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Screenshot thread

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,040
Location
Djibouti
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haram

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don't dead, open inside

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yes, of course i shot the cardboard mancubus the moment i saw it

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normally this mod isn't this lolzy, but this is a secret level
 

Chuck Norris

Augur
Joined
Dec 29, 2011
Messages
891
Location
Texas
LA Noire - Part 2

Looking sharp
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Police coming through
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Just chilling
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Bitches just keep dying in this game
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Doctors, ha?
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Police coming through
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Man, the misguided game-play and game design and all the memes making fun of its interrogation system really makes you forget how good LA looked in this game.


IDK, but I suddenly started to miss Amalur. Even the overwritten fantasy dialogue.

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Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,693
In pic 2 I look back at the room I just came from (pic 1). In pic 3 I'm in a hallway on the opposite side of the wall. But what is that wide wall for? How do I get into the secret room inside the wall? Floor plans tend to be so stupid even in games where they shouldn't be.

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Joined
Dec 19, 2012
Messages
1,795
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Ol boy fell to a quarterstaff backstab. Cleric/Thief is a fun class. In the end it was my cleric/thief and fighter/thief trading backstabs and chugging invisible potions. A few treasured companions were chunked, most of my team were either incapacitated from traps or dominated early on.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,083
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Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.

Anyways, did a FO2 run after all these mods
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By the way, that's what I thought of when was playing Nevada with its le train which was retarded (there's no way railway track could be operational at that point) and lame when they instead could've somehow utilize the Oil Rig assets and make some kind of a space station where you would set off at in the end game.
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Forgot to try Avenger vs him instead but traditionally was playing the Rig in iron man mode.
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Again, while comparing this to the global mods I think it's a shame no one would try to expand further in terms of level and overall stakes, all were trying instead to scale everything down compared to FO2. Which could be too ambitious though for any modder team.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,371
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Playing Tomb Raider Remastered.

Here's an interesting comparison shot of the original graphics vs remastered graphics.
Notice any difference in the textures?

Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot :M
Just look at the wall textures, particularly the trim at the bottom of the wall...

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Tel Velothi

Cipher
Joined
May 12, 2011
Messages
828
Location
beneath a lonely desert sun
Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot :M

But here's the guy that will talk about how world is degenerate
I saw barefoot Lara and I knew it was you Jarl :3

Also - I've heard even that "reversed to original" graphics are not exactly the same as in REAL original. There are differences and not that small.
Gotta love that liminal space and empty, desolate feeling of early TRs
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,371
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Also - I've heard even that "reversed to original" graphics are not exactly the same as in REAL original. There are differences and not that small.
The biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,040
Location
Djibouti
The most amazing thing about Blood Omen 2 to me is how the ultra-puritanical Sarafan don't at all seem to mind that their lord is some kind of alien abomination with a burning green head.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,847
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Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.

Anyways, did a FO2 run after all these mods
image.png
image.png
image.png

By the way, that's what I thought of when was playing Nevada with its le train which was retarded (there's no way railway track could be operational at that point) and lame when they instead could've somehow utilize the Oil Rig assets and make some kind of a space station where you would set off at in the end game.
image.png

Forgot to try Avenger vs him instead but traditionally was playing the Rig in iron man mode.
image.png

Again, while comparing this to the global mods I think it's a shame no one would try to expand further in terms of level and overall stakes, all were trying instead to scale everything down compared to FO2. Which could be too ambitious though for any modder team.
Vindicator Minigun.
That's all that a Man needs.
 

Tel Velothi

Cipher
Joined
May 12, 2011
Messages
828
Location
beneath a lonely desert sun
The biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.
You can see ruins which ruins the vibe. I get what you mean man - it's the same with Morrowind's fog - and how infinite draw distance simply ruin the vibe of being lost + makes the world feel 5x smaller
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,083
Vindicator Minigun.
That's all that a Man needs.
Technically, avenger is better actually with my build but that's kinda irrelevant at that point. Hence also the notion about raising the stakes etc. You can do a Rig clean up with far less min-maxed build, obviously speaking.
 

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