register as a hit. Which makes combat way too random if you use powers mostly, and then final fights that I had to restart dozen times because spamming fully charged lightning bolt missed the target way too much.
Best combo is pistol+warp time since assault rifle eats too much ammo, deal random damage and have terrible accuracy.
Was glad to get Heal spell... only to be disappointed with its measle 5HPs per 50mana casts. At the end of the game you get like 225mana pool, good riddance healing midfight.
You can do that in Requiem so that might be it.Was Reqiuem the game where you could knock enemies down when you hit em ? I think i remember something like that but its been a long time.
faptitansproxxx
This is turning into a train simulator. Looks like I'll have to redesign this later. Again.
This iron mine got more complicated than I anticipated. I want to smelt the ore into iron and steel plates here instead of doing it in the main factory. But the furnaces need coal. The train that takes the products to the factory also delivers the coal, just the right amount that's needed to produce the amount of iron and steel per trip. This can all be calculated. But it needs a kickstart. There is also an emergency switch to shut everything down in case the coal box is empty. The belts need to stay saturated.
It gets even worse at the other end. Sometimes there is a high demand on steel, so the inserters will unload the steel very quickly while the iron chests are full and block the flow. Would then be nice if the train could leave prematurely to get more steel instead of having to wait. But then it should also take less coal to the mine, because it won't take as much iron this time. To make this work, I've added some arithmetic combinators that dynamically calculate the amount of coal that's needed based on how much iron and steel is left in the train, and send the result to the coal inserter...
I'm not even sure this will all work out until I let it run for a few hours.
Meanwhile I've been neglecting my defenses.
Those critters are getting tougher.
Time for an upgrade. Oil tanks at every station!
The circuits are flowing. Belts have been upgraded. Now I can finally move on with the research.
Are trains efficient ? I never used them in the past and always did everything with conveyor belts.
I simply used pipes with pumps all the way, so there was never any need for oil wagons and for normal items i had conveyors and drones later on. I think i managed to have full drone coverage at some point and skipped trains. But that wasn't in the current version. Are drones no longer viable to do everything ?Are trains efficient ? I never used them in the past and always did everything with conveyor belts.
I could not imagine doing it that way. The distances are huge, it would take forever. So far, the trains spend most of their time waiting in the factory because I still have more resources than I need. A trip to the mine and back is really fast when you use stack inserters. Oil is even faster. Fluid wagons are filled within seconds.
Final fight of Heroes Chronicles: Conquest of the Underworld.
Warlords of the Wasteland and Sword of Frost were actually quite fun playing with handicaps, but this particular Chronicle is a disgrace, with its shoddy design and being laughably easy with free resources everywhere and all but the final enemy being low level. The only map with some clever design and a strong enemy was the last one. After neglecting to strengthening my army and just rushing for what I thought would be a piss easy fight, I actually lost the first time I fought it (using auto-combat) thanks to Dweezil Zappa having the Armour of the Damned and Tarnum having no magic skills.
But with one extra week's supply of troops from two castles, what do you think happens?
unconnected singular campaigns
unconnected singular campaigns
Pretty sure. But my knowledge of the Heroes universe is not very fresh in my mind