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Sifu

Blutwurstritter

Scholar
Joined
Sep 18, 2021
Messages
1,115
Location
Germany
I've tried to power through it, but combat was just too chaotic and not very fun.
I am usually a ride or die mouse & keyboard man but I feel like this is so very designed for controller. Get a controller if you can, I think it will change your experience.
Also it's okay if it's not for you BUT I will say for me this game was a slow burn. I played a bit and sucked and gave up, then came back months later and picked through more carefully. You gotta get knocked down a lot of times before you can hold your own. Also the training room really helps. After every few failures I went back to the training room and followed all the instructions, it feels stupid when the game says "Press A and then X" and you press A and then X and of course the maneuver works - that's very different from really playing the game - but after you go back through training a few times things start to stick. For me this is pretty much the whole appeal of the game; you can't just wing it, you have to actually train.

How does combat work in this game? Skimming a gameplay video left me with the impression that it works like the Batman Arkham games where you simply have to press the counter button at the right time. Is it the same here or does it have actual movement/attack combinations like fighting games, for example Soul Calibur?
Oh my god. This is not a button mashing Arkham game. Sometimes there is a bit of automatic movement to make animations work but it's a hard core fighting game through and through.
Thanks for clarifying. It is hard to tell from gameplay vids.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,798
Location
California
Finally made it to Yang! Only to find out...
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BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,290
Location
BRO
Codex 2012
BROS COMPLETED THE MAIN STORY

THIS GAME IS TOTAL FUCKING INCLINE AWESOME

I THINK DONE MOTHERFUCKER HERE ARE POPAMOLE PUSSIES BUT I LOVE YOU ALL ANYWAY!?!
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,145
I finally got this game and I wish the combat was more impactful. 70% of the moves look and sound like hong kong cinema kungfu where it's just you literally slapping people with your fists.

Where's the violence? Where's the blood, the bone-breaking, the machetes treated as different objects than bats?

Also fighting shrimpy women half the time and beating their brains in with pipes is not making me feel like a badass.

At least it's hard.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,895
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
"Hm, this game that is 100% about Hong Kong cinema has good reviews, I think I'll try it"
"What happened? The devs forgot to make this not like Hong Kong cinema. Someone should tell them"
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,145
"Hm, this game that is 100% about Hong Kong cinema has good reviews, I think I'll try it"
"What happened? The devs forgot to make this not like Hong Kong cinema. Someone should tell them"
When I say hong kong cinema kung fu, it's a highly derisive phrase with a lot of loaded meaning behind it. Which I'm not willing to go into here because nobody will know what I'm talking about and it's divisive as shit.

Basically, punches should be harder. These aren't film extras that can get hurt, it's a video game.

Why can't I punch them real hard? Had to max out my vibration setting to feel something.
 

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