Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Screenshot thread

howlingFantods

Learned
Joined
Jul 13, 2018
Messages
144
Location
Nose deep in stupid shit
AQ5GNBq.jpg
 

The Red Knight

Erudite
Joined
Apr 18, 2017
Messages
485
JarlFrank, the first picture is supposed to be Infinitron; the rest is random shit. The program names are in the top-right corners.

If you're asking where to get them (because of Child's Play movies and dead links polluting the search results), here:
https://www.sac.sk/download/educult/cp4sw.zip
https://www.sac.sk/download/educult/lpp32sw.zip

There's also Child's Play II:
http://cd.textfiles.com/pslv5nv09/HTML/2GRDR.HTM
It has fewer tools than IV but a different set of coloring pages and ready backgrounds, and no annoying "register to use" tools polluting the UI (plus the icons are easier to decipher).

If I recall correctly, the shareware versions add watermarks on saved images but taking a screenshot instead bypasses it.
As a bonus,
Lil' Picasso - a coloring book with lots of gradiented filling patterns. Each version only has a few images but half of them is unique and while I don't know how to decipher the file format to create new ones, you can combine all the different ones into a single program by renaming them to PICPIC+number and changing the value in PICASSO.QTY file to the number of files you have. The 1.3 version seems to have a longer delay on startup.
~ 1.0: http://annex.retroarchive.org/cdrom/psl-v3n5/DOS/EDUCA/LILPIC10.ZIP
~ 1.1: http://annex.retroarchive.org/cdrom/pier-08/015/LILPIC11.ZIP
~ 1.3: http://cd.textfiles.com/psl/pslv5nv04/HTML/1ED.HTM or https://archive.org/details/LilPicasso_1020

There's also Coloring Book...
~ DOS: https://www.sac.sk/download/educult/cbdos22.zip (DOS fullscreen; the cursor is somewhat laggy)
~ WIN: https://www.sac.sk/download/educult/cbwin22.zip (launches in a tiny window)

... Magic Crayon (quite a few images for a demo)...
~ https://dosgames.com/game/magic-crayon/

... and Bert's Coloring Programs + Rachel's Fashion Dolls (all with a nice feature of putting the coloring page together yourself from a background and some pieces)
~ https://archive.org/search.php?query=creator:"Wierenga+Software"

Lglo7m2.png

YTORVkY.png

oo9zUZ6.png

Lnssrz4.png

BfFvvpm.png

_______
And going back to gamey things:

Critical Mass
A turn-based space shooter with simultaneous turn resolution. You control the squad leader ship by dragging the acceleration vector to determine ship's speed and turning (you can slow down to a halt and then fly backwards, too), and choosing missile type to launch (some are homing, some fly in a straight line). How many missiles you can fire per turn depends on ship's type and reloading takes a turn. View range is determined by radar parts. Ship parts getting destroyed matters (losing a side engine means it's very hard to turn, losing a missile bay means you can't fire from it, etc.). Both you and the enemy can eject in escape pods if the ship is about to get destroyed. Other ships in your squadron are AI-controlled but can be given some general orders.
aUONst7.png
8AqTAXU.png

fZqQgTO.png

gk3bhki.png

vqr2dSv.png
Some enhancements in the 4.0 version that's currently available at the dev's website:
upphU9v.png

XVEs24k.png

q6G4byZ.png

kNfKKb0.png
The main difference is that it no longer uses multiple floating windows and that the demo mission sucks in comparison with the 1995 one. Personally, I prefer the old art but the difference isn't big. There's also a cheaper iPhone version.

Embry
https://benamas.itch.io/embry
A tiny tactics game with action points and upgradeable ships. The manual is in game's description.
WT6rD0g.png
The debris visible between the ships counts as currency and slightly heals the ship when picked up. Planets can be harvested for the same benefits:
p6K6nzL.png

Between the missions you get to repair and upgrade your ships:
cSt1toH.png

JE3L9MU.png

Enemies get progressively stronger with each mission and some get ranged and/or multiple attacks:
OLGW4xc.png
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,944
Location
Frostfell
Risen 3 - Not good as Gothic 3, has dumb ballet combat animations, but is IMO an average game

IoLJc3K.png


gdxfJAE.png


ufsdqZs.png


KNI5f5J.png


Nq4CSWn.png


BWNyogN.png


YX9za9s.png


Yes, finished today. Is nothing compared to Gothic 3, has dumb console like/mmoish like mechanics like cooldowns and crossbows/pistols effective at melee range but if compared to other action games, is not a bad game.
 
Joined
Jan 9, 2011
Messages
2,808
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Some story about Katia's achievement, and a bit of background to those who are unfamiliar with EVE. She travelled on her own through all the known space, and a very large chunk of wormhole space. Known space is easy to navigate - all the systems are connected, with at least one gate and you have a map. I think that an stubborn enough person in an certain class of ship could navigate all of it within a week.
Wormhole space is a different beast. There's no map, no gates (permanent connections), no usual intel channels. You get to that space from the known space via wormholes, which you need to find using the probe scanning mechanic. Not hard, but takes time. Each wormhole you find leads to a "random" system. It's not just chosen from all possible systems, where you end up depends a lot on which part of known space you are. Some WHs only connect to other WHs and don't have a k-space connection.
What this means is that it is easy to stumble into j-space (the wormhole systems) but it's hard to find a specific system (each with a unique signature starting with J, hence j-space).
So to make life of Katia easier, Signal Cartel awesome SSAC group came up with an in-character story and plot to drive members to scan for the systems. The event had nice backstory related to the vanished races of EVE (all humans, just bit different in certain ways), and had plenty of text to read, quite high quality. The whole time players were lead to believe we're hunting for a bad infomorph. The plot also ties to the ongoing Signal Cartel metaplot, that moves just a little bit faster than EVEs (so not glacial pace, more like melting glacier). Storyfags would like IMO.
SC is primarly explorers anyway, but the event really bolstered participation. To take part, you had to run SC's co-pilot program (a very cool bot) that recorded your trip and let Katia know what "chain" to take to get to the systems she hasn't been in yet (I guess tons of alts getting to the target WHs and parking there for a bit till Katia could reach it were also involved).
If you discovered 10 or more of the hard to get to systems you got a real-life challenge coin you can see below, and a very nice thank you card from Katia Sae:
NGKSt5m.jpg

oVMO8V4.jpg
I think several hundred people were involved in the final stretch of Katia's goal, most of them unwittingly, but that's EVE for you. It was a great achievement not only of an individual but of the EVE community - at least the non-bloodthirsty part of it ;).

I also realised that coming Monday (9th Sep) it will be 13 years since I've been playing EVE, my main's birthday. >240m skillpoints, not that it matters in the age of fucking injectors.

Anyways, love to Signal Cartel:love:! Even if I'm not very active ATM...
If you want to check the corp out is the place to go https://www.signalcartel.com/
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,700
I needed to restore my sanity a bit after the last dagerfall dungeon crawling experience, so i decided to try Metal Fatigue.
A pretty cool rts where you build giant robots from parts.
M0oQFsi.png

You also have additional map layers, you can dig underground in search of resource spots.
c5VY2Va.png

yKbE8vm.png

^Tanks proved to be a deadweight here. My two katana combots wrecked the whole enemy army pretty much by themselves.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,166
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Jinn Here are the screens I promised from The Way of Nether.

Fuck, fuckiitty fucking fuck. There's a lot of swearing in this. Combat is the same as the main game. Numbers on the top left are Reputation and amount of money. The more reputation you get, the more minions you can have.
Hero option is where you level up and equip heroes.
Troop option is where you can upgrade or sell your minions.
Warehouse is your inventory.
Trade is the good old shop, which changes its goods every five missions, I think.
Spy lets you pay a fee and you'll likely find new missions. So far, I have only found free missions.
I don't know how extensive it is, but from what I have played, it's worth your time. If this actually a long campaign, it should maybe even have been its own game.
590371D9E30349AEDE25DFD35305FE60CC1D20E2

E79859962856DC2C67E60D0895B4CB19BC6BA26D

187F4B24005E72BE944356E6D2D98C3726C4D1AC

616C84C301010AA4D4086009560CD52EC9ED8FEE

CE681251A3AE14CB25AD850964CF0FD5145686F7

DDF4303F1059E778BE7CE88320A05B55030F55FE

2CF139005AF62663C7456365401B8497D9B227D6
 

smaug

Secular Koranism with Israeli Characteristics
Patron
Dumbfuck
Joined
Feb 20, 2019
Messages
7,055
Location
Texas
Insert Title Here
Capture11.PNG


I might start over to become a battlemage, cause I want to use the passwall spell.
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,672
Location
Bjørgvin
Completed the Diablo 2 expansion for the first time, I think. I remember killing Diablo lots of times, but I can't recall killing Baal, but I do remember the fight on the mountain summit. So obviously I must have played D2 a lot back in 2000 before the expansion was released.

I reverted to patch 1.09, since there seems to be a concensus that it's the best version for SP. But Set and Unique items didn't drop as frequently as a I remember from Classic D2, only 3 and 1 of each, which is about what I got with the 1.14 patch, only I got much more Rares with the 1.14, and the best basic items took longer to drop.

The droppings from Diablo and Baal were disappointing:
Ik5FDid.jpg


P1ct7I2.jpg
 

Nathir

Liturgist
Joined
Aug 3, 2017
Messages
1,201
This talk of no sets/uniques makes me remember that one time where i was playing SP with my frenzy barb. I had zero magic find and was struggling in act 5 hell, when all of a sudden the green Griswold shield drops out of nowhere from a random skeleton.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,700
Daggerfall unity
dHjmZDO.png


Warning, lots of babes!
8oAOfy0.png
RPg1yO8.png
H0kMVoB.png
GN5LNVF.png
BkdrMQx.png

The temple of Kynareth sure does look intriguing, it even inlcudes some outright naked babes in it's daedra summoning chamber for some reason. I already joined the Akatosh chantry though.
Let's check the Dibella one.
da3KcrQ.png

Okay, i regret joining the Akatosh a bit. I would have fitted here better.
EAiHz0Y.png

Btw, my red loincloth is capable of shooting the wildfire spell. Very useful.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom