Excidium II
Self-Ejected
https://vndb.org/v114
I will tell you in private
ok, let's go over here
I played it the story goes prosperous after some point and the artist can't draw crotches but it has its moments.
https://vndb.org/v114
I will tell you in private
ok, let's go over here
https://vndb.org/v114
I will tell you in private
ok, let's go over here
I played it the story goes prosperous after some point and the artist can't draw crotches but it has its moments.
If you want me to I can boot up Duke3D and take pictuers. I love showing off. Protip: you don't see scan lines on a monitor the effect is different.So, the basic question is, do the above screenshots, especially the 800x600 one, look roughly how actual CRT picture looks?
Yes, I would like that very much, I enjoyed the photos you posted in other threads. I would like to see a scene in Duke with a larger area visible at 800x600 and one at 320x200 doublescanned (or just 320x400) to see if the picture really gets that fuzzy like the shaders make it. Perhaps some fully-3D game also running at not too high a resolution, but post whatever you like.If you want me to I can boot up Duke3D and take pictuers. I love showing off. Protip: you don't see scan lines on a monitor the effect is different.
What in the fuck are THOSE interfaces?This is what you get when you press Quick. The two sides are constantly passing turns because they can't walk around the wall between them There is no way to cancel this...
It's the Goldbox Companion app. Very helpful for someone like me who has never played the Goldbox titles or any old school arpegees before. Yes, it's noobish but if it wasn't for it, I would have never ventured into the Goldbox and FRUA modules. And man, they are great.What in the fuck are THOSE interfaces?
Yes, I would like that very much, I enjoyed the photos you posted in other threads. I would like to see a scene in Duke with a larger area visible at 800x600 and one at 320x200 doublescanned (or just 320x400) to see if the picture really gets that fuzzy like the shaders make it. Perhaps some fully-3D game also running at not too high a resolution, but post whatever you like.If you want me to I can boot up Duke3D and take pictuers. I love showing off. Protip: you don't see scan lines on a monitor the effect is different.
By the way, how does the gamma compare to an LCD? Do dark areas look like they have more depth, or anything such? It feels a bit like games such as Doom, Shadow Warrior, or Duke Nukem 3D look too greyish on an LCD.
This is what you get when you press Quick. The two sides are constantly passing turns because they can't walk around the wall between them There is no way to cancel this...
It seems it works in FRUA only. I waited 15 minutes and nothing.Just set it on Quick Combat, do something else for 5 minutes, and then the combat should be over after 25 or so round of no side taking damage. At least it works that way in FRUA.
I think I've seen screenshots of such, but I had no idea that there were versions of DOSBox that supported such advanced shaders. I will have to look into it when I have more time. Thank you.schru, regarding CRT emulation you haven't really seen anything if you haven't seen CG multipass shaders as implemented in Libretro. CRT-Royale running on a 4K monitor is nothing short of incredible, and a true revelation if you grew up with these displays.
There is a Dosbox libretro core.
Space Quest IV: Roger Wilco and the Time Rippers. Great graphics, mostly good puzzles and Gary Owens as the narrator (R.I.P). So far this looks like the best part. Loved the references to the earlier adventures of Roger Wilco. Also the new exciting titles that you can see in the shop .