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Screenshot thread

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Decided to take some screenshots when testing my mod in wine to make sure it works on windows +M
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This is very nice.
Now, is anyone able to explain the psychological or physical reason why this graphics projection is so much more pleasant to the eyes than the natural perspective?
I think it's because objects don't change in size/perspective as you scroll the view.
 

Yeoman

Educated
Joined
Aug 4, 2017
Messages
29
I really enjoy UT3, it's a shame very few good maps were made for it. DM-Churn][ is one of those maps which I enjoy a lot.
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Other UT3 screenshots:
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Curratum

Guest
some elden ring pics I've gotten so far
Elden Ring
How are you liking it?

Like I said in the official disc thread, it's the world's tastiest cake, but your dog took a bit of a piss on it, and you're still eating it, because well, it's the world's tastiest cake. The dog's piss is a clever metaphor for the performance issues.

Outside of the perf problems, the game is absolutely amazing.
 

curds

Magister
Joined
Nov 24, 2019
Messages
1,098
Outside of the perf problems, the game is absolutely amazing.
Decent game, I'm enjoying it, but it's far from amazing IMO. And I'm not talking about performance issues (of which I've had very few).

It really is just Dark Souls, with open world and more popamole traits. I'm fine with that, not complaining. But yeah, not amazing.
 

toughasnails

Guest

I won't lie, I'm sympathetic to people playing offline bc of these. The messages were fun gimmick in Demon's Souls and DS1 and were kinda useful before you are acclimated to those games, ie warning about dangerous enemy, trap, ambush and so on, and even them sometimes being misused to get you killed fitted the games. But already by the time DS1 was on PC they were mainly a medium for dank memes... And their entertainment value expired really, really fast...
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,536
Had to consult a walkthrough a few times for some of the absolutely unfair puzzles.
What's the program you used to make the map?

Trizbort
https://www.trizbort.com/

A little bit rough around the edges, but I found a way to make it work for me. I've also customised the default theme a bit.
Really? That's unfortunate, since I already am using it and was trying to find something else. I found that if I'm on the bigger side of game worlds it started slowing down. Thanks anyway.
 

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