Xavier0889
Learned
- Joined
- Nov 30, 2012
- Messages
- 318
I also dream of a world without EA sometimes
Let me open that dream window for you:I also dream of a world without EA sometimes
I also dream of a world without EA sometimes
It's doing pretty well, almost a lock to make it to a million now.Seems like they already have an excuse if it doesn't make it.
Zep Zepo about 3 hours ago
Richard,
You recently sued NCSoft and won 28 million dollars (+4 million bonus dollars)...so 32 million, give or take a few cents. Why don't you fund your own game and (if it's any good) the fans will buy it?
http://www.joystiq.com/2011/10/25/richard-garriott-wins-lawsuit-against-ncsoft-again/
Seriously..what a free money grab...and 2 years to maybe completion...
BTW - It was $30 million he paid to go into space.
You have to be a fucking degenerate, spotty faced little greb twat to prioritise making a shitty computer game over a chance to go into fucking space...space you cunts.
No point in me still backing this bullshit. Come back to me when your community manager doesn't continuously shoot the game in the foot.Creator Portalarium, Inc. 6 minutes ago
@Derek, would you prefer subscription? We've talked to a ton of people and most seemed to prefer an opt-in micro-transaction system to a mandatory subscription. Actually, I suspect most want the game for free, to not have a monthly subscription, and no money ever but that just can't happen.
No worries, we're shooting for a fair shake on all that stuff and avoiding selling power by most everyone's definitions. We're also trying to avoid artificially punishing people just to extract money from them to make the punishment stop. That is very much a "social game" mentality and does not build help build the kind of player base we're looking for.
Give us a shot, we'll keep revealing more info over the coming weeks and hopefully we'll address your concerns. - Chris
Creator Portalarium, Inc. 16 minutes ago
Jason, We have a number of elements still coming for PVP! We will absolutely have an opt-in PVP element, PVP scenes where anyone who enters is fair game, and "rabbit and fox" missions at a minimum. The "Rabbit in Fox" missions are ones where you take a mission/quest of "escort person/deliver item/protect area" knowing that doing so will PVP flag you. This will also bump up your relevance ranking(what we use to determine who can be seen by a player in the game) so most everyone will see you immediately. To make it even more exciting, other players are incentivized to stop them! Basically the system gives the more savage players lots of rabbits to chase and will hopefully satisfy, at least to some extent, their need to kill!
Also, we have discussed making the reward for such quests increase over time so they become more and more attractive and other tweaks to make sure we can keep both sides happy. - Chris
I think he does have a point here, but he's really not making a good name for himself.Creator Portalarium, Inc. about 2 hours ago
We also are at a slight disadvantage because we went tech heavy first instead of art heavy. People like pretty pictures, they sell games on KS but pretty art doesn't ship games. We focused on tech because we're here to make a game, not a wall of pretty pictures! Games rarely don't ship due to art issues and we're here to ship.