Ninja Destroyer
Arcane
Half Life: Echoes
Very impressive mod when it comes to the size of the level and the architecture plus puzzles are in balance with the combat situations. At the beginning due to the ammo shortage I was moving forward really fast trying to survive the teleporting aliens. Later on it's more comfortable for the player, plus the green flares were too much of a help when it comes to finding extra supplies. There is no new weapons, or enemies (excluding the upgraded Alien Grunt with a shield mode, which is just a variation of a known foe). HL:Echoes has some models taken from the sequel, and the story tries to ties both parts with some explanation of the events. It took me at least 2 hours to beat it and I wouldn't mind if it was longer. It's good to know, that some people still care for the game despite having almost 20 years.
Very impressive mod when it comes to the size of the level and the architecture plus puzzles are in balance with the combat situations. At the beginning due to the ammo shortage I was moving forward really fast trying to survive the teleporting aliens. Later on it's more comfortable for the player, plus the green flares were too much of a help when it comes to finding extra supplies. There is no new weapons, or enemies (excluding the upgraded Alien Grunt with a shield mode, which is just a variation of a known foe). HL:Echoes has some models taken from the sequel, and the story tries to ties both parts with some explanation of the events. It took me at least 2 hours to beat it and I wouldn't mind if it was longer. It's good to know, that some people still care for the game despite having almost 20 years.