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Screenshot thread

Discussion in 'General Gaming' started by potatojohn, May 21, 2012.

  1. HansDampf Prophet

    HansDampf
    Joined:
    Dec 15, 2015
    Messages:
    974
    [​IMG]

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    This level... [​IMG]

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    Interesting background. Donkey Kong arcade and that one boss from Super Metroid (because Retro Studios).

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    Popping moles.

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    A ruined shell game, because the Kongs will stick their heads out after a few seconds.

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    I've seen this boss a hundred times before.

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    Overall, it's a solid DKC game. The level design gets better in in the second half, with the factory area being my favorite. It has lots of cool gimmicks that could have been expanded on even more. But in the end I'm still a bit disappointed. When I played this game 9 years ago, I thought the tacked-on motion controls were the only major problem holding it back, and if you would have had the option to map rolling to a button, it would have been awesome. But now, it feels sluggish anyway. Same with jumping. DK is so fat, he has a hard time getting himself off the ground. I will never get used to this. The controls feel good as long as I execute everything perfectly, but every tiny misstep causes frustration.
    The hardest part are the optional puzzle pieces, which are sometimes trollishly placed and impossible to get the first time. Many of them are also found in hidden bonus rooms, which are so lazy, I find them even more baffling than the shake controls. The goal is always the same: Collect all bananas within 30 seconds, and there are only like 4 different layouts that are repeated over and over again throughout the entire game, without variation. They are so boring, and interrupt the game flow for way too long. If Retro wanted to copy the old DKC games, why not copy the bonus challenges from the second and third game? Those always incorporate gimmicks from the current level, have better music (DKCR's bonus theme sounds like a lullaby in comparison), and you get in and out much faster. In hindsight, I should have skipped the puzzle pieces. Their only reward is an image gallery, anyway.
     
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  2. Nifft Batuff Savant

    Nifft Batuff
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    [​IMG]

    here we are...
     
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  3. Abu Antar Tweet, tweet Patron

    Abu Antar
    Joined:
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    Messages:
    7,844
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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  4. Anthedon Arcane Patron

    Anthedon
    Joined:
    Jan 1, 2015
    Messages:
    2,730
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Obduction

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  5. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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    1,873,157
    Location:
    Djibouti
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    Time to end this evil that marshals before us.

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    Desann is actually quite the challenge when going manmode, so the first thing you want to do is activate and jump into the Beam of Temporary IDDQD (TM).

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    Then the best course of action is baiting him into saber throw, popping speed and unloading all fureh into his face.

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    Just make sure he doesn't... grip you into a wall :neveraskedforthis:

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    He also really likes to use pull, which is stronk enough to get you down always, and that's bad news. Not just because you have to switch to your trusty blaster when the flechette is yanked out of your hands, but also cuz he usually follows it up with saber throw or lightning, and then ur ded.

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    However, if you're lucky you can sometimes knock him down yourself with push/pull, after which you pop speed and it's GGWP.

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    Die, you sonuvabitch :dance:

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    yeah that's not how it happened
     
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  6. turkishronin Magister

    turkishronin
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    where the best is like the worst
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  7. FeelTheRads Arcane Patron

    FeelTheRads
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    Apr 18, 2008
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    13,633
    Old, but I just found it so fuck you.
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    :bounce:
     
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  8. rolandz_Baton_PROD Learned

    rolandz_Baton_PROD
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    Location:
    Massachusetts
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  9. 1111111111 Self-Ejected

    1111111111
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    Shithole
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  10. Anthedon Arcane Patron

    Anthedon
    Joined:
    Jan 1, 2015
    Messages:
    2,730
    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
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  11. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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    1,873,157
    Location:
    Djibouti
    dat zombie sex scene out of nowhere is an all-time classic
     
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  12. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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    Location:
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    dun dun dunnnn

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    help us, kangurek, you are our only hope

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    but how can i save you when i cannot save myself

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    :argh:

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    rude

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    hobo beavers: this game has them

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    :neveraskedforthis:

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    of course this wouldn't be a polish game without jewish enemies

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    you will believe a beaver can fly

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    hey i remember you from mdk2

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    yea, verily

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    ah, finally a vehicle section

    (holy fuck it's been way too long since the last time i played something on the pad)
     
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  13. Anthedon Arcane Patron

    Anthedon
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
    Yeah, the transition when it goes from Clara saying how cold Lucas' body feels to them banging in the next scene is pretty :what:. But then you remember you are playing a game by a French developer.
     
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  14. Beastro Arcane

    Beastro
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    May 11, 2015
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    Crispy?
     
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  15. Ninja Destroyer Arcane Patron

    Ninja Destroyer
    Joined:
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    Location:
    ⛪️The Hall of the Epiphany⛪️
    Divinity: Original Sin 2
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  16. Circuit Self-Ejected

    Self-Ejected
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    1,311
    [​IMG]

    :(
     
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  17. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
    Messages:
    14,380
    Location:
    Bjørgvin
    When storyfaggotry clashes with unscripted gameplay - Part 2:

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    I already beat Sandro once very early in this map, and he had the Orb of Inhibition, which is why Gelu, weakest of the four heroes, is able to deafeat him in the second battle.
    But Sandro did not have the Armor of the Damned or the Cloak of the Undead King, and I was rather disgusted that his skills and stats had been reset again.

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  18. Ninja Destroyer Arcane Patron

    Ninja Destroyer
    Joined:
    Mar 30, 2012
    Messages:
    6,093
    Location:
    ⛪️The Hall of the Epiphany⛪️
    Divinity: Original Sin 2
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    :positive:

    That was a great journey.

    In case someone is interested, this isn't Prehistorik 2. It's a sequel of it, made for Super Nintendo titled Prehistorik Man and ported to Game Boy Advance as well later on.

    The game has much varied color pallete than the second part of the series. The animation is very nicely done, nice sound effects, light humour, many interesting secrets and we have 23 levels to visit. Many of them have some unique elements, so you won't get easily bored. Playing it with a gamepad is a must though, there is a lot of nasty moments later on. The last boss was a tough nail, but after learning the attack patterns it shouldn't be a problem.
     
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  19. DraQ Prestigious Gentleman Arcane

    DraQ
    Joined:
    Oct 24, 2007
    Messages:
    31,979
    Location:
    Chrząszczyżewoszyce, powiat Łękołody
    You just had to spill it on the dusty ground...
     
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  20. zwanzig_zwoelf Graverobber Foundation Developer

    zwanzig_zwoelf
    Joined:
    Nov 21, 2015
    Messages:
    2,393
    Location:
    デゼニランド
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  21. abnaxus Arcane Patron

    abnaxus
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    Location:
    Fiernes
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  22. v1rus Arcane

    v1rus
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    Jul 14, 2008
    Messages:
    1,828
    This looks noice. Name?
     
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  23. 1111111111 Self-Ejected

    1111111111
    Joined:
    Sep 25, 2018
    Messages:
    348
    Location:
    Shithole
    island of pilates

    lol
     
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  24. Dodo1610 Cipher

    Dodo1610
    Joined:
    May 3, 2018
    Messages:
    1,257
    Location:
    Germany
    Last edited: Jun 16, 2019
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  25. Wyatt_Derp Liturgist

    Wyatt_Derp
    Joined:
    May 19, 2019
    Messages:
    1,344
    Location:
    Okie Land
    :salute:

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