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Screenshot thread

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Fallout 2 - finally cleared Vault 15.
Teammates make shit worst, so the low CHA build is fine. I let Vic wait outside. Too many friendly fires with Big Guns.

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Beggar

Cipher
Joined
Dec 7, 2014
Messages
738
Second run this month.

With my best buddy.
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Managed to save all kids this time. On my third run will save kids and all the chicks :positive:

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:evilcodex:

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Town is wiped out. Only me and the kids. I can smell their freshly washed panties already:love:
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Screenshot I took in Trudograd after modding the camera angle to mirror the angles used when rendering Fallout assets
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That looks a lot better. Is this a public mod?
I added it with a bunch of other things to a single mod while playing, I'll release it when I get around to polishing it up. e.g., right now all the graphics options expose raw input fields which are only meaningful to people who know what should be there, that is, people really familiar with Unity.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,566
Decided to take some screenshots when testing my mod in wine to make sure it works on windows +M
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This is very nice.
Now, is anyone able to explain the psychological or physical reason why this graphics projection is so much more pleasant to the eyes than the natural perspective?
 

toughasnails

Guest
toughasnails
what's the difference between VoA and Oblivion Lost... or any old builds-based projects?
Vector of Alienation is basically an add-on for OLR. Gameplay-wise it's mostly the same, with some changes like tighter economy (some ammo types in particular are very expensive now) but it's not really hard, actually it's downright easy compared to usual standards of Stalker modders. You are also limited to static lighting unlike in OLR which is a bit of a hipstery move but I guess the environments look more authentic that way. The writing is what was completely redone, the writing and missions is why I'd recommend this over OLR. It does go into 2edgy4u territory at times, but that more on the original OL ideas than on author of either this mod or OLR. It's overall weirder and darker than what we got in the released game.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Decided to take some screenshots when testing my mod in wine to make sure it works on windows +M
20220225041202-1.jpg

20220225041916-1.jpg

20220225041925-1.jpg

20220225041944-1.jpg

20220225041957-1.jpg
This is very nice.
Now, is anyone able to explain the psychological or physical reason why this graphics projection is so much more pleasant to the eyes than the natural perspective?
I think it's because objects don't change in size/perspective as you scroll the view.
 

Yeoman

Educated
Joined
Aug 4, 2017
Messages
40
I really enjoy UT3, it's a shame very few good maps were made for it. DM-Churn][ is one of those maps which I enjoy a lot.
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Other UT3 screenshots:
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