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Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,093
It is better to die for the Emperor than to live for yourself.

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A pity this game suffered the usual Focus release cycle - released in a poor technical state, got bad reviews, rather ignored both by the players and journos alike.

But they managed to push fixes into grand patch and re-released it it as Enhanced Edition (good move, as a separate entry is reviewed separately).
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,313
Steve gets a Kidney but I don't even get a tag.
Some enemies of the Superhero League of Hoboken:
Is it any good?
I'm liking it a fair bit so far. Obviously it's no grognard's CRPG, but the RPG and adventure game elements go together well, and the humour works for me (love Steve Meretzky). Combat is simplistic, as is the top-down Ultima-style exploration, but it has some clever twists, like Tropical Oil Man's superpower "Increase Foe's Cholesterol" being a great damage dealer but having no effect on non-biological enemies, traversing water squares requiring the "Really Good at Treading Water" superpower which can be attained through consuming special items or learning it from a hidden-away trainer, single-use Power Pills that allow you to traverse hilly terrain but expire at the next rest, etc. It combines well with the "put-thing-on-other-thing" adventure game loop through which you complete quests and advance the story. Definitely worth a look if the concept/setting sounds appealing.
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,235
Looks like Timothy Duncan storyfaggotry. Sander's Folly? Great map despite the excessive verbiage.
Sander's Folly, yes. First time playing a fan-made scenario (been only playing the scenarios that come with Heroes III + HotA on Hard). Really impressed by some of the gimmicks used in there regardless of the limitations of the Heroes 3 editor. Do you recommend it as a first map for a "beginner" like me?
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,954
Location
Bjørgvin
Sander's Folly, yes. First time playing a fan-made scenario (been only playing the scenarios that come with Heroes III + HotA on Hard). Really impressed by some of the gimmicks used in there regardless of the limitations of the Heroes 3 editor. Do you recommend it as a first map for a "beginner" like me?

Difficulty wise it should not be a problem. But it will make most other maps seem like hack work.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,954
Location
Bjørgvin
... it will make most other maps seem like hack work.
This is even worse. Had this with NWN modules. I guess I will play some other maps before that then.

:negative:

I can recommend the following, listed in chronological order:
The Pride Trilogy (Titanic Pride, Angelic Pride and Titanic Pride). Very good, XL maps
Goldheart. More Duncan storyfaggotry combined with excellent design.
The Lord of War. Very good and infamous battle map.
Bug Hunt. Very much content in medium map. Open, but not dynamic.
Sleeper. Very good. Lots to explore, tough enemies, semi-open but not dynamic.
Corruption. Nice storyfag map. Prose is better than that of Timothy Duncan. Somewhat confusing what you were supposed to do.
Hail to the King. Nice storyfag map. Prose is better than that of Timothy Duncan. Very linear and static.
Reavers of the North. Epic map based on Norse mythology and European middle ages.
Redbeak's Revenge. Very nice. Quite hard and "busy", maybe too much since there's not time to do side quests.
Sentinal Recognition. Fun little map, with lots of content
Shar's War. Very linear, extremely nauseating storyfaggotry, but still enjoyable. Final battle far too easy.
Unification of Rife Campaign. Very good, but third map ended abruptly and fourth map didn't end.
Amaranth Soul Shift. Very nice quest map
Fairy Tales. Very nice quest map. Very well balanced.
The Imp. Nice little quest map.
 
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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,510
Location
spite
Inquisitor 3D tbh this 3D gimmick is not worth it, should stick to ordinary Inquisitor III because hickups and stutterings are real.

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groovy
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there is still hope
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Xkcon's ultimate rip off mod v.0.8.9.5 for Fallout Tactics
Plays like vanilla FT, then you encounter goons with AK-47 in Bramin Wood getting scrach from your MP5s and you're in for a good time.
Original campaings got little changes, like aformentioned boost to guns&armors progress (with more variety from WW2 and modern guns like Steyr), some raiders drops metal armor in third and fourth mission. No major difficulty spikes so far.

You can find NPCs that shows you new locations on the world map, some new quests and else. Developing thief in my group, with decent degree in Steal and Lockpick, pays off a lot. New merchants can be looted from their offers, but I recommend to sell them 2x bailout notes ($6k) and 14k coupon (few thousands depended on the Barter) then steal these papers backs, it's way easier than pulling out bags of ammo and armors from their pockets.
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just ordinary bar fight
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