That looks a lot better. Is this a public mod?Screenshot I took in Trudograd after modding the camera angle to mirror the angles used when rendering Fallout assets
I added it with a bunch of other things to a single mod while playing, I'll release it when I get around to polishing it up. e.g., right now all the graphics options expose raw input fields which are only meaningful to people who know what should be there, that is, people really familiar with Unity.That looks a lot better. Is this a public mod?Screenshot I took in Trudograd after modding the camera angle to mirror the angles used when rendering Fallout assets
Agreed. I'm more in inclined to play Atom using this corrected camera angle. Could one use this mod in the first game?That looks a lot better. Is this a public mod?
This is very nice.Decided to take some screenshots when testing my mod in wine to make sure it works on windows
Vector of Alienation is basically an add-on for OLR. Gameplay-wise it's mostly the same, with some changes like tighter economy (some ammo types in particular are very expensive now) but it's not really hard, actually it's downright easy compared to usual standards of Stalker modders. You are also limited to static lighting unlike in OLR which is a bit of a hipstery move but I guess the environments look more authentic that way. The writing is what was completely redone, the writing and missions is why I'd recommend this over OLR. It does go into 2edgy4u territory at times, but that more on the original OL ideas than on author of either this mod or OLR. It's overall weirder and darker than what we got in the released game.toughasnails
what's the difference between VoA and Oblivion Lost... or any old builds-based projects?
I think it's because objects don't change in size/perspective as you scroll the view.This is very nice.Decided to take some screenshots when testing my mod in wine to make sure it works on windows
Now, is anyone able to explain the psychological or physical reason why this graphics projection is so much more pleasant to the eyes than the natural perspective?