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Best part about playing DS3 is looking wistfully towards the horizon, wishing you were playing a better game...
I feel exactly like this statue every time a boss pull out another 20 move combo out his ass.
Game is pretty tho', I'll give it that and this time, I'm actually enjoying playing it . Clearly end times are upon us.
It's a remake of the Full Tilt Space Cadet table for Visual Pinball X with better sound effects, remixed music, voice samples, and the more realistic physics of VPX. Rules and mechanics are almost identical.
I played around with lots of different tables in VPX, but this is the one I've spent the most time with.
I use my old 2008 netbook for writing, because there are no distractions on it.
Except... it runs Windows XP. And Windows XP contains Space Cadet Pinball.
In 3 hours of writing, 1 is spent trying to hit another high score
I think this game got even better after time skip true guns are useless, but you can buy medieval weapons from some Russian and I also invested some points in magic that is absolutely broken
Judging by screenshots, I was expecting a complete overhaul with new weapons, monsters, and gzdoom-exclusive magic tricks, but no. It's just good old Doom, except cyberpunk.
HansDampf
They implemented some cute trickery tho, such as destructible walls or Build-esque interactive elements. Which is impressive in something that isn't designed specifically for some advanced sourceport in that it requires actual inventiveness. Basically, these are limit removing Doom maps trying their best to reproduce both the looks and functionality of what you'd see in a Build map.
(I WAS left wishing for some decent cyberpunk themed gameplay mod to try out with it tho. Maybe if someone built one with HACX's weapon and enemy sprites, combined with these maps it'd be like playing actually finished HACX we never got to play)