anus_pounder
Arcane
It's alright so far. Combat is super easy (just keep swinging and zombos can't get near you) but it seems too early to judge.
Are weapons breakable? I've gotten them "damaged" so I throw them away in favor of new ones, and I'm always carrying another on the inventory just in case.
Yeah, they break pretty quick once the damaged sign pops up. That said, unless you're early game or one of the much later stages of the survival mode, you shouldn't have any real trouble with finding durable melee weapons - unless you go edged, then tough shit since at least half of the edged weapons in-game have low health.
Since I can't really see any reason to recommend more than 1 run, some quick imo stuff -
shift to the Warehouse asap. located right next to the good shit, is closer to a lot of the story stuff than the starting town and has the most versatile construction spots. It has a fully upgraded machine shop by default so you can repair vehicles from the get-go.
Reflex characters are your friend. Sweep Kick > Finish them /game. Now, you do have to be careful around fatties and ferals, but thats what you carry guns for. Ferals die just as easy as regulars to vehicles, so theres that as well.
Food and meds are abundant. Fuel is 'rare' to find, but has so few uses you can get away with never building a fuel outpost. Save the slots for ammo and construction material - and a few for spots close to your base.
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