Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

D_X

Arcane
Patron
Joined
Apr 9, 2013
Messages
450
Location
Majula
Make the Codex Great Again! Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex+ Now Streaming! Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath


Blonde, slutty clothing, trashy tatts, into global conspiracies? Just my type, totally would.







I've always felt bad about blowing up Gunther, he's sort of a bro, unlike Anna. Which, btw I always liked her model in the pre-release shots better than her final version. Totally would the prototype.













 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,320
Location
Djibouti
201807281926501.jpg


hey there bb wanna start adventuring

201807282000251.jpg


this game is somewhat silly (swords and sorcery: underworld)
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,922
Location
Bjørgvin
octavius, it seems like you have multitextures enabled again. As you might remember, type preferences in the console or text chat, hit Enter, and disable multitextures and OneXBlending in whichever renderer you're using. Also, if you care, it's possible to get an up-scaled HUD if the game is run through dgVoodoo (the Direct3D or the unofficial DirectX8 renderers both work fine with it), set a small resolution in the game, and force your preferred one in dgVoodoo's settings.

Edit: Actually, since it's a modification, there's a chance that something might not look right if it was designed with those features in mind. Still worth a try, it should make the skies look better.

I tried the multitextures trick, but I can't see any effect using Direct3D9 or OpenGL.
RTNP: Ultimate Edition, or the texture packs it uses, supports only those two renderers. The game intro looks quite a bit better with regular Direct3d, but then it can't handle the improved textures for creatures and crashes:
"Encountered oversize texture without sufficient mimaps"

I tried using Glide and dgVoodoo, but that turned the game into a slideshow.
So I will play RTNP: Ultimate Edition with OpenGL and suffer some sub-optimal graphics, and then switch to Direct3D for other UT mods I may play.
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,143
I tried the multitextures trick, but I can't see any effect using Direct3D9 or OpenGL.
RTNP: Ultimate Edition, or the texture packs it uses, supports only those two renderers. The game intro looks quite a bit better with regular Direct3d, but then it can't handle the improved textures for creatures and crashes:
"Encountered oversize texture without sufficient mimaps"

I tried using Glide and dgVoodoo, but that turned the game into a slideshow.
So I will play RTNP: Ultimate Edition with OpenGL and suffer some sub-optimal graphics, and then switch to Direct3D for other UT mods I may play.
It's strange that disabling multitextures shouldn't change anything in those renderers. Perhaps it's something about that mod. I don't know if it's compatible with the OldUnreal patch, but perhaps the rendersrs included there would change something. There was this media pack with the updated renderers that didn't require installing the patch: https://www.oldunreal.com/specialpatches.html

As for dgVoodoo, it works fine with the unofficial DirectX8 renderer included with the OldUnreal patch if you wish to use S3TC textures. The older renderers won't work with them.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,487
Location
spite
0PKhMwy.png

jK0XnQw.jpg

Jvbq6d9.jpg

Bad guy defeated, macguffin collected so it's time for
Fu0QkAl.jpg

OH COME THE FUCK ON
oRwvFUO.png


First one is Second Sight, another is Psi Ops - Mindgate Conspiracy, antialiasing does not apply to cutscenes, whatever.
Last one is Diablo - The Hell HD, unfortunately it was removed because alpha of the sequel (TH2) was playable enough.
It is but then content is :prosper: how he fucked up something simple like that is beyond me.
Items graphics "borrowed" from Path of Exile, dozen of classes and subclasses with no clear differences (sometimes warriors have problem with some 2H weapons but then excells with other 2H).
If I wanted to play Path of Exile then it's F2P, why even parroting this thing?
 
Last edited:

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,302
Steve gets a Kidney but I don't even get a tag.
Here's a screenshot of the best game ever made, courtesy of the nerd who really should complete the game he's playing before starting another. To be fair, it has been a really long time since I didn't have a Jagged Alliance 2 playthrough going:
do6zgh.jpg

Activate Windows
Go to Settings to activate Windows
Barry remains the MVP of any squad. "They are trying to kill me... but I am profeshonal!"
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,716
Atomic Butcher.

A rare, obscure game not much known off, but which I'm sure was made by Codexers.

DE0084E151334B53F30A6F2F8D429C34F0BACA94

E8C68018AF4CBDEF1F4E1C8511E60EF6357E5798
ADD03D6060046CEC842B7CA1B6E622C52C1D2CA3
FAE95E25B73A08E46397D947464CC527CC7A9A1F
DC7D9CAA42E3E961EBD6AB790B71767ED48691AF
C27699F77C4407694B794C006A5498BAB104EEDC

And then here's my party for Nu-XCOM. Time to start the sequel someday:

7EE860037F3AC38D624817F8BAB3C2FF54895513
31FE9D3734365F396C629473E88F45A82A2C17A6
7ED201AFF9E9A62575F61DBC2035B50E7B2C3292
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,376
Just another day in Crusader universe... :D

x9k7XmQ.png


Looks quiet enough...

q5weoaC.png


Guard's ambush attempt ended bloody (for him), thanks to my mine, but what's with this "Morphing Security System"?

uWJtKfM.png


rating_rage.gif


TFFbIo9.png


:rage:

Quickload. Maybe second terminal does something good...

AN8YMLj.png

r26L7xc.png


rating_rage.gif


YVv0nOz.png

o81i3zG.png


:incline:

What do we have here...

RapIapU.png


:dance:

Time to leave the area...

XF1s4X0.png


:roll:

Verdict: :5/5::5/5:, would microwave some civilians again.

And I don't think you can transfer such gameplay to 3rd dimension... :cry:
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,716
Not naming your soldiers after Codexers? :|

Unfortunately I don't do XCOM LPs nor I had Codexers in mind when I played that, I went with whatever seemed funny.

Piratez would be the ultimate game to lp, but no-one is insane enough to do that. The game is too long.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,302
Steve gets a Kidney but I don't even get a tag.
What follows is an excerpt from The Romantic Misadventures of Hank J. Gateway-Protag, abridged (Dahlgren, Verdu. 1993):
Day 3: Hank finds himself stranded on a derelict alien spaceship. All in a day's work. To his surprise, he encounters a young woman, slumped against a wall in the cargo bay. She appears to be in poor condition.
Hank's ma didn't raise no fool; he knows what it means to be stranded in deep space -- he's outside the jurisdiction of Earth law! He promptly slips the woman a roofie and gets to it.
2wq9zly.jpg

Unfortunately, Hank is cockblocked by the game designers, who throw a big fat "But thou must!" in his face. Hank is unperturbed. There will be other opportunities.

Day 8: For reasons completely unrelated to his relentless romantic advances toward the sole other inhabitant of the alien spaceship, Hank finds himself in an escape pod bound for a barren ice planet. Upon his arrival, he encounters these... things.
Hank shrugs, for he knows that beggars can't be choosers. Inorganic crystalline living spinal cords? Don't mind if I do!
2dlptax.jpg

Hank is heartened by the lack of resistance, but his experience reminds him just a little too much of his frequent bouts with tasers back home, so he lays off.

Day 16: After weeks of duress, Hank has managed to do what no human has ever done before -- he has located the homeworld of the fabled Heechee, the galaxy's most highly advanced civilization!
Hank is less concerned with this than he is with the fact that they all look vaguely humanoid. Score!
2n01toi.jpg

Disoriented, drenched in saliva, his nose raw and painful, Hank is positively ecstatic. A species of people who reciprocate when he accosts them at random in the middle of the street? He's had dreams about this!

Day 19: Having satiated his desires for casual hook-ups, Hank decides to take things in a more personal direction.
30naipg.jpg

Playing hard to get, huh? Receptionists, receptionists never change.

Day 21: Memories of bedding gullible, rosy-faced Catholic maidens haunting his dreams at night, Hank is compelled to try his luck with someone a little more... spiritual.
a2eqt3.jpg

Ah, the chaste, how Hank pities them. He knows in his heart that God celebrates all earthly pleasures.

Day 29: Once again, through no fault of his own, Hank finds himself drifting through the eternal void, aboard the very same starship where his journey began.
But this time, Hank has come prepared. It just so happens that the Heeche possessed the technology to render a person invisible, and Hank didn't have to be asked twice -- indeed, he's not quite sure he was ever asked at all.
Laughing softly to himself as he considers the impotence with which lesser minds would make use of such a device, he creeps up on an unsuspecting Space Terrorist.

33xg16p.jpg

As he slinks back into the shadows, Hank savours the lingering taste of terrorist aftershave, and the thoughts of the months to come...
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,922
Location
Bjørgvin
I tried the multitextures trick, but I can't see any effect using Direct3D9 or OpenGL.
RTNP: Ultimate Edition, or the texture packs it uses, supports only those two renderers. The game intro looks quite a bit better with regular Direct3d, but then it can't handle the improved textures for creatures and crashes:
"Encountered oversize texture without sufficient mimaps"

I tried using Glide and dgVoodoo, but that turned the game into a slideshow.
So I will play RTNP: Ultimate Edition with OpenGL and suffer some sub-optimal graphics, and then switch to Direct3D for other UT mods I may play.
It's strange that disabling multitextures shouldn't change anything in those renderers. Perhaps it's something about that mod. I don't know if it's compatible with the OldUnreal patch, but perhaps the rendersrs included there would change something. There was this media pack with the updated renderers that didn't require installing the patch: https://www.oldunreal.com/specialpatches.html

As for dgVoodoo, it works fine with the unofficial DirectX8 renderer included with the OldUnreal patch if you wish to use S3TC textures. The older renderers won't work with them.

I couldn't make those OldUnreal patch files to work. Are you sure they work with UT?
Those from the media pack worked, but poorly.

I found out the game was too easy, so I decided to uninistall and reinstall the whole thing again, and start over, and unless I'm imagining thing the game looks better now. At least it's good enough for me.
I'm more worried about the sound that keeps breaking.

7iXeFGr.jpg
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,143
I couldn't make those OldUnreal patch files to work. Are you sure they work with UT?
Those from the media pack worked, but poorly.

I found out the game was too easy, so I decided to uninistall and reinstall the whole thing again, and start over, and unless I'm imagining thing the game looks better now. At least it's good enough for me.
I'm more worried about the sound that keeps breaking.
Yes, sorry, I was focusing on its being Return to Na Pali all the time and just forgot that you're running it on top of the Tournament. That screenshot indeed looks like everything is fine now. Here is a media patch from OldUnreal that contains video and audio renderers for UT: https://www.oldunreal.com/utpatches.html There's also this web site, probably with the same OpenGL renderer, but it might have a newer version: http://www.cwdohnal.com/utglr/

If you don't want to try these and just wish to fix the sound at this point, check which audio renderer your game is using and look at what it has enabled. In Advanced Options, first check Drivers, Audio Device to see which one you're using. Then check that renderer for anything that might be wrong, perhaps something with surround or hardware sound. Galaxy Audio can still be fully functional, by the way, if one applies Creative's ALchemy to it.
 

Beastro

Arcane
Joined
May 11, 2015
Messages
10,103
Location
where east is west
What follows is an excerpt from The Romantic Misadventures of Hank J. Gateway-Protag, abridged (Dahlgren, Verdu. 1993):
Day 3: Hank finds himself stranded on a derelict alien spaceship. All in a day's work. To his surprise, he encounters a young woman, slumped against a wall in the cargo bay. She appears to be in poor condition.
Hank's ma didn't raise no fool; he knows what it means to be stranded in deep space -- he's outside the jurisdiction of Earth law! He promptly slips the woman a roofie and gets to it.
2wq9zly.jpg

Unfortunately, Hank is cockblocked by the game designers, who throw a big fat "But thou must!" in his face. Hank is unperturbed. There will be other opportunities.

Day 8: For reasons completely unrelated to his relentless romantic advances toward the sole other inhabitant of the alien spaceship, Hank finds himself in an escape pod bound for a barren ice planet. Upon his arrival, he encounters these... things.
Hank shrugs, for he knows that beggars can't be choosers. Inorganic crystalline living spinal cords? Don't mind if I do!
2dlptax.jpg

Hank is heartened by the lack of resistance, but his experience reminds him just a little too much of his frequent bouts with tasers back home, so he lays off.

Day 16: After weeks of duress, Hank has managed to do what no human has ever done before -- he has located the homeworld of the fabled Heechee, the galaxy's most highly advanced civilization!
Hank is less concerned with this than he is with the fact that they all look vaguely humanoid. Score!
2n01toi.jpg

Disoriented, drenched in saliva, his nose raw and painful, Hank is positively ecstatic. A species of people who reciprocate when he accosts them at random in the middle of the street? He's had dreams about this!

Day 19: Having satiated his desires for casual hook-ups, Hank decides to take things in a more personal direction.
30naipg.jpg

Playing hard to get, huh? Receptionists, receptionists never change.

Day 21: Memories of bedding gullible, rosy-faced Catholic maidens haunting his dreams at night, Hank is compelled to try his luck with someone a little more... spiritual.
a2eqt3.jpg

Ah, the chaste, how Hank pities them. He knows in his heart that God celebrates all earthly pleasures.

Day 29: Once again, through no fault of his own, Hank finds himself drifting through the eternal void, aboard the very same starship where his journey began.
But this time, Hank has come prepared. It just so happens that the Heeche possessed the technology to render a person invisible, and Hank didn't have to be asked twice -- indeed, he's not quite sure he was ever asked at all.
Laughing softly to himself as he considers the impotence with which lesser minds would make use of such a device, he creeps up on an unsuspecting Space Terrorist.

33xg16p.jpg

As he slinks back into the shadows, Hank savours the lingering taste of terrorist aftershave, and the thoughts of the months to come...

What game is this again?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom