The Caribbean expansion was very nice. Great atmosphere and some solid levels.Very enjoyable game. It took me some time to adjust from Doom, but very enjoyable. Looking forward to episode 4 and the expansions. And Duke Nukem Forever, OF COURSE. (But that will be in the future, not just yet)
Some more first-person goth hiking from The Witcher 3. So much better than third-person.
Some more first-person goth hiking from The Witcher 3. So much better than third-person.
That game is so fucking windy
Does combat play/work properly in first person?Some more first-person goth hiking from The Witcher 3. So much better than third-person.
Does combat play/work properly in first person?
I just bind the camera switch to the middle mouse button and interface visibility to a side mouse button. Then I walk like that outside combat, without the interface when I want to admire the views some more.Does combat play/work properly in first person?Some more first-person goth hiking from The Witcher 3. So much better than third-person.
I thought the camera would be fixed, potentially causing problems in combat. But toggling resolves that of course. Sounds like a good mod overall, the screenshots look great.I just bind the camera switch to the middle mouse button and interface visibility to a side mouse button. Then I walk like that outside combat, without the interface when I want to admire the views some more.Does combat play/work properly in first person?Some more first-person goth hiking from The Witcher 3. So much better than third-person.
First-person is inconvenient in combat because you can't see enemies with your back and a lot of the movement in combat is automatic. The camera isn't spinning when you roll, if that's what you mean, so technically it works. There are mods that implement first-person combat with a visible sword and all that, I'm just using a simple first-person camera mod.
There are also some mods for alternative UIs that occupy less space, but I didn't bother, even though I probably should. Hide everything except the minimap.
Here's how it looks dynamically, being classically windy:I thought the camera would be fixed, potentially causing problems in combat. But toggling resolves that of course. Sounds like a good mod overall, the screenshots look great.I just bind the camera switch to the middle mouse button and interface visibility to a side mouse button. Then I walk like that outside combat, without the interface when I want to admire the views some more.Does combat play/work properly in first person?Some more first-person goth hiking from The Witcher 3. So much better than third-person.
First-person is inconvenient in combat because you can't see enemies with your back and a lot of the movement in combat is automatic. The camera isn't spinning when you roll, if that's what you mean, so technically it works. There are mods that implement first-person combat with a visible sword and all that, I'm just using a simple first-person camera mod.
There are also some mods for alternative UIs that occupy less space, but I didn't bother, even though I probably should. Hide everything except the minimap.
Very enjoyable game. It took me some time to adjust from Doom, but very enjoyable. Looking forward to episode 4 and the expansions. And Duke Nukem Forever, OF COURSE. (But that will be in the future, not just yet)
The way she says "BONE", man... So hot. Plenty of other cool pieces like *with sarcasm*"Oh I'm sorry, did I brake your concentration?" (to Zhar the Mad) or "Now, THAT's a mushroom". By the way, if you ask about the mushroom that servant girl, she'll send you to the tavern keeper and he'll be in disgust of an idea of black mushrooms. So many little pieces that I've missed or don't remember. And only now I realized that rogue has the same voice as Sarah Karrigan. I imagine they've had a lot of fun during record sessions there.