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Screenshot thread

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,258
Location
Future Wasteland
Strap Yourselves In
fYQ9mJN.jpg
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
whydoibother, aren't those screenshots from the unreleased


?

Not my secreenshots, just reposting marketing materials to raise awareness of a new HoMM game being developed.
I promise I am not being paid to do that yet.

I didn't know a man could fall so low as to post screenies of an online only, season pass infested game but here we are.
And you're not paid to boot.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
online only, season pass infested game
mch9h01cenba1.png
online only, season pass infested game
mch9h01cenba1.png
Just repeating slogans and proverbs, in what is essentially a ChatGPT bark at something percieved at a glance to be SJW/lib.

watched the whole Q&A here's a summary:
  • game is always online, requires internet connection to play
  • quarterly battle pass (price not yet determined), play ranked multiplayer to unlock town/unit cosmetics, and special spells.
  • Harpy and Medusa units not available (this was part of a long discussion about removing problematic things from homm and modernizing the game)
  • game is actually made primarily for mobile, then ported to PC
  • some talks about consulting some people and making minor lore changes to make the game more enjoyable for everyone
  • morale rework: units no longer have inherent alignment (evil/good), and morale is instead determined by diversity of units in team.
  • they really spent a lot of time talking about competitive play and how balancing and timing things to allow for quick strategic games is important to them

they did also show some of the campaign in progress, in which you play as King Edric (from homm3)
Hero_Edric_small.gif
who, with the help of his Queen Adelaide (also from homm3)
Hero_Adelaide_%28HotA%29.png
, embarks on a campaign to uhh something, but this was in early stages

whydoibother you dumb inbred ass all you had to was read the codex thread instead of attempting to be sanctimonious over a fucking Ubisoft game. :lol:
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,722
As i said, nobody wants to actually watch an hour long interview.
Codexers are still getting bamboozled.
 

Arthandas

Prophet
Joined
Apr 21, 2015
Messages
1,551
online only, season pass infested game
mch9h01cenba1.png
online only, season pass infested game
mch9h01cenba1.png
Just repeating slogans and proverbs, in what is essentially a ChatGPT bark at something percieved at a glance to be SJW/lib.

watched the whole Q&A here's a summary:
  • game is always online, requires internet connection to play
  • quarterly battle pass (price not yet determined), play ranked multiplayer to unlock town/unit cosmetics, and special spells.
  • Harpy and Medusa units not available (this was part of a long discussion about removing problematic things from homm and modernizing the game)
  • game is actually made primarily for mobile, then ported to PC
  • some talks about consulting some people and making minor lore changes to make the game more enjoyable for everyone
  • morale rework: units no longer have inherent alignment (evil/good), and morale is instead determined by diversity of units in team.
  • they really spent a lot of time talking about competitive play and how balancing and timing things to allow for quick strategic games is important to them

they did also show some of the campaign in progress, in which you play as King Edric (from homm3)
Hero_Edric_small.gif
who, with the help of his Queen Adelaide (also from homm3)
Hero_Adelaide_%28HotA%29.png
, embarks on a campaign to uhh something, but this was in early stages

whydoibother you dumb inbred ass all you had to was read the codex thread instead of attempting to be sanctimonious over a fucking Ubisoft game. :lol:


As i said, nobody wants to actually watch an hour long interview.
Codexers are still getting bamboozled.
I watched it, that's why I'm asking what the fuck is he talking about. That list is 100% fake, and anyone reposting it is retarded.
For anyone wanting a real tl:dr
 

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,479
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
It's quite simple actually, the idea of this thread is to post screenshots of what you are currently playing, for a shared experience, bragging rights or whatnot. No one's interested in marketing materials in this thread.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,855
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
online only, season pass infested game
mch9h01cenba1.png
online only, season pass infested game
mch9h01cenba1.png
Just repeating slogans and proverbs, in what is essentially a ChatGPT bark at something percieved at a glance to be SJW/lib.

watched the whole Q&A here's a summary:
  • game is always online, requires internet connection to play
  • quarterly battle pass (price not yet determined), play ranked multiplayer to unlock town/unit cosmetics, and special spells.
  • Harpy and Medusa units not available (this was part of a long discussion about removing problematic things from homm and modernizing the game)
  • game is actually made primarily for mobile, then ported to PC
  • some talks about consulting some people and making minor lore changes to make the game more enjoyable for everyone
  • morale rework: units no longer have inherent alignment (evil/good), and morale is instead determined by diversity of units in team.
  • they really spent a lot of time talking about competitive play and how balancing and timing things to allow for quick strategic games is important to them

they did also show some of the campaign in progress, in which you play as King Edric (from homm3)
Hero_Edric_small.gif
who, with the help of his Queen Adelaide (also from homm3)
Hero_Adelaide_%28HotA%29.png
, embarks on a campaign to uhh something, but this was in early stages

whydoibother you dumb inbred ass all you had to was read the codex thread instead of attempting to be sanctimonious over a fucking Ubisoft game. :lol:


As i said, nobody wants to actually watch an hour long interview.
Codexers are still getting bamboozled.
I watched it, that's why I'm asking what the fuck is he talking about. That list is 100% fake, and anyone reposting it is retarded.
For anyone wanting a real tl:dr

Well shit, whydoibother I owe you an apology
 

Hag

Arbiter
Patron
Joined
Nov 25, 2020
Messages
2,306
Location
Breizh
Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
How about posting your fucking screenshots in the fucking screenshot thread your fucking fucks ?

Screen_240821_144925.jpg


Try beating this altitude record if you're bored.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,422
whydoibother, aren't those screenshots from the unreleased


?

Not my secreenshots, just reposting marketing materials to raise awareness of a new HoMM game being developed.
I promise I am not being paid to do that yet.

I didn't know a man could fall so low as to post screenies of an online only, season pass infested game but here we are.
And you're not paid to boot.

Did this info get posted in the tactical HOMM thread? I sure as fuck didn't know this was coming out. UBI+STEAM though... meh!
 
Joined
Mar 30, 2012
Messages
7,212
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Tenchu: Wrath of Heaven

Finished the game with all 3 characters on maximum rating (Grand Master / Master of Assasins). I liked how Rikimaru, Ayame and Tesshu feel different, when you control them. Ayame is the weakest, but fastest. Rikimaru is very resilient and Tesshu is the strongest, but is moving slower. Soundtrack by Noriyuki Asakura really elevates the whole experience. He made music for some other Tenchu titles, Way of The Samurai series, and some of the tracks for Sekiro.


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