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Jonathan "Zee Nekomimi

Hoarder of loli kats./ Funny ^._.^= ∫
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Codex+ Now Streaming!
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There isn't much to the Mako sections but I love them anyway.

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Not enough lens flare.

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Someone had to write these for every single planet.

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fellow fem shepard player
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agentorange

Arcane
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rpghq (cant read codex pms cuz of fag 2fa)
Codex 2012
Sniper Elite V2

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Surprisingly good game! Nice level and encounter design.
Are any of the other games in the series worth playing?
I liked 4 quite a bit. I don't know if the previous games had the same kind of AI. https://rpgcodex.net/forums/threads...games-from-best-to-worst.123559/#post-5761769

I spent way too much time in the wave survival mode of that game. The main campaign is quite a bit too easy even on Authentic (max difficulty), so if you want a challenge try getting to wave 12 in the survival mode on Authentic.
 
Joined
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Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Ninja Destroyer
Is it actually good?

For a free mod, it's really great. Main quest is solid, but for me some of the side ones are really memorable. I did the same thing as with the Fallout: New Vegas and just started a little the main quest. After that I abandoned it and just ventured through the whole continent. It's not the best approach, since some of the quests lock the specific places. Mind you, it's only interiors for the most part. I hate to say it, but it's really more optimal to balance quest solving and venturing to save some time. Especially the bounties. The enemies spawn in the locations, once you take one. Even if you were there already.

I'm not really familiar with Skyrim, so I don't have a solid comparison. When it comes to engine, the game is surprisingly stable. I suspect there are many smaller mods added to the "main" big one. The special edition supports 64 bit systems, and that is a must, if you want to comfortably play Enderal. I didn't added any additional mods, since I didn't want to waste my time, not knowing if the game will catch my interest.

No stuttering, everything on maximum details. The custom music is nice, although the combat theme can become tiresome. And there is a lot of combat. The voice acting is done really well for such a project. Honestly, if it was only plain text I wouldn't mind. The exploration is awesome, and dividing the whole region into a smaller pieces worked nicely. Everything fits together, carefully placed and it just feels more organic thanks to this.

I'm playing warrior+mage hybrid class, with some archer skills as well. Bows are good at the beginning, and later on as well. Sneaking and having extra critical damage makes them a good choice in wilderness. But after seeing how mages were killing me many times I've invested in Elementalism and Entropy. The latter one has some summoning options, and you can use them as a decoy. Fire, ice, and especially light spells are great. There are some really awesome one handed swords as well. Some of them can be found only in specific locations, so for me it was a worthy reward. Sometime we need to kill unique lich or other beast to grab it. There is even a separate side quests, where we need to find a couple of mythical creatures, that are hidden somewhere. The duels with group of mages never get old.

The game is huge, but I don't mind. The last time I've sunk so many hours into sandbox RPG, was F:NV. I've finished Nehrim right after Oblivion (which was first and the last time), and was shocked how so random people could prepare something like this with no budget like Bethesda. Enderal feels like a more matured, polished and bigger version.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Enderal: Forgotten Stories (Part I)

Was installation a pain? Do you need to have a levelled character or does it stand alone? I've heard about this many times and always meant to check it out

It has a standalone Steam release, even with its own achievements and shit. You install it and launch it as if it were its own game. All you need is a copy of Skyrim in your library.
 

octavius

Arcane
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Aug 4, 2007
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Bjørgvin
Completed OpenXcom on Superhuman. I also played it Ironman...well kind of...I started killing the program and reloading if things got too bad, due to me not having enough patience. Kudos to those who finish with no reloading at all.
Things took longer than expected since first I wasted too much time in capturing an enemy Commander, and then when I had already captured one from a Base, the first Very Large ship that I could take on appeared, almost wrecking my Avenger ship in the process. Took a month to repair, and it turned out it that like in real life it's easier to build a new than fix a wreck.

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Now I feel confident about playing Terror From the Deep, but I'm all fagged out.
 
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