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Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,555
Well, that was an interesting recruitment...

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Bocian

Arcane
Joined
Jul 8, 2017
Messages
1,912
I somehow managed to go UP a hill with a upside down Hind in Operation Flashpoint. The physics of helicopters are clunky as all hell, I am glad they didn't put too many forced helicopter missions in this game.
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Be sure to launch the game around the Christmas date. You might find some surprise in the forests.
 

Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,211
Location
Bavaria
first bug I've experienced in KotC: I was exiting the combat screen, sent my party to a destination on the world map and suddenly one of those smaller maps opened up, but without enemies and one of my party-members was stuck in the black area, which made the whole party unable to move :lol:

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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,997
WarWind 2 - human onslaught. Just starting out.
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I am not really disliking the idea of adding humans into the alien setting, but it's a shame that the four previous alien factions got turned into two.
Some changes are interesting, like adding the special resource for vehicles. Thank god they also added stances.

The game is also quite progressive for it's time, all the marine enlistee gender-change into women upon the promotion into grunts.
 
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Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,653
Seven: The Days Long Gone

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Anyone who loves exploration in RPGs or otherwise should give this game a solid try. Seems like every 15 minutes I'm playing, I'm finding something that makes me go "ooohhhhh!" That "Ah!" moment in exploration and discovery. I'd say it's like a mix between Shadow Tactics and ELEX.

And don't let the mini-map fool you. You are guided only vaguely to your objectives. The way the game encourages thorough exploration while subverting player expectation is actually very remarkable.
 
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,997
Didn't expect the choices and consequences.
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Oh, interns also undergo gender change when promoting into professors/inventors.
 
Joined
Mar 30, 2012
Messages
7,302
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
F.E.A.R : Perseus Mandate

Compared to the first expansion, it's worse. The beginning is horrible, with the open spaces and it feels really cheap. I really liked the new weapons, especially the advanced rifle with a nightvision scope and the grenade launcher for ultimate carnage opportunity. One of the new enemies - Nightcrawler Elite use them as well, and one hit from them means game over. Sometimes it takes seconds to kill them, but most of the time I had to "dance" with them to be able to finally kill them. Using explosives is the best approach. As for the story, Extraction Point was way better and consistent with what happened in the full game. Still, both expansions aren't cannon so they are meant for the most hardcore fans who like the combat.

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Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,708
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Oh No! More Lemmings, presenting another 100 Lemmings levels, 20 for each of 5 difficulty levels.

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Tame Level 20: Custom built for Lemmings
The Tame levels always give the player 20 of each type of ability and offer little challenge.

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Crazy Level 6: The Stack

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Crazy Level 10: ROCKY VI

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Crazy Level 13: It's a trade off

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Crazy Level 19: DON'T PANIC

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Wild Level 7: You Take the High Road

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Wild Level 9: Ice Station Lemming

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Wild Level 11: Mutiny On The Bounty

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Wild Level 18: Dr Lemminggood

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Wild Level 19: Lemmingdelica

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A cannon trap incinerates a lemming.
 

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