Jebus fucking Christ, who developed, tested and released this game in such sorry state? It's totally unplayable, decline and a disgrace to Kain's / Raziel's name.
Problems:
1) Camera is fucking abysmal
Worst thing is a sudden change of "perspective" during "area transition". You pressed "up" to cross the barrier in spectral realm, camera switches to show the character in its full 3d glory, "up" now means: "go back through the barrier". If you keep "up" pressed, character will keep "entering the door" over and over. Everyone involved in developing sth so retarded should be killed. Painfully.
But wait! There's more!
- Moving "in the direction of the camera", so you can't see shit (where do you go, enemies, etc.)
- "Cinematic camera" blocking your view in combat
- Jumping puzzles in a 3D environment with "moving" camera. Whoever designed this is a total retard. And testers should've an-heroed bofore accepting shit like this.
- Same as before, only... :drumroll: TIMED!
If not for quicksaves, I would've bailed. Too old for this (retarded) shit.
2) Combat is dogshit
- Same button for "attack" and "interact". Effect - Raziel casually leaving the room mid-combat:
And going back:
With long-ass "look at our majestic animation!!1!" animation each time, OFC.
Or using Earth Reaver for fuck knows what during boss battle:
- Aerial enemies who can be hit only mid-air in a 3D game with fixed / moving camera. Effect: jump, attack - sorry, you're too far away from the enemy. Repeat 10 times to score one hit.
Enemies getting stuck in the walls:
"But look at all these great 3d ornaments, mang!!!". Fuck off.
- Fighting 4-6 enemies at once, with most of them being off-screen, so you can't see them + can only target one enemy + can't switch targets (AFAIK). At the same time, all enemies can easily target YOU.
It's not even that hard (you have plenty of HP), just shit.
- You have to fight ~87 animated statues, which is fucking boring as fuck.
- Shit that's very easy to miss. Here's ONE and only "well", in the entire game, which can be jumped into. Which took me 3 tries actually, since objects collision is fucked. So most fags would just assume, that's just an ornament, and they can't jump in there.
3) Overall retardation
- So much post-processing, that you can't see if enemies in the "spectral" world are still alive (solid) or devourable (transparent):
- No ways of healing at some moments. Esp. before boss battles. In previous games getting souls wasn't ever a problem:
- Shitty collision detection. Esp. visible when fighting big demons - you can hit their legs 1 in every 3 hits at best.
- Long fucking corridors that you have to just TRAVERSE:
"Fuck year, just look at our 3D CORRIDORS, mang!!! Look how LONG they are!!1!".
- Retarded boss fight against Yanos. He blocks all your attacks, the only way of hitting him is right after his telekinetic attack, which pushes you away from him. So in like 90% cases, he will be back on his feet and blocing your attack when you reach him. Best way of dealing with him? Stay near the wall, so you can reach him ASAP.
FAQs suggest disabling the aim-lock, since avoiding his attacks is much easier without it. I can confirm this - I was unable to dodge his attacks even once (despite multiple tries) when locked onto him. But when I disabled the aim-lock, I suddenly started dodging. Whoever designed this should be aborted. Also his partner, his parents, his fucking dog. Down with their heads I say!
- Eight (?) reaver shrines, looking exactly the same. Everyone loves 3D labyrinths, yes? Well... no.
- Eight (?) reavers + 4 Kain's reavers, all of them totally useless. You need sword #4 to open shrine #5, where you get sword #5. Repeat 12 (?) times. But hey - more shit = better? Well... no.