Grade 2 Skills & Spells available for perusal!
25 JANUARY -
WHALENOUGHTSTUDIOS
A good CRPG lives or dies by its combat system, and ours revolves around the strengths of realtime with pause: strategy, planning, and controlling the chaos. A good tactic for playing might be:
- Pre-buff to infinity
- Activate items like horns to summon aid or lay down traps
- Make your 3 active skills compliment one another or your team
- Casters hold their spells - play the right spell when combat starts as the beginning can be perilous
- Control the battlefield with utility combat skills and spells
- Micromanage as needed
Our classless-based character system outfits players with over 100 skills, spells and aptitude to build their own 5 characters out of. Create powerful casters, whip users that are made for wizard hunting, arrow and bolt machinegunners, elixir throwers that corrode groups with unblockable damage, or morph into a wolf and maul your enemies.
Or any combination you can think of, though tactical usefulness may vary. We think highly enough of you to figure out good tactics!
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Grade 1 Skills and Spells have been available in the beta, and we finally got around to updating the Gameplay section of the site with the grade 2 Spell and Skill tables. These will be available in Beta 2.0, and easily available for testing in the Corem fighting arena clone we’re putting a game mode to in the main menu.
Spells Grade 2
http://serpentinthestaglands.com/gameplay/grade2-spells.php
Skills Grade 2
http://serpentinthestaglands.com/gameplay/grade2-skills.php
Grade 2 spells mostly speak for themselves, more debilitating ones to cast on targets, lots to cause chaos and break up groups, and of course Polymorph into Wolf. We’re very excited to have folks testing these in a variety of arena situations to mimic early/mid/late game confrontations.
If Grade 1 Skills are a foundation to build your character on, Grade 2 Skills start the tactical heavy artillery. We open up every-X procing, more on-starts for controlling those first few very precious hits, and more battlefield control skills.
As always, travel comfortably knowing your enemies can have any of these spells and skills too, at any Skill Level.