Mass drivers to reduce heat generation while firing? Check. Kill Warrant scanner? Check. Coolant purge to remove heat signiature? Check.
Mass drivers to reduce heat generation while firing? Check. Kill Warrant scanner? Check. Coolant purge to remove heat signiature? Check. Time to go silent and hunt pirates >:3
If it wasn't for the fact that FD felt the need to "tweak" the physics I'd probably beejaculating eye-cumcrying manly tears of joy, but as it is you have a space game with dynamic, full-scale systems and massive attention to details, where you can't even go fast enough (using conventional drives) to achieve a proper orbit around a planet - something a Vostok fucking 1 could do.
Sperg me a burger.
If it wasn't for the fact that ID felt the need to "tweak" the physics I'd probably beejaculating eye-cumcrying manly tears of joy, but as it is you have a first person shooter with dynamic combat, good level design and cool weapons, where you can't even crouch or go prone (using conventional limbs) to achieve proper firing stance - something an 80 year old WWII veteran could do.
Does not follow.In a proper Newtonian game, fighting would happen at distances if 100s to 1000s of kilometers, with target acquisition and aiming being entirely automated.
what if I'm a fussy type that wants to pewpew shit while still using proper physics? Like, you know, all the good Sci-Fi that doesn't pretend to be documentary?If you must have muh realism, go play KSP. It's a good game and it has all the Newtonian physics in space that people clamour about.
TweakedImproved walk physics increases fun, besides it's not like Doom is supposed to be realistic anyway, so why all the fuss?
They are from the same company, using the same engine, but it's completly different. Honestly, Veil is an adventure game at heart. There are no stats whatsoever except for weapon damage rolls, and most fights are actually puzzles were you must acquire the right weapon, such as silver bullets for the werewolf. The only regular fights are with trash mobs, like bats and random skeletons, that are just there as filler...Felipepepe: How does it compare to The Summoning?
And it's fun to go around the village accusing people of being a werewolf. :3
Oh, look. It fits now.
TweakedImproved walk physics increases fun, besides it's not likeDoomQuake is supposed to be realistic anyway, so why all the fuss?
True. Would be 100x better if you could find/forge evidence to make the magistrate kill the (wrong) person you accused and the game changed based on that... or they would add more deaths related to accusing people without proof.A severely underused game mechanic.And it's fun to go around the village accusing people of being a werewolf. :3
Alas *you* don't.You're slowly beggining to get it?