spekkio
Arcane
- Joined
- Sep 16, 2009
- Messages
- 8,357
Tags: Dreamcast.DR said:
Tags: Dreamcast.DR said:
Hey, I remember watching an anime with the same name, it was surprisingly lacking in the usual japanese derp.This game has anything to do with it?Record of Lodoss War for the Dreamcast. Finally got it working, took a stupid amount of fucking around though.
It's in the same setting but has little direct connection to the anime. A bunch of the characters are the same but it's not exactly a story driven game.
It's awesome though.
Hey, I remember watching an anime with the same name, it was surprisingly lacking in the usual japanese derp.
Random oldshit bullshit.
1) Tomb Raider 1 is best played on PSX emulator, fuck the DOS version.
a) to run the PC version with best graphics, you'll need special build of DosBox (Daum's or Gulikoza's) + VooDoo Rush patch + Nglide. The game will look like this:
Of course, you can always go software, but...
PC version uses less audio tracks than PSX version, you can fix that with a special patch, but what's the point, when:
b) to run PSX version, you'll need any PSX emu, epsxe will do. You can enhance your display with any hardware plugin, for example Pete's OpenGl plugin:
The game looks more or less the same as DOS version + Glide and shares it's graphical problems (weird texture "movement" and popping, probably due to filtering being forced and not implemented from the beginning during development).
2) Tomb Raider 2 and 3 PC don't work on newer Geforce drivers (at least on WinXP 32 bit). You have to downgrade to 285.58 drivers. More info here and here, but I tested these drivers and they indeed work (vanilla exe files):
Switching to newer drivers (tested 301.42 and 332.21) brakes both games, using Multi Patch no longer helps. GoG version is affected as well, hence some people think that Multi Patch was removed from GoG version. It wasn't, Nvidia's drivers are to blame this time.
When using Hardware mode, you'll encounter heavy flickering, geometry problems and missing textures (both games processed with Multi Patch):
Tomb2 works in software mode, but without filtering:
Tomb3 works in software mode with filtering (MMX):
JudasIscariot
3) Warcraft 3 still doesn't support proper Widescreen, due to Blizzard not giving a fuck:
a) 1280x960
b) 1680x1050
@BobbyKotick
It should work fine. But it works good even on my current rig (DosBox + nGlide).Why don't you try the TR on your VooDoo box? I played the DOS version a bit on mine (Pentium 200 MMX + VooDoo 2) and it ran fine.
PC version has only 9 audio tracks, PSX version - 57 (only some of them are music, of course).I didn't know about the sound channels stuff. Can you elaborate?
Are you playing Poundora Tomorrow on PS2?
Nope.Are you playing Poundora Tomorrow on PS2?
I just replay the pc versions of the series. From what I've read there are additional missions in the console ones. Did you played them ?
I've played only B&W 1 and skipped 2 since I heard it's worse.B&W2 was so much better than the shit pile of a game that is Godus...
I've played only B&W 1 and skipped 2 since I heard it's worse.B&W2 was so much better than the shit pile of a game that is Godus...
How would you compare those two? Is B&W2 better than 1?