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Game News Skyrim: Dragonborn Announced (With Trailer)

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Meh, I'm still waiting for mods to fix the base game... SkyRe was good, but still not enough.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,783
Jesus. They're not even fucking trying anymore are they? I'm sure Fallout 4 will be about as interesting as the empty metal boxes which will inevitably litter the landscape.

There is no competition for them, hence they don't have to. Which is sad, because the situation will not change in the foreseeable future.
 

Admiral jimbob

gay as all hell
Joined
Sep 29, 2009
Messages
9,225
Location
truck stops and toilet stalls
Wasteland 2
Meh, I'm still waiting for mods to fix the base game... SkyRe was good, but still not enough.
Having played it again a couple of months back fully modded-up, I'm hesitant to say that it is fixable. It seems like it should be, it doesn't come across as unsalvageable as Oblivion, but on a replay it has huge implaceable flaws that are all too clear and burn you out fast.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Meh, I'm still waiting for mods to fix the base game... SkyRe was good, but still not enough.
Having played it again a couple of months back fully modded-up, I'm hesitant to say that it is fixable. It seems like it should be, it doesn't come across as unsalvageable as Oblivion, but on a replay it has huge implaceable flaws that are all too clear and burn you out fast.
Yeah, I fear the same... I played it fully modded too, the game was beatiful and the melee combat managed to be interesting & challenge at first, but the game quickly starts to fall apart after... you're still just following the quest compass & killing everything that moves, it really tires very fast...
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Playing blindly without quest compass can be fun on a hiking simulator level, but the default NPCs don't give enough info most of the time for quests. They designed the game under the assumption that you'd follow your Dragonborn GPS to all locations. There is a mod that adds expanded quest journal dialogue to help with this for players that disable the quest marker/map though.

But the dungeon design is something that is just game ruining and isn't ever going to be fixed. Too much work. I believe almost every dungeon is a straight line that unwinds like your large intestine. When the majority of the game takes place in random dungeons, this is just too much of an annoyance to be fun.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Yeah, the core game is probably unsalvageable... perhaps original stuff like Andoran can still be interesting.
 

godsend1989

Scholar
Joined
Oct 30, 2009
Messages
270
Divinity: Original Sin
The quest markers for all quests made this game look very stupid and easy, the rest was ok.. not good, but playable.
 

Eyeball

Arcane
Joined
Sep 3, 2010
Messages
2,541
Skyrim was probably the best game of its year. It is an extremely enjoyable and beautiful piece of shit.

Despise DLCs as a matter of principle, but this looks moderately interesting due to the Morrowindy vibe. It even has a Morrowindian bugshell house at 0.28 of the video.

It does look like this will suffer from "epic RPG expansion syndrome though." When the main storyline of your game is so fucking epic and MAJESTIC that it culminates in you reaching level 6000 and knocking out the unholy lovechild of Cthulhu and Dick Cheney with your cock, where do you go from there to make more end-game content without having to invent villains and threats so comically powerful it defies belief? Take Diablo 2's expansion - after having an act 4 bossfight consisting of literally GOING TO HELL TO KILL SATAN, it seemed kind of a letdown to go to Norway in act 5 to kill his effeminate brother.

The video for this DLC pretty much says "Oh, you think you bad cuz you killed some dragons? Well this new motherfucking boss EATS dragons for breakfast! Shit just got real, homes!"

This sort of necessary one-upping is stupid as hell and demonstrates Bethesda's poor storywriting perfectly.
 

bminorkey

Guest
The main Skyrim theme is so bad, why haven't they stopped remixing it yet?
 

Whisky

The Solution
Joined
Feb 22, 2012
Messages
8,555
Location
Banjoville, British Columbia
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
*Sigh* I did not like Skyrim, but the mere presence of a place from Morrowind makes me want to play it, even though I know it's gonna do something really stupid. The villain of it looks boring as fuck, so I've got a feeling the derp will be concentrated around him.

I just love Morrowind so much...I don't want to see Bethesda taint it.
 

Menckenstein

Lunacy of Caen: Todd Reaver
Joined
Aug 2, 2011
Messages
16,089
Location
Remulak
Scary masked guy with strange and mystical abilities which you both share though he uses his for evil...

aZDPZ.jpg


"Dragonborn... you do not yet realize your importance. You have only begun to discover your power. Join me... and you will complete your training. With our combined strength... we can end this destructive conflict and bring order to Tamriel."

"I'll never join you!"

"If only you knew the power of the Dark Thu'um... Todd never told you what happened to your father."

"Sorry I don't really have much of a back story, that would require forethought, storytelling ability and solid writing on part of Bethe--"

"--MOVING ALONG. I am your father."

"...no. No... that's not true. That's impossible!"

"Search your feelings, you know it to be true."

"Shut up and throw the ball, asshole!"

gWD55.jpg
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792

crafthack

Educated
Joined
Nov 2, 2012
Messages
43
Jesus. They're not even fucking trying anymore are they? I'm sure Fallout 4 will be about as interesting as the empty metal boxes which will inevitably litter the landscape.

There is no competition for them, hence they don't have to. Which is sad, because the situation will not change in the foreseeable future.
yes Bethsoft really do have the "'RPGs' for people who hate RPGs" market cornered pretty good
 

crafthack

Educated
Joined
Nov 2, 2012
Messages
43
Too bad Codex Hivemind...some of us like Skyrim and some of us are going to enjoy playing that DLC, dont know the point of this thread at all, otherthan getting a thread full of wiseass responses worthy of an ign article....so much for the rpg conoseurs I guess, might s well review Halo 4 after all for the Codex
does Skyrim even have stats? I don't think it does so it can't be called an rpg I wouldn't think, afaik character generation in Skyrim is cosmetic physical stuff, no selection of attributes or skills etc.

maybe Skyrim under "action/adventure"? Or "exploration game"?
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Yes, I can imagine Skyrium simulating entertainment.
 

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