Summary of run:
Pick up Ian at Shady, got to V15, went down, discover control room destroyed.
Head to junk town, encounter junk town patrol...traded away their ammo for flare and butchered them with SMG
They toss flare in retaliation. Lmao.
I did not realize Junktown would turn hostile. But I didn't reload, took the 2 hunting rifle and went to the Hub.
The Hub is nice place to shop but I'm too light on caps. I took a caravan to Necropolis, pays 600 caps.
Arrived at Necro a bunch of ghouls attacked me for nothing, killed them and made my way to the sewers where one of them said they had water chip. Good.
There's no need to understand evil. Just kill Supermuties and Ian died to Flamer... but I have the chip.
And two big guns.
The Overseer said I need to find the source of mutants and murder them all. OK good. Less understanding of threats and more neutralizing. I shopped heavily at the Boneyard and following a tip from Followers of Apoc, I secured their help in assaulting the Cathedral.
We fought our way to the top, blazing past half a dozen Nightkins and tore Morpheus apart.
Took too many casualties and ran low on stims. Decided to withdraw with Katja back to the Boneyard to restock with Combat armor and more ammo.
The Followers said one run was enough and bailed on me before I headed down to the Cathedral's hidden bunker...
It's fine. I have enough help.
All 240 of them.
I went in fully loaded... 199 weight out of 200...
And slowly unloaded all the ammo I could find.
Went as low as I could get...and found the key to the puzzle.
There's no need to understand evil. Just blow it up.
War never changes.
Hacking one of the console revealed another hidden base on the northwest.
Time to restock for the final mission.
Arrived at the Mutant base..Told Katja to wait outside as I ran in with minigun in one hand and rocket launcher in another.
In the deepest level I found the ticket I needed and punched it.
Four minutes till evil is purged.
Base on full alert, but it was too late. I waved at Katja and we set off to the sunset as the Vats exploded.
Shady Sands survived but had to contend with the Raiders whom I left alone.
Junktown...prospered. Aside from the 2 dead patrolmen, Gizmo casino attracted suckers into the town before the fatman died from choking on iguana-on-stick
Followers were wiped out by mutants, somehow.
Necropolis died thirsty.
Hub was untouched.
Brotherhood....helped the newly formed NCR... I never made contact with them.