BlackAdderBG
Arcane
Go home Milan,you're drunk.
Nope, i was playing it non modded:I don't remember that crab in my playthrough of LoG. Are you using a mod, Essegi?
*scratches head*
Nope, i was playing it non modded:I don't remember that crab in my playthrough of LoG. Are you using a mod, Essegi?
*scratches head*
http://grimrock.wikia.com/wiki/Giant_Crab
Too late.Mirek, are you sure you want all that private info out in the codex?
Hey, I did one year at PWSZ in Krosno and I know the address! Also, I still have some friends there...Too late.Mirek, are you sure you want all that private info out in the codex?
At least he might get a free pizza.
They hit hard.:DNope, i was playing it non modded:I don't remember that crab in my playthrough of LoG. Are you using a mod, Essegi?
*scratches head*
http://grimrock.wikia.com/wiki/Giant_Crab
Huh. My memory must be going, then. It wasn't that long ago that I completed Grimrock.
Guess those giant crabs were so uneventfully easy to deal with that I completely forgot them.
One Way Heroics:
:ehue:
Cute little roguelike, I'm having a great time with it. Especially since it costs less than a dollar on Steam.
The interesting thing is that the screen keeps moving foward and kills you if you get off-screen, kind of like the old time levels from Mario. So every movement you make wastes time and the darkness gets closer...
Yeah, someone should mod in quest arrows . But yes, I know what you mean. With the split of the map into lots of connected small maps, orientation is a bit difficult the first time you play the game.Then you enter Baldur's Gate and everyone and his dog has a quest for you to do and often they approach you with it. Due to the poor journal in this game I found that very annoying since I had to keep track of several quests at once. With a better system this wouldn't be so much of an issue but often times the journal doesn't even tell you that you've finished a quest.
I usually have her strip naked and wrestle a bear. Khalid's grief is short.Another annoyance is that neutral characters complain if you're good. Since Jaheira is paired with Khalid it's inevitable that one of them starts bitching, who thought this was a good idea?
Yes, it's the first Two Worlds. Unlike the sequel, this one has truly open world, like Gothics and TES. It's a decent game too, not as good as Gothic 1/2/NotR or Morrowind, but it's better than Gothic 3 or Oblivion. At least that's my impression after a few hours of gameplay. I'm still at the beginning of the game, but I decided to ignore the main quest, as I usually do in open world cRPGs, and be exploring the map until I get bored or I explore it all.What is that, kony? Two Worlds?
It's certainly the most played one, since it was sold inside those 1980s beginners' D&D boxed sets that sold in the millions. Otherwise, it is the low level home base + wilderness + dungeon module, and because it has been so tremendously influential on RPGs, and imitated so many times, it can feel either like the missing link (''So this is where all that other stuff has come from!'') or completely generic (''Haven't I seen this a hundred times?'').An interesting mod here:
Keep on the Borderlands 1.0.0 for ToEE
I've not played it but i've always heard that is a very good D&D module...
Just some shots of the beginiing. I admit that this is a bait hoping to lure someone in to try it and report if it's good...