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Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,883
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Anthedon I remember playing a demo of that, it seemed very atmospheric and the timed/open structure seemed interdastin, but the demo just seemed like a tedious shooting gallery against a horde of identical enemies that would kill you instantly if one of them got close. Anyway, did you get it running at 1080p?

It ran fine at 1600x1200, check the relevant PCGamingWiki page for the necessary tweaks.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,493
Location
spite
Onimusha: Warlords :edgy:
This is better game about mutations than Resident Evil games after PS2 era.
Now I have another test subject for emu.

Is there something wrong with the original version? I remember playing it a couple of years ago and liking visuals very much. I thought they looked as good as the above.

Game designed for 4:3 on widescreen? Even when servicable - may itch.
 

Essegi

Cipher
Joined
Nov 21, 2012
Messages
396
Arx Fatalis (Libertatis)
Is there something wrong with the original version? I remember playing it a couple of years ago and liking visuals very much. I thought they looked as good as the above.
I just tried with and without port, with i felt it smoother. Some bells and whistles are planned like bump mapping and better textures (that were on a previous release but has been removed due to some problems) , it should take time though.
 

ASSplosion

Arcane
Joined
Oct 18, 2009
Messages
107
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Love

Cipher
Joined
Dec 31, 2013
Messages
371
All the hype surrounding the Fallout 4 trailer has made me go back to one of Todd's earlier hiking simulators set in one of the most well known post-apocalyptic franchises in the world.

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SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component.

We get to use all our favorites weapons again against all our favorite killing machines.
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The rubber models may not look like much from up close, but many have fallen victim to them in the dark. So they tell us.
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You see that ruin in over there? You can climb it!
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And of course we can step into all the buildings.
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You know that feeling coming out of the club, when the sun sets?
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Time to head back into your hole. Traffic is killing you!
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No matter how fucked the world is, there is one thing that keeps us going.
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And if that is not enough, you get to fly with the H/K again.
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Big enemies are the best. No matter how glitchy the game gets, your grenades won't pass through them.
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Which can't be said for those fuckers.
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Of course melee lacks some punch.
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The game even had submarines before the movies!
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20 years later and it still crashes like hell!
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Essegi

Cipher
Joined
Nov 21, 2012
Messages
396
Arx Fatalis (Libertatis)

SPOILER WARINING: Late game pics
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Family reunion...

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Olny time i used mass incinerate... Slow to cast, i ended up nearly dead...

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Slow time FTW!
Maybe i had some glitch since after slow time effect passed Iserbius dind't attack me...

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We all know, rules are important: https://www.youtube.com/watch?v=tOUksDJCijw&t=55m12s
 

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