Blutwurstritter
Learned
Looks like its from a cut-scene in Hunted: The Demons Forge. Decent third person action game with split-screen co-op.wat gaem dis is
Looks like its from a cut-scene in Hunted: The Demons Forge. Decent third person action game with split-screen co-op.wat gaem dis is
Too bad it's last gen console jank with no rpg elements in sight. But that's Fargo for you.It's Fargo's "turn-based games are obsolete, action is the future of RPG": The Game.
Yeah, never forget:
SPOnG: You said in your presentation of Hunted: The Demon's Forge that the role playing game has evolved over the decades and changed in style. What do you think is the next step? Where would you like to see the dungeon crawler go?
Brian Fargo: Maybe using a sword peripheral! (Laughs)
Matt Findley: Or four player co-op. (Laughs) To me, that's the next thing.
Brian Fargo: If I could swing a sword, and feel like I'm in contact with something, having a bow... I mean, to me that's the holy grail.
Matt Findley: The archery game on the Wii is really cool.
Brian Fargo: Yeah, something like that. If there was a physical experience in it for me - walking on the spot, moving my head around to see environments... yeah, that would be the ultimate.
Too bad it's last gen console jank with no rpg elements in sight. But that's Fargo for you.It's Fargo's "turn-based games are obsolete, action is the future of RPG": The Game.
Yeah, never forget:
SPOnG: You said in your presentation of Hunted: The Demon's Forge that the role playing game has evolved over the decades and changed in style. What do you think is the next step? Where would you like to see the dungeon crawler go?
Brian Fargo: Maybe using a sword peripheral! (Laughs)
Matt Findley: Or four player co-op. (Laughs) To me, that's the next thing.
Brian Fargo: If I could swing a sword, and feel like I'm in contact with something, having a bow... I mean, to me that's the holy grail.
Matt Findley: The archery game on the Wii is really cool.
Brian Fargo: Yeah, something like that. If there was a physical experience in it for me - walking on the spot, moving my head around to see environments... yeah, that would be the ultimate.
It's refreshing to see a game with no nigs and sexy women though, even if they look ridiculous.
For under 2 bux it's fine
View attachment 53834
View attachment 53835
Nice cover, but whoever drew that one was 100% gay.The original Demon's Forge had the better cover:
![]()
Vicente Segrelles, of El Mercenario fame:Nice cover, but whoever drew that one was 100% gay.The original Demon's Forge had the better cover:
![]()
Didn't Depersonalization already launch? It looks great, is it any good?Worshippers of Cthulhu and Depersonalization, both are demos.
It is indeed already launched, i just didn't try the full version yet.Didn't Depersonalization already launch? It looks great, is it any good?Worshippers of Cthulhu and Depersonalization, both are demos.
Apparently it'll get better:poor translation quality
I've been getting the itch to fire up TotK but I already did all the shrines. I didn't do all the shrines in BotW, so I might give that a go sometime.This is dumb. What good are high heels in sand?
This is my second Breath playthrough, six years later.I've been getting the itch to fire up TotK but I already did all the shrines. I didn't do all the shrines in BotW, so I might give that a go sometime.This is dumb. What good are high heels in sand?
I also got caught up in Tears for four months, from late December to mid April. A lot of that time was just leveling up my Zonai battery. Around 235 hours. BotW had better shrines as some of the shrines in TotK felt phoned in. Not all, but some.I played almost nothing but Tears for four months, long hours every weekend. Never did a first Zelda playthrough with so much of what's available collected. Didn't find them all, though.I've been getting the itch to fire up TotK but I already did all the shrines. I didn't do all the shrines in BotW, so I might give that a go sometime.This is dumb. What good are high heels in sand?