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Screenshot thread

Joined
Mar 30, 2012
Messages
7,296
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Finished the second chapter of Blade of Agony. For a fan made campaign the level design is really impressive. The gunplay is still great and deadly just as in the first one. The bullets ricocheting and weapons blasting, enemies shouting in german, dogs sniffing around. No matter how strong you feel and how good you are, you will work your way through with some really great moments to remember . There is less platform segments, which is obviously good and there never was a moment, when I had to backtrack through the maps to find the solution of the locked doors/elevators/etc. And talking about the doors, there is a lot of different keys which you will find. Thankfully the map really helps with navigation so it shouldn't be a problem. There is also stealth mechanic running. If you see a bar changing while you are moving, it means you can sneak and kill enemies with your knife. Sometimes it's really helpful when you don't want to dodge the bullets or save ammunition.

There are some items, like mine detector (really helpful on some maps), adrenaline shots (faster movement and fire rate), damage boost, medikits, compass and last, but not least - the grenades. They are life savers when you are caught between crossfire of enemy groups. You can buy more supplies like armor, permanent hp boost, and others at the base hub in between the missions.

The available weapons are mostly like in the first episode, plus some high tech ones. I think there is more mid-boss fights and the numbers of enemies are higher, which overall sets the difficulty bar higher. Lots of references, easter eggs and custom sprites remade and taken from classic FPS-es. Plus the music mostly from Medal Of Honor : Allied Assault (which always sound to me like a lost soundtrack made by John Williams) and RTWC. Overall it took me more than 8 hours to beat it. I can't wait for the final chapter of this story, this is one of the most impressive Doom mods ever created.

TL,DR:
Best FPS of this year so far.

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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,939
Location
Bjørgvin
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png


An enemy hero with five stacks enters an area with wall to wall Sprite dwellings.
Surely this would be a good time to get rid of those Mummies that lowers the army's morale?
Irfwxh4.png


The AI shows it's brilliant strategic foresight:
ly0V1j8.png
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,378
One thing is certain: they don't make 2D like they used to:

3xgDN2r.jpg


:(

GCjRGIe.jpg


:obviously:

M9h0e4j.jpg




Hotness galore:

qhdeCUz.jpg

ZFDxAwj.jpg


:bounce:

What can't be won by brute force, can be sneaked the fuck out by using Adolf's fursuit:

5o6UF8f.jpg

dajOsa4.jpg


:mca:

Bosses galore:

Overgrown spider

d3TZU6v.jpg


Multilegged bitch

PtrVrAG.jpg

wqqw36R.jpg


Emo wizerd

CrCFIyt.jpg

oyTHmhJ.jpg


:roll:

FwrMpHC.jpg


Overgrown egg

xoFbLZo.jpg


Anyway, Adolf reunites aryan lands once again:

7IH1Snm.jpg


:salute:
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,939
Location
Bjørgvin
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png

So how over the top was this map?

My invincible hero:
lOzerl0.png


Pirates attack:
GmoQWv4.png


Oh dear, that's one bad mofo:
ejCh88p.png


And to really rub it in:
yyaQvDq.png


A Pyrrhic victory:
JOFZASM.png


But then John Silver turns up:
5wQLLxy.png


Pretty ridicilous.
No Ghosts in this map. I could have created an army of skeletons at one point, but even thousands of skellies are too weak for against such opposition.
And there's no way I'm going to hit the End Turn button a thousand times to build a matching army.

And this map was made by a girl!
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png

So how over the top was this map?

My invincible hero:
lOzerl0.png


Pirates attack:
GmoQWv4.png


Oh dear, that's one bad mofo:
ejCh88p.png


And to really rub it in:
yyaQvDq.png


A Pyrrhic victory:
JOFZASM.png


But then John Silver turns up:
5wQLLxy.png


Pretty ridicilous.
No Ghosts in this map. I could have created an army of skeletons at one point, but even thousands of skellies are too weak for against such opposition.
And there's no way I'm going to hit the End Turn button a thousand times to build a matching army.

And this map was made by a girl!

:lol:

Attack: 106
Because why not?

Girls :roll: amirite?
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,346
Location
Djibouti
201707061740551.jpg


Well this sure feels like home, alright :outrage:

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holy shit this game has LEANING

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hol' up,

*tracks blood with UV light*

so you be sayin

*scans samples*

we wuz condemned an shieeeet?

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hahaha this game has a krummlauf gun to pop moles from behind corners

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hmm doesn't look like bytom anymore

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:negative:

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TYRANNY OF CHOICES AHOY
 

Comte

Guest
What is this abandoned insane asylum urban explorer simulator?
 

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