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Our starting location is pretty good, that little thing up there with sizable ore deposit looks like a perfect spot for our town base.
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We call our home Barker Hills, with not a single hill or dog in sight.
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Our little base is growing nicely, whatever could go wrong.
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Huh, I don't recall Boomrats going boom this hard
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Oh Randy, I should have known dropping down a pile of med supplies was too good to be without consequences. And that actually turned out accidentally(I think) into a nice little sequence. First I find out about all the juicy medical debris from the ship and right after I sent my survivors to haul the goods, fucking raiders land right on top of them. As if they were chasing the stuff already.
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Beginning of the assault and our end
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Scramble to build some last moment defense turrets
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We are too stupid to pull it off properly
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Situation goes out of control, we hide in the generously named "dining hall" while our resident fatass Smokey decides that going hungry during an raider assault is unacceptable and "abandons" us by hiding in stockpile area.
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At least those motherfuckers are too dump to not run into their own fire, one or two actually functioning turrets do help a little bit, too.
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Surviving raiders retreat, to heal their mostly self inflicted wounds.
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Fire keeps spreading, our little family keeps falling apart. Not a bad idea for the future: if you want to contain fire with sandbags, put them INSIDE the base.
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Ash is first to die, goes apeshit on some Boomrat with fatal results for both of them.
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In the meantime, some wandering monks(?) visit remains of our humble abode and are not impressed, demented Smokey is so rude, he pretends to not even notice them.
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He doesn't live long anyway, after finally leaving the ruins he seems to die immediately of a stroke.
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Ivia is the last and dies somewhere in the wilds... bleeding out from starvation? This game does weird things sometimes, too bad I failed to grab the screens with specific messages.
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Many days later what remains of our town base lies abandoned but it appears that some battle has been fought in its proximity as evidenced by an additional corpse. I really wish this gets properly expanded and AI survivors will actually try to take over abandoned player structures, it's kind of boring to see them either ignore everything or destroy it randomly.
THE END
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