Puukko
Arcane
I am very critical of P5 but it definitely handled that aspect well. I remember having to really gauge if I could keep going forward or if I should go back and heal/save.
Special fusions don't show up in the list until you have at least one of the ingredient demons in your compendium.I finished 'Golden Apple' quest long ago and still, there is no Idun to fuse, wtf? Is this a bug or there are some additional requirements?
Special fusions don't show up in the list until you have at least one of the ingredient demons in your compendium.
Did you complete the followup quest involving Loki?Special fusions don't show up in the list until you have at least one of the ingredient demons in your compendium.
I had all the components either in stock or in compendium and still no Idun.
Now, stuck on Castle 3rd Stratum platforming shit.
Did you complete the followup quest involving Loki?
I think it required level 80 at least, second hardest fight in the game . Dont try to do that now ! I did it early before finishing the main story and if you can do that you roll over anything the game pit you against in two rounds(except demi fiend dlc)...Dlc maybe made things too easy, you get so much macca , tomes and gospel its very easy to min max an invincible team.Nearly at the end, spoiler question -
- it says cannot enter at current level, what level do I need to be?Purple leyline "Mysterious Entrance" where you beat Vasuki
Also, re. Khonsu:
Killed Amon, dude took the wings and went away, seems like that's not the end of it? Where do I find him again?
EDIT: well, found the answer for Khonsu -talk to Miyazu @ Fairy village
Can you tell me what you need to fuse abaddon ? Cant find that info anywhere on web .Randomly fusing my uber compendium demon just require too much macco grind now.I did the final boss at appropriate level, then reloaded and got to grinding for the extra bosses.
https://aqiu384.github.io/megaten-fusion-tool/smt5/demons/Abaddon/fissionsCan you tell me what you need to fuse abaddon ? Cant find that info anywhere on web .Randomly fusing my uber compendium demon just require too much macco grind now.I did the final boss at appropriate level, then reloaded and got to grinding for the extra bosses.
as the overworld doesn't have anything to say like nocturne did
as the overworld doesn't have anything to say like nocturne did
I'm at roughly the same part as you, and while some of your points I agree with, this one really made me "WTF am I reading?" because there are tons of secrets* and lots of demons that say funny/interesting things in the overworld. I find the sidequests to be more fun/more memorable than IV, as well. Overall, I think that IV still has the superior combat (unique abilities and affinities aside), but that V is much more fun to run around and do stuff in.
*Yeah yeah, it would be better without a minimap.
5 doesn't feel like a struggle until you fight a boss, and you just get told where to go with quest markers
Holy Chimera: A monster with the heads of a lion and a male goat and the tail of a snake. It was originally a holy beast representative of the seasons, but in the midst of being taken into Greek myth, it was looked down upon as a ferocious monster.
I think this can be turned off in the options.Autocombat now requires you to click ok, breaking the flow too often for me.
Man this is interesting. I obviously suck compared to you. Matador took me quite a few tries, and I fuse demons specifically for every boss fight. I didn't think that IV was particularly difficult. I think that V is much harder and so was Nocturne. The only real challenge on SMT IV was that some of the mobs could smirk you and then destroy you fairly easily. The bosses are much more meat-shieldy in this game, I think, than they were in IV. In IV I could take a few hits to see what the boss was weak to, but in V, I just use the spyglass because my demons seem squishy and bosses are more powerful. TLDR: I'm bad at this game lmao.
I'm convinced redditards are braindamaged and suck Nocturne's dick so hard because having to use buffs is peak strategy for them. Does the difficulty pick up from where I am? So far most of the fights I've had people hype up were easy. Hydra took me a few tries, Loup Garou needed like three, everything else goes down in two max.
I'm pretty sure my honeymoon phase is wearing out, if it didn't end outright. Random encounters are background noise now, I can spam Estoma for borderline free and completely ignore everything. In SMT4, you needed to hit an enemy with your overworld attack. And I'm pretty sure in general Estoma only worked if the encounter was lower level, so you had to fight till your level outmatched enemies in the area. Here? It's just a big "fuck off" button that completely disables encounters. If I somehow *do* end up in a fight, Trafuri is dirt cheap, so are Smoke Balls.
I'm convinced the game gives the player too much control *and* too much information. Spyglassing bosses on the first turn removes the element of discovery since you already know everything there is to know. Magatsuhi moves are beyond lame, for some reason even if you're fighting a badass sword-wielding physical attacker, their magatsuhi move just has to be an elemental AoE for some fucking reason (Cum Hail with a Maragion, are you serious???). Oh right, the reason is that you need to be able to cheese the move with a dampener. The most threatening big dick moves are just free turns for the player.
I literally never need to look at my demon's weaknesses. If they're weak to the magatsuhi move, I give no shits, because I use dampener. If they're weak to most attacks, I use dampener anyway for extra safety, or spam Guard and it's the same, since Guard prevents weaks and criticals. I've spent 0 minutes fusing my demons specifically for a boss fight. [EDIT: i do occasionally use an essence or two to get weakness-hitting attacks onto a demon, but that is at most. i guess just how it works with the essence fusion nowadays. still, usually id have to fuse new demons for resists/nulls, and that's just not the case here because of dampeners and guard anyway, so my point kinda stands?]
Buffs and debuffs are still king, Fairy Banquet and spamming debuffs made Lahmu a walking miserable joke.
Why are dampeners cheaper than shards? Seriously. 150 macca. Shards are, what, 300? 400?? What the fuck Fatlus. 3 dampeners is too much. Nerf that shit to 1 max.
Sorry for the rant, I just... just don't know. Why are people busting nuts over the difficulty? It's not hard. I don't feel in danger. In SMT4 at least I had to concentrate+megido the random mobs, here I just ignore them. I'm playing on Hard, I'm not braindead grinding, the only DLC I own is Return of the True Demon and I'm not even making any use of fiends at all (using a sprinkle of Daisoujou, and that's it atm, Hell Biker and Matador are kinda meh). No bullshit Cleopatra, no bullshit Artemis. Idunn is reportedly really strong, got her a bit ago, haven't used her much though. No Mitama DLC. Am I doing something wrong? Should I be playing drunk? Should I avoid doing any sidecontent to keep myself underleveled? Should I staple my balls to the wall? I even avoided getting the Knowledge of Tools miracle because I can tell it's busted and I found the game to be easy enough as it is.
I'm not good at video games. I'm not a veteran of the series by any means. Old RPGs scare my zoomer brain. I'm not doing any big brain strategies, most of my fusions are just me winging it to get a higher level demon.
Walked into thefight yesterday by accident. He ripped a new one in my MC with a physical attack. If I boot up the game tomorrow, do minimal prep, and manage to do him second try (first serious try), I think I'm just gonna turn the game off at the spot and start Nocturne. Or SJ:R. I have both. I'll get to see what the fuss is all about.Shohei
Internet lied to me again and I'm mad. Am I doing something wrong???
If you're reading reddit or somethng and caring about the opinions there maybe that's a problem you can solve in your life.
"Too much information/tools for the player" + "Not enough survival mood driven design" is probably what all the major criticisms boil down to (and correctly so). I am still very happy that we have a new mainline SMT that has, on the main, really really good gameplay. [...] It's not the most difficult SMT at all due to the amount of control player gets over every phase of the game.
Man this is interesting. I obviously suck compared to you. Matador took me quite a few tries, and I fuse demons specifically for every boss fight. I didn't think that IV was particularly difficult. I think that V is much harder and so was Nocturne. The only real challenge on SMT IV was that some of the mobs could smirk you and then destroy you fairly easily. The bosses are much more meat-shieldy in this game, I think, than they were in IV. In IV I could take a few hits to see what the boss was weak to, but in V, I just use the spyglass because my demons seem squishy and bosses are more powerful. TLDR: I'm bad at this game lmao.
I'm convinced redditards are braindamaged and suck Nocturne's dick so hard because having to use buffs is peak strategy for them. Does the difficulty pick up from where I am? So far most of the fights I've had people hype up were easy. Hydra took me a few tries, Loup Garou needed like three, everything else goes down in two max.
I'm pretty sure my honeymoon phase is wearing out, if it didn't end outright. Random encounters are background noise now, I can spam Estoma for borderline free and completely ignore everything. In SMT4, you needed to hit an enemy with your overworld attack. And I'm pretty sure in general Estoma only worked if the encounter was lower level, so you had to fight till your level outmatched enemies in the area. Here? It's just a big "fuck off" button that completely disables encounters. If I somehow *do* end up in a fight, Trafuri is dirt cheap, so are Smoke Balls.
I'm convinced the game gives the player too much control *and* too much information. Spyglassing bosses on the first turn removes the element of discovery since you already know everything there is to know. Magatsuhi moves are beyond lame, for some reason even if you're fighting a badass sword-wielding physical attacker, their magatsuhi move just has to be an elemental AoE for some fucking reason (Cum Hail with a Maragion, are you serious???). Oh right, the reason is that you need to be able to cheese the move with a dampener. The most threatening big dick moves are just free turns for the player.
I literally never need to look at my demon's weaknesses. If they're weak to the magatsuhi move, I give no shits, because I use dampener. If they're weak to most attacks, I use dampener anyway for extra safety, or spam Guard and it's the same, since Guard prevents weaks and criticals. I've spent 0 minutes fusing my demons specifically for a boss fight. [EDIT: i do occasionally use an essence or two to get weakness-hitting attacks onto a demon, but that is at most. i guess just how it works with the essence fusion nowadays. still, usually id have to fuse new demons for resists/nulls, and that's just not the case here because of dampeners and guard anyway, so my point kinda stands?]
Buffs and debuffs are still king, Fairy Banquet and spamming debuffs made Lahmu a walking miserable joke.
Why are dampeners cheaper than shards? Seriously. 150 macca. Shards are, what, 300? 400?? What the fuck Fatlus. 3 dampeners is too much. Nerf that shit to 1 max.
Sorry for the rant, I just... just don't know. Why are people busting nuts over the difficulty? It's not hard. I don't feel in danger. In SMT4 at least I had to concentrate+megido the random mobs, here I just ignore them. I'm playing on Hard, I'm not braindead grinding, the only DLC I own is Return of the True Demon and I'm not even making any use of fiends at all (using a sprinkle of Daisoujou, and that's it atm, Hell Biker and Matador are kinda meh). No bullshit Cleopatra, no bullshit Artemis. Idunn is reportedly really strong, got her a bit ago, haven't used her much though. No Mitama DLC. Am I doing something wrong? Should I be playing drunk? Should I avoid doing any sidecontent to keep myself underleveled? Should I staple my balls to the wall? I even avoided getting the Knowledge of Tools miracle because I can tell it's busted and I found the game to be easy enough as it is.
I'm not good at video games. I'm not a veteran of the series by any means. Old RPGs scare my zoomer brain. I'm not doing any big brain strategies, most of my fusions are just me winging it to get a higher level demon.
Walked into thefight yesterday by accident. He ripped a new one in my MC with a physical attack. If I boot up the game tomorrow, do minimal prep, and manage to do him second try (first serious try), I think I'm just gonna turn the game off at the spot and start Nocturne. Or SJ:R. I have both. I'll get to see what the fuss is all about.Shohei
Internet lied to me again and I'm mad. Am I doing something wrong???
I'm convinced redditards are braindamaged and suck Nocturne's dick so hard because having to use buffs is peak strategy for them.
It is a spiritual and literal sequel to Nocturne, so it makes sense.''OOOOHH GUYS GUYS DO YOU REMEMBER NOCTURNE? WE ARE JUST LIKE NOCTURNE ? DO YOU MEMBER THE CONCEPTION? THE AMALA DRUMS? THE GAME IS JUST LIKE NOCTURNE , SO MUST BE GOOD yAH?''