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Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,635
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jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,339
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Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.

Anyways, did a FO2 run after all these mods
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By the way, that's what I thought of when was playing Nevada with its le train which was retarded (there's no way railway track could be operational at that point) and lame when they instead could've somehow utilize the Oil Rig assets and make some kind of a space station where you would set off at in the end game.
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Forgot to try Avenger vs him instead but traditionally was playing the Rig in iron man mode.
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Again, while comparing this to the global mods I think it's a shame no one would try to expand further in terms of level and overall stakes, all were trying instead to scale everything down compared to FO2. Which could be too ambitious though for any modder team.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
35,269
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Playing Tomb Raider Remastered.

Here's an interesting comparison shot of the original graphics vs remastered graphics.
Notice any difference in the textures?

Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot :M
Just look at the wall textures, particularly the trim at the bottom of the wall...

20240508155234-1.jpg

20240508155236-1.jpg
 

Tel Velothi

Cipher
Joined
May 12, 2011
Messages
839
Location
beneath a lonely desert sun
Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot :M

But here's the guy that will talk about how world is degenerate
I saw barefoot Lara and I knew it was you Jarl :3

Also - I've heard even that "reversed to original" graphics are not exactly the same as in REAL original. There are differences and not that small.
Gotta love that liminal space and empty, desolate feeling of early TRs
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
35,269
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Also - I've heard even that "reversed to original" graphics are not exactly the same as in REAL original. There are differences and not that small.
The biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,331
Location
Djibouti
The most amazing thing about Blood Omen 2 to me is how the ultra-puritanical Sarafan don't at all seem to mind that their lord is some kind of alien abomination with a burning green head.
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,773
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Turns out, I've missed the edgiest quest ever from 1.5, thanks to someone from Olympus thread for pointing it out.
When I told about this quest to a friend of mine, he said there's a missed opportunity to present mother with the kebab.

Anyways, did a FO2 run after all these mods
image.png
image.png
image.png

By the way, that's what I thought of when was playing Nevada with its le train which was retarded (there's no way railway track could be operational at that point) and lame when they instead could've somehow utilize the Oil Rig assets and make some kind of a space station where you would set off at in the end game.
image.png

Forgot to try Avenger vs him instead but traditionally was playing the Rig in iron man mode.
image.png

Again, while comparing this to the global mods I think it's a shame no one would try to expand further in terms of level and overall stakes, all were trying instead to scale everything down compared to FO2. Which could be too ambitious though for any modder team.
Vindicator Minigun.
That's all that a Man needs.
 

Tel Velothi

Cipher
Joined
May 12, 2011
Messages
839
Location
beneath a lonely desert sun
The biggest, most important difference is that TR1 original graphics have an increased draw distance which ruins the vibe of places like St. Francis Folly, which in the original is so tall you can't see down to the bottom. But with the draw distance increase you can, which ruins the first impression.
You can see ruins which ruins the vibe. I get what you mean man - it's the same with Morrowind's fog - and how infinite draw distance simply ruin the vibe of being lost + makes the world feel 5x smaller
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,339
Vindicator Minigun.
That's all that a Man needs.
Technically, avenger is better actually with my build but that's kinda irrelevant at that point. Hence also the notion about raising the stakes etc. You can do a Rig clean up with far less min-maxed build, obviously speaking.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,339
Bozar is awesome w/o (before) sniper because of its "piercing" round and because of its accuracy (which is good while your skill is low or you lack PER). Later on it's clearly lose to other miniguns, I did use Bozar at the Rig just because did buy out way more ammo for it beforehand.
 

JarlFrank

I like Thief THIS much
Patron
Joined
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Messages
35,269
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Another questionable texture change in Tomb Raider Remastered.

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The original Palace Midas map was set completely underground, as you can see from the ceiling texture.
The remaster changed it to be open air. You can see the blue sky above you. This completely changes the vibe of the area, and not necessarily for the better because it doesn't make a lot of sense. Up to this point, you've been progressively going deeper underground. Saint Francis Folly is a mountaintop church and its main attraction is a vertical pit with several mythology-themed trap rooms (Neptune, Atlas, Thor, Damocles). You descend to the bottom of this pit to progress to the next level, the Colosseum.
In the Colosseum level, you again go downward to reach the next location.
It makes sense for everything to be underground.

But they made it open air for no reason.
 

Strig

Scholar
Joined
Oct 29, 2021
Messages
1,112
Location
Between the pages of Potato's "Republic"
It's time to explore some ruins and find Atlantis.

Indiana hasn't been eating well.
Tvlisgn.png


:prosper:
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Strong Tomb Raider vibes in this one.
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Fick ja!
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The blast shield is on the wrong side on this Panzerschreck. Credit where credit is due, it's not mirrored, but upside down, how it would be when placed on the right. And it was possible to move it, but it serves no function in this position.
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There was a German soldier in that blast somewhere.
And then he was everywhere.
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Seriously, where's Lara?
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Angry gummy bear.
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IrBa4os.png


Unfortunately with hardware rendering the skyboxes glitch out, so I'm stuck with this blurry mess. Apart from that it all looks pretty great.
1E7G2kb.png


Conquista didn't pan out for these niños.
WSQXlxF.png


iMA1Oti.png
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,773
It's time to explore some ruins and find Atlantis.

Indiana hasn't been eating well.
Tvlisgn.png


:prosper:
8SDobOQ.png


Strong Tomb Raider vibes in this one.
hadlifo.png


16ca6b4b379c2c8c47036cade7a662f5.gif

Fick ja!
cuksQPL.png


The blast shield is on the wrong side on this Panzerschreck. Credit where credit is due, it's not mirrored, but upside down, how it would be when placed on the right. And it was possible to move it, but it serves no function in this position.
wU7xcGn.png


There was a German soldier in that blast somewhere.
And then he was everywhere.
6ByJDJa.png


Seriously, where's Lara?
rpU9y5o.png


Angry gummy bear.
Etqszrp.png


IrBa4os.png


Unfortunately with hardware rendering the skyboxes glitch out, so I'm stuck with this blurry mess. Apart from that it all looks pretty great.
1E7G2kb.png


Conquista didn't pan out for these niños.
WSQXlxF.png


iMA1Oti.png
Now that looks awesome.
What's the name of the WAD?
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,306
Steve gets a Kidney but I don't even get a tag.
Playing Tomb Raider Remastered.

Here's an interesting comparison shot of the original graphics vs remastered graphics.
Notice any difference in the textures?

Ignore Lara's character model, I'm using a mod that makes all her outfits barefoot :M
Just look at the wall textures, particularly the trim at the bottom of the wall...

20240508155234-1.jpg

20240508155236-1.jpg
What's the best way to play the original Tomb Raider these days? I gather you don't approve of the remaster.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
35,269
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
What's the best way to play the original Tomb Raider these days? I gather you don't approve of the remaster.
The remaster isn't bad, actually.

I replayed the original on Steam out of the box last year, Steam runs it through DOS Box. There are a few minor graphical glitches but it runs stable and you get the full original 1996 experience.
Many people recommend using fan patches to polish up the original, but those patches increase the view distance, and limited view distance is a BIG factor in some levels' atmosphere (particularly Saint Francis' Folly).
If you want the truest TR1 experience, just buy it on Steam or GOG and play it straight out of the box without any modern patches.

As for the remaster, I only have an issue with their design decisions regarding the overhauled graphics.
Some areas have their entire vibe changed, like the example I posted of Palace Midas now being open air rather than underground.
The new textures often look significantly different to the originals, usually not in a good way. Some textures are even quite obviously AI upscaled and look hideous.
Lara's character model looks great (and there's barefoot mods available so that obviously gets my approval :M ) because it's based on the original cutscene model of Lara, this is the one visual overhaul the remaster devs actually did right. Character models in general look great. However, animals look goofy as fuck, just look at this fucking shot taken straight from the Steam store page lmao:
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But the worst element of the new visuals is how key items are MUCH harder to spot now. Keys are much smaller and more realistic-looking, so they blend in with the environment. Same with some other key items, like the iron ingots in Palace Midas:

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You may also notice how the lighting in the remastered graphics is more subtle and realistic. The original's lighting looks much brighter and more uniform, while the new lighting is more about keeping it dark and moody.
It may look better, but it makes reading the room harder, which isn't a good thing in a game all about reading the environment in order to solve jumping puzzles.

However, the remaster allows you to seamlessly switch between modern and original graphics by hitting F1 on your keyboard.
All these comparison shots I posted are taken from the remaster. It's perfectly playable with original graphics. Keep in mind, however, that the view distance is larger than in the original (this is only an issue for TR1 though, TR2 and TR3 had a higher view distance in the originals too), so it's not a 100% accurate representation of TR1's original 1996 version. It is, however, pretty much exactly the same as playing TR1 with the most recommended fan patches.

For all its faults with the graphical overhaul, I like what the remaster offers: it's the easiest way to play the three original games flawlessly on modern machines, you can switch between original and remastered graphics with the push of a button, and - most importantly - the remaster contains all the expansion packs for TR1, 2, and 3, which contain some of the best level design the original Tomb Raider games have to offer. Those must usually be hunted down from old download sites and are a bit of a hassle to install, so having them bundled and ready to play in the remaster is a huge point in its favor.

Overall, the remaster is solid and I can wholeheartedly recommend it as a good way to play classic Tomb Raider.
My only problem is with the art direction of the new graphics. 99% of the artistic decisions they made here are truly baffling.
 

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