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Screenshot thread

Dreed

Bremsstrahlunged
Patron
Joined
May 8, 2013
Messages
1,865,027
Location
Austrasie
Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
↑ It reminds me I've taken this screenshot for the POE 2 review by Roxor, but it was more positive than expected:

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hexer

Guest
Overall one of most enjoyable games I've played recently and I'd recommend it to anyone who likes cute girls, fun melee combat and existential melodrama. Also, I hadn't played a single NieR/Drakengard title before starting this and it really makes no difference - they're more part of the same universe/thematic circle than sequels/prequels, so don't let that hold you back from jumping in.
If you liked this, you should try the original Nier. Combat isn't nearly as much fun, but the melodrama's just as good, if not better. And while it's true that playing it is by no means mandatory to enjoy Automata, there are a bunch of references and continued story arcs.

Meh, it's too much trouble for me to play Gestalt or Replicant. I can't be bothered to buy a PS3 or 360 when there are plenty of other PS1/PS2 classics I can emulate.

edit: Oh for fucks sake those fucks


I played the original Nier.
It has similar systems to Automata but everything is clunkier - there's no that PlatinumGames smoothness to it.
But, the original has a bit of a reputation of being "Japanese Planescape Torment" - there are definitively interesting parallels between the two games.
I doubt that was deliberate, Yoko Taro's English language skills are nonexistent and his mind is just weird. Like waaaaaaaaaaaay weird. Which is cool!

Anyway, play it if you want more Nier :cool:
 

A horse of course

Guest
I played the original Nier.
It has similar systems to Automata but everything is clunkier - there's no that PlatinumGames smoothness to it.
But, the original has a bit of a reputation of being "Japanese Planescape Torment" - there are definitively interesting parallels between the two games.
I doubt that was deliberate, Yoko Taro's English language skills are nonexistent and his mind is just weird. Like waaaaaaaaaaaay weird. Which is cool!

Anyway, play it if you want more Nier :cool:

I just finished Ending A of Drakengard, actually. Pretty meh but not horrible. I'm gonna be playing Soul Calibur VI for a while but I might go back to get another couple of endings at some point. Haven't decided what to do next - Drakengard 2 was retconned to be a different timeline to D1/3/N/N:A but aside from the lack of Taro, it does have most of the same writers and key team members so I might continue with that. Whilst Drakengard 3 is apparently pretty much fine on RPCS3, I've read that Nier still has pretty bad audio unless you run it in software mode, so I might hold off on the rest of the series until that's patched a bit.
 

hexer

Guest
Yeah, I played the original on RPCS3 and there were some audio issues such as slight noise or crackling.
In some areas it was more pronounced and in others I didn't even notice it... it all depends on your rig actually.

I haven't played Drakengards yet but I definitively shall .. I'm blown away by Taro's work honestly
 

A horse of course

Guest
Yeah, I played the original on RPCS3 and there were some audio issues such as slight noise or crackling.
In some areas it was more pronounced and in others I didn't even notice it... it all depends on your rig actually.

I haven't played Drakengards yet but I definitively shall .. I'm blown away by Taro's work honestly

1 is pretty mediocre. From what I read in an interview, it started out as a fantasy Ace Combat clone but after Dynasty Warriors broke sales records in Japan a DW clone mode where you brainlessly hack/air juggle hundreds of cannon fodder was added. I disliked the Dragon mode at first but after getting to grips with the dodge/accelerate and quick-turn controls I started to enjoy some of the missions (e.g. when fighting the giant cyclops-esque monsters). The only "RPG" element is that you level up and can replay missions with different objectives/time limits to grind xp or get new weapons for the joke (Nier) ending.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,963
Skull Game: The Game of Skulls

AAB06A12B0362AA2873C0982DFBBD7FD365B5005


1212F9F174E094A8C971B5F62A06F3C8F50D9EC9


653C4E5BE4516A4D23B2507E56BF701778B59661



Classic Space Hulk imagery:
9CBC86B1A8947A22577CF633ECC01E606C578AE0


Blips in game look like this:
2A40021185FC60DD19A908B283AE98C7297960CD


Broodlord dies from one hit (that was rather anticlimactic - he was the only Genestealer killed in this mission, as he run up straight to my guys):
51998C0B85BE3DBFA27D1CB142A4897C4944CA05


Tactical mode:
2EAB950C9316D444461A4B5E88C8337A0C1DF3FD


Your battle brothers:
B76012376C98F2CFEB5D5046A73FB482774B6819


Results of a successful Overwatch:
1094D8A26824995409107220108E1B512FC2ACEB
 

kintake

Savant
Joined
Jul 14, 2017
Messages
239
Location
Norway
Hehe that's probably one of the few things I still remember from the game.
The setting was pretty cool, some sort of post-apocalypse with the Sun being fucked up?
Kinda, darkness has overtaken the world at least. Couldn't get it to work in Win10, but I found a decent enough let's play of it, where he shows all alternative paths etc;
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
It can be played to completion on Windows 10 with the patcher mentioned here.

The only thing missing is the transition effect between screens.


Some more screens:

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Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,963
Skull Game: The Game of Skulls
Any good?

Regarding skulls/m^2 factor it's quite exquisite.
I don't think I have ever seen so many in one place in my vidya games so far.
C0963819F43EFC1CAE84219D667A8D18922B56E3


There is even a second floor comprised solely from skulls. And it's visible only in FPS mode, from one place. Talk about dedication:
323C8946707782C3FFED890B7C88A1BF3E872211


Regarding gamelplay - it's not bad. Multiplayer shows promise.
I wrote more about my impressions here:
https://rpgcodex.net/forums/index.p...-on-the-board-game.120235/page-3#post-5836503

Only thing I can add, that it crashes more often in the last part of the SM campaign.

I think I should page our local skull fetishist, but:
a) You cannot collect them in this game, although you can put as many skulls as you are able to on your custom squads (but not in SP)
b) I don't remember his name.

But fingers crossed he comes upon this game somehow.
 
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mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,250
Location
Italy
Finally, arrived at the final mission with the obligatory band of misfists.
These are the most memorable characters.

First of all, Tiffany "Red Country" Rodgers.
Found a female redneck voice mod which is all kinds of awesome, and the character made itself.
ScubgiC.jpg

Then of course, Owen "Red Pill" Edwards.
Yeah I may have a theme going, but here it's about the bullets, ya know.
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The creepy German, Lukas "Canary" Schmidt.
He destroys stuff.
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Tina "Sapphire" Andrews. Voice set of Alyx Vance from Half-life.
Actually a Shinobi, but leveled and equipped as LW1 scout.
I mean 24 mobility in the field. She scouts. Sometimes flanks for the kill.
mM4w6DU.jpg

Misaki "Nightfall" Nishimura.
Slices things up and moves on, screaming in Japanese. Got me the Meat Over Metal achievement.
OcVVAXb.jpg

There are others but these are probably my favorite. :)
Now I'll have to try that last mission....
 
Joined
Mar 30, 2012
Messages
7,045
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
No matter how many times I've already finished AVP, I'm glued to the monitor. This time for a change I've tried Linn Kurosawa. She is the weakest one, and upping the difficulty level to the highest level didn't made it any easier. Dashing all around and packing Xenomorphs in one single big group was the best tactic. The numbers of enemies sometimes really go wild, and with the soldiers shooting from both directions it's easy to almost die. Too bad Capcom couldn't include it in the recently released beat 'em up bundle.

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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,182
Location
Bjørgvin
The Lord of War.
I think I'll need several armies in this map, since I have a feeling there will be some pyrrhic victores along the way. But gold is always short.
But as the Normans shook the Jews for gold to fund their wars, so will I shake their underground brethren to fund mine.

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My soldiers didn't want to live forever, so...
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HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,471
Descent has bright colors. Overload has pretty exploshuns.

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Damn shredders!
:shredder:

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Antialias won't apply to glowing surfaces. Is that a Unity thing?
:rpgcodex:

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Would Lacuna Coil like this?

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Spooky.

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I opened a door and saw Golems suicide charge at me. In panic I dropped a few creeper mines, backed off, and lold as I watched their remains shoot through the door.
Had to have been there...

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Who are these people? Backers?

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Which way was up?

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Does it matter?

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:yeah:
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
The Nordic onslaught into the Kingdom of Vaegir continues unabated.
The Khergits Khanate claims Khudan and Reyvadin, The Nords seized everything else.

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Only two castles remain. The Vaegir King, Yaroglek is cornered at last.

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What fate awaits the fallen king?

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:avatard:

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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,182
Location
Bjørgvin
Things are getting more intense in The Lord of War.
Had to sacrifice an entire stack of 1000 Thunderbirds against 9,000 Minotaur Lords on Cursed Ground.
I love this map so far (2 of 7 enemies down).

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