HansDampf
Arcane
- Joined
- Dec 15, 2015
- Messages
- 1,546
Busy week. Not sure what to play. But there is always time for some Doom.
A modest compilation of 7 maps made by antares031.
Cozy.
There are lots of tiny changes to the weapons, most notably the chaingun with 2x fire rate and fast weapon switch in general.
Every map has a different theme. They are also quite big, with regular exploration mixed with slaughterish arenas. Exploration is a bit lame tbh be honest because of confusing layouts and similar looking hallways. Where was that fucking blue door again?!
Yes, I do like Revenants!
This one is pretty funny. There are so many Imp corpses, the Archviles won't even attack most of the time because they have to resurrect everything.
Again? But this time you have no choice but to take the Revenants. Hundreds of them.
And Archviles.
Still better story than Eternal.
...
But wait! There is more!
A secret map:
Yeah... This map is literally unplayable in GZDoom. The framerate can be measured in seconds per frame. Got the same result with Eternity engine (which I used for Heartland before). For this map alone I had to download yet another source port, PrBoom+. And it makes a huge difference. Though even in OpenGL mode, the framerate still drops below 30 fps in a few places, especially during the final fight.
mapname
Beautiful.
Merry Christmas!
A modest compilation of 7 maps made by antares031.
Cozy.
There are lots of tiny changes to the weapons, most notably the chaingun with 2x fire rate and fast weapon switch in general.
Every map has a different theme. They are also quite big, with regular exploration mixed with slaughterish arenas. Exploration is a bit lame tbh be honest because of confusing layouts and similar looking hallways. Where was that fucking blue door again?!
Yes, I do like Revenants!
It's also the easier fight. If you choose 'No', the Revenants will explode and instead you get a very chaotic fight against all other enemy types, including Archies. It's not that bad either, but the Revenants can be easier circlestrafed.
This one is pretty funny. There are so many Imp corpses, the Archviles won't even attack most of the time because they have to resurrect everything.
Again? But this time you have no choice but to take the Revenants. Hundreds of them.
And Archviles.
Still better story than Eternal.
...
But wait! There is more!
A secret map:
Yeah... This map is literally unplayable in GZDoom. The framerate can be measured in seconds per frame. Got the same result with Eternity engine (which I used for Heartland before). For this map alone I had to download yet another source port, PrBoom+. And it makes a huge difference. Though even in OpenGL mode, the framerate still drops below 30 fps in a few places, especially during the final fight.
mapname
Beautiful.
Merry Christmas!