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Skyrim is worse than Oblivion in every way

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Nope. This place actually used to be pretty good. Nowadays it's mostly graphic whore bullshit or 4chandex KKKredits bullshit. There still are quite a few good posts and threads but finding them amongst the 4chan bullshit is getting harder and harder.

But hey, let's be a bit more positive around your young easily impressionable minds. This is pretty neat.

http://www.rockpapershotgun.com/2011/11 ... more-82251

Now where it that UI overhaul?
 

Erzherzog

Magister
Joined
Jul 16, 2007
Messages
2,887
Location
Mid-Atlantic
My impressions thus far...

Graphics are the same as Oblivion. Sure they do their tricks to try to make it look better..but come on...

Quest/faction design. Quests are still exclusively fedex or search and destroy similar to Oblivion, but a small bit of effort has made some of them suck perhaps a little less. Only joined the Thieves Guild so far. Not getting the "too epic too soon" aspect from people. Then again I'm assuming most people skipped over the random task guest givers (allegedly you're doing petty crime to increase guild status in other cities). With a mod you could make the petty tasks mandatory for advancement...The addictive rather than enjoyable comment is really spot on. Right now the game needs a couple shining examples of good quest design to save it.

UI. Holy fuck. Someone PM me as soon as a mod fixes this. I'm not even going to waste time on it.

Combat. There are things I like and don't like. Lack of attributes and weapon types present in Morrowind force me to dock points. However, shield bashes/(and bow bashes), more intelligent use of weak-power attacks and the way blocking functions give the barest bones of a fighting system enjoyable in an action game sort of way. Bows are much better than OB. Still could be a bit better balanced.

Voice Acting. Dear lord. Maybe the faction VA is better (So far Thieves Guild VA is alright) but I'm wondering why the Codex is lashing out at this. Hell, so people say it's better than Oblivion. Sure, the increased quantity of voice actors is greatly appreciated but they all pretty much suck. You've got the one dude doing his best Ahnuld impersonation. Most of the VA for the main quest sounds like it was all said out of context. People switch tones multiple times in one paragraph. Delphine's voice actor is public enemy number 1. However, I think Max von Sydow did a really good job as Esbern. one of the few that manages to sound as his character should.

I like the art direction. Period. This isn't a "compared to Morrowind/Oblivion statement." The Redguard have that middle eastern look again and the Alkir character design pull this off very well. The Thalmor have snotty/racist written all over them. Winterhold looks interestingly decrepit and Riften looks as a squalid river town should. Imperials take the "inspired by Romans" to the extent that their armor is simply an out and out copy. I'm fine with that though.

I'm not judging the story and lore yet. Nothing horrific yet but I need time to digest and absorb it.

I know "mods will fix it" is such a cop out statement, but I honestly do feel that in particular, a complete revamp of UI is possible, and that combat can be improved to the extent that Skyrim could be considered downright fun. As of right now...it might stand based on its own merits anyways.
 

ironyuri

Guest
I'm not defending Trash, nor have I played Skyrim yet.

The whole Codex kneejerk reaction to games is part of the problem. If you don't want to play it, don't. If I play a game, whether AAA or not, I usually play it as if I'm reviewing it.

I RtFM, I play with attention to mechanics and gameplay elemets, I keep my out for possible bugs, I pay attention to the graphics and art style, and most of all, to how all of these elements merge together to create narrative. Because every gameplay element is a narrative element in gaming.

Writing a game off is bullshit. If a game is unplayable, if it can't even get past the first loading screen, then it is "banal shit boring" unplayable crap. If a game works, then we have something playable on our hands. That's when you use above criteria to judge how it does what it sets out to do and how well it does it.

If you want to pretend to be an elitist, at least do what a pure elitist is meant to do: criticise from a base of specialist knowledge.

If you don't have a critical frame of reference, you're just another voice in the chorus of retards and whether you're playing fanboy or hater, it's the same thing. Without a critical approach in which each title is treated in the context of past games and current games, then all you're doing is adding to the flood of useless "criticism" that already fills the pages of so many gaming mags.

Fuck, most of you just criticise all new games, regardless of their merits. Alpha Protocol is an example. Alot of Codexers desperately wanted their KKKs so they shit all over the game in much the same way they shit on Oblivion. Nothing of worth was gained and a good, but unpolished game, was left by the wayside.

If Skyrim has any merits, it's worth pointing out what they are. Maybe Bethesda will see that they don't have to make another Oblivion, but actually try to add some brains back into their work.
 

Bruticis

Guest
So, bros, arrows...How do they work? It seems it's my destiny to traverse skyrim with a FUCKING arrow stuck in my chest. Am I missing some magic healing technique or am I eternally bugged? I've had this damn arrow lodged in my chest for over 4 hours of play time. I've tried stripping naked and running around, hoping it would fall out but no luck. Any ideas?
EDIT: Lovely, now I have another arrow magically floating in front of my crotch.
http://steamcommunity.com/id/bruticis/screenshots/
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
ironyuri said:
I'm not defending Trash, nor have I played Skyrim yet.

The whole Codex kneejerk reaction to games is part of the problem. If you don't want to play it, don't. If I play a game, whether AAA or not, I usually play it as if I'm reviewing it.

I RtFM, I play with attention to mechanics and gameplay elemets, I keep my out for possible bugs, I pay attention to the graphics and art style, and most of all, to how all of these elements merge together to create narrative. Because every gameplay element is a narrative element in gaming.

Writing a game off is bullshit. If a game is unplayable, if it can't even get past the first loading screen, then it is "banal shit boring" unplayable crap. If a game works, then we have something playable on our hands. That's when you use above criteria to judge how it does what it sets out to do and how well it does it.

If you want to pretend to be an elitist, at least do what a pure elitist is meant to do: criticise from a base of specialist knowledge.

If you don't have a critical frame of reference, you're just another voice in the chorus of retards and whether you're playing fanboy or hater, it's the same thing. Without a critical approach in which each title is treated in the context of past games and current games, then all you're doing is adding to the flood of useless "criticism" that already fills the pages of so many gaming mags.

Fuck, most of you just criticise all new games, regardless of their merits. Alpha Protocol is an example. Alot of Codexers desperately wanted their KKKs so they shit all over the game in much the same way they shit on Oblivion. Nothing of worth was gained and a good, but unpolished game, was left by the wayside.

If Skyrim has any merits, it's worth pointing out what they are. Maybe Bethesda will see that they don't have to make another Oblivion, but actually try to add some brains back into their work.
The fuck is this shit?

Seriously, though, the number of people spouting bullshit about the game without even playing it is embarrassing. These people are the antithesis of the Bethesda fanboy, and every bit as ridiculous and annoying. Baronjohn's opening post "Skyrim is worse than Oblivion in every way" which goes on to say absolutely NOTHING of substance about the gameplay at all is retarded, and just seeking attention and internet points. Now it has spawned 16 pages of shit replies.

Then we have the Skyways (who himself I am sure is mostly trolling) who compare the game to Oblivion and Divinity 2. It's like acting like a music snob while you listen to Linkin Park and Nickelback yourself.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Well, ironyuri has some point there.

Bruticis said:
So, bros, arrows...How do they work? It seems it's my destiny to traverse skyrim with a FUCKING arrow stuck in my chest. Am I missing some magic healing technique or am I eternally bugged? I've had this damn arrow lodged in my chest for over 4 hours of play time. I've tried stripping naked and running around, hoping it would fall out but no luck. Any ideas?
EDIT: Lovely, now I have another arrow magically floating in front of my crotch.
http://steamcommunity.com/id/bruticis/screenshots/

Oblivion had some strange arrow shit going on, too. If you have arrows in you inventory, try unequiping/equiping/dropping them. In Oblivion at least it could happen that when you were hit by an arrow the arrow was added to your inventory but kept being stuck at the place where it hat hit you. Re-equiping the arrows would usually fix it. Dunno if this still works in Skyrim though.
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
Multi-headed Cow said:
DOVAKIIN!

Volition should just make a fantasy version of Saint's Row and show Bethesda what actual engineered lulz is instead of this happenstance 'emergent' shit.
 

Morkar Left

Guest
I'm not defending Skyrim - I don't plan to play it anytime soon - but instabashing a game just because it is supposed to be an AAA title is ridiculous. It doesn't let the person looks like somebody whose opinions you can count on. Just sayin'...
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Well, there is plenty to criticize. Skyrim is being marketed as the next big Bethesda rpg but somehow manages to lack most of the attributes that one commonly would associate with a roleplaying game. To further 'streamline the experience' Bethesda got rid of both classes and character stats and only left us skills and traits. Skills have been in since Daggerfall but continue their downward spiral as they are once again preened down into a more ADD friendly number.

Magic is limited to stock spells and unfortunately it seems the spell generator has gone the way of the Dodo. There don't seem to be too many different spells either and the ones around fall squarely into the fantasy archetypes. No more levitation either, so those impassable looking mountains really are impassable.

Sneaking is once again a rather bizarre affair as both position, light and sound seem to have no direct correlation with if you're being seen or not. The fact that the AI switches seamlessly between being oblivious to being able to find you everywhere and back again does not help.

We all know the Codex loves its graphics. How does Skyrim hold up? Not good. The view distance is impressive and so are some of the weather and atmospheric effects. Everything else will just remind you of Oblivion and textures can range from passable to downright ugly. The snow effect on rocks is especially jarring. The fact that even on ultra shadows look horrid and unnatural and that on ultra the details quickly fade with distance make it painfully obvious for what hardware the game was made.

Then we have the animations. Never Bethesda's strongest point and once again they do not disappoint. Character walk stiffly, frames will often seem to be skipped, creatures may suddenly face another direction and contact with the ground is not something many walking creatures seems to have.

The AI as a whole is a barrel of laughs. Standing oblivious in a hallway while you fill it with arrows, walking past the dead bodies of its friends and being robbed blind with the simple aid of a bucket are all part of the game.

Dungeons now often have little ministories in them or at least a little exposition or some interesting design. Unfortunately they are also incredibly linear with little to no room for off the trail exploration.

Bethesda claims to have worked hard to limit the level scaling so many criticized in Oblivion. That's kinda hard to believe when you can slaughter a dragon without any problems but will inevituably die whenever you get into combat with a bear/troll/giant/anything bigger than a mudcrab.

Quests are so far in my playthrough less than stellar. Some flavour choice and consequence but mostly very railroaded kill, fetch or deliver fare.

UI. The less said the better. Even on a console this is beyond ridiculous.

The voice acting seems to vary wildly. The writing however seems almost universally bland with most npc´s only having a few one and two liners in most conversations.

Personally I cannot understand why Bethesda still chooses to load cities and indoor locations in their own specific cells. Gothic has shown us this certainly does not have to be the case and it takes a lot out of a gameworld if every indoor location has to be loaded seperately.

Oh, merits? The world design is quite expansive with all sorts of enviroments to explore. Many of them looking quite nice and having their own distinctive atmosphere. Towns seem a lot more lively with npc's going on their merry way and even interacting with each other and the player. You'll often get comments on clothing, armor, race and even your behaviour. Animals have now finally learned some basic lessons from Darwin and will often warn you off before attacking. The AI also holds itself quite well in combat, taking cover and weaving in and out of close combat. Music is done well. Main quest is while cliched quite enjoyable with some good moments so far. Climbing up to the monestary was cool for instance.

Yes, when you compare it with Oblivion the game is a whole lot better. However, is Skyrim any good on its own merits? Partly. It succeeds in world design and makes for a nice hiking sim. The action is mostly forgettable but can occasionally shine. The story is a bit bland but serviceable and the factions are mostly interesting if a bit stereotype. Still, the game seems somehow to be able to be more than the sum of its parts. Exploring a ruin, climbing a hill and looking at the nightly sky, robbing the jarl's home or fighting a warrior orc on a steep snowy slope are some of the moments where I suddenly find myself actually having fun. As a Bethesda game it's incline, as an rpg pure shit and as a game? It's mediocre, often downright bad but sometimes quite entertaining nonetheless.
 

Wunderpurps

Educated
Joined
Sep 27, 2011
Messages
569
ironyuri said:
Writing a game off is bullshit.
Yeah, we have to play a game 7 times before making up our minds.
ironyuri said:
If a game is unplayable, if it can't even get past the first loading screen, then it is "banal shit boring" unplayable crap. If a game works, then we have something playable on our hands.
I could tell Oblivion was worthless crap long before it came out. Same with fallout 3. It's hard to respect anyone who likes such stupid games with such stupid dialogues.

Skyrim's not even got any stats, so it's pretty easy to write off for me.

That doesn't mean you have to go on a rampage about it but sorry it's not an RPG, and even if it's good for what it is it's of no interest to me. The only reason it gets any attention is there's no real RPGs made any more and most the current posters have never played one.
 

Tel Prydain

Augur
Joined
May 31, 2010
Messages
123
made said:
You can still grind all skills to 100 though and cherry pick the good perks; there's plenty of filler there that you can skip. So yes, with a little planning it's perfectly possible to play a mage in full plate who can cast the best spells, craft and enchant his own armor and open every lock.
Many of the better perks have the rubbish perk as prerequisites.

Cassidy said:
I'm just wondering why, and to question the motivation of people for defending AAA games in a place like RPGCodex(easiest guess is trolling, but there is too much trying too hard itt for all cases to be only trolls) is different from calling them idiotic retards giving free publicity to Bethsoft and EA.

Yeah, you don't get KKKs and free handjobs for being nice or liking something. You should only ever post to shit on games, never to praise them. Anyone who likes something is clearly a paid idiotfagretardtroll.
:roll:

Bruticis said:
So, bros, arrows...How do they work? It seems it's my destiny to traverse skyrim with a FUCKING arrow stuck in my chest. Am I missing some magic healing technique or am I eternally bugged? I've had this damn arrow lodged in my chest for over 4 hours of play time. I've tried stripping naked and running around, hoping it would fall out but no luck. Any ideas?
EDIT: Lovely, now I have another arrow magically floating in front of my crotch.
http://steamcommunity.com/id/bruticis/screenshots/

MAJESTIC!
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,127
fizzelopeguss said:
http://www.youtube.com/watch?v=pJ3wzimkKUE&feature=player_embedded

Majestically immersive if I do say so myself :thumbsup:
 

zodden

Scholar
Joined
Feb 17, 2007
Messages
105
I think OP is way way off base. This game is much better than Oblivion in almost every way.

Except the UI. I played Oblivion awhile after launch and so mods fixed what I didn't like about the UI (Darn's UI)

Well there is no DarnUI yet for this game and so I hate the UI.

Everything else though I am having a blast. Exploring and questing....All done much better than in Oblivion. Also the game looks great and its not even a DX11 game. Playing at max settings-with transparency AI on 8x set via control panel and never get below 48fps in game.

This improved game engine runs better for me-Oblivion at max settings on my 8800GTX struggled at times-but this game on my GTX580 has no problems at all.

I have been having loads of fun with this game. This thread is hilarious. You have the usual suspects who will hate on any game whether or not they have played it and then you have sheep who also never played it coming in to hate on it to gain some kind of nonexistent RPG codex street cred. Its too funny and happens every time a game comes out.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
crufty said:
I don't think kids can be killed or even damaged.

First thing I did in that small village thing you go to was trying to set the annoying boy abaze with my magic flamethrower. I was dissapointed but not too surprised when he refused to die in screaming agony. Hopefully, mods will fix this.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,127
zodden said:
I think OP is way way off base. This game is much better than Oblivion in almost every way.
All done much better than in Oblivion.
This improved game engine runs better for me-Oblivion at max settings on my 8800GTX struggled at times-but this game on my GTX580 has no problems at all.

Thank you, I like people who prove my points, though I do realize you said those things in answer to what OP said.
 

Eyeball

Arcane
Joined
Sep 3, 2010
Messages
2,541
Ulminati said:
crufty said:
I don't think kids can be killed or even damaged.

First thing I did in that small village thing you go to was trying to set the annoying boy abaze with my magic flamethrower. I was dissapointed but not too surprised when he refused to die in screaming agony. Hopefully, mods will fix this.
I am truly grateful somebody else did this when meeting their first child.

Or maybe more disturbed for the sake of humanity, really.

But anyway, the "murder annoying little shitlickers" mod made Little Lamplight a regular fucking JOY to re-visit after being pushed around by the nosy little shits in FO3, so that will be a first day download once the modders stop putting out individual nude mods or try to mod in fucking buster swords.
 

ricolikesrice

Arcane
Joined
May 11, 2007
Messages
1,231
Black said:
Majestically immersive if I do say so myself

I played Morrowind and my IQ dropped 10 points. I was going to sue Bethesda, but then I saw a mudcrab and forgot. Filthy things.

fffsfss....Guys!...ffss..-don't have much time--..ff.s..s... .this..Codex from the future....fff.s.s..f.s.f..Fallout thr-....f..f.ssss....-eel time first person....fffsss...tunred Harold into a fucking tr-...fs.sfffs... steel be with y-..fsfs...sss....-ot too late, you can still sto--fssssfssfsffssssssssssssssssss

I dunno how a guy like you can complain about Bethesda games, the level of humor and wit you display is right on par with Bethesda trying to be funny :lol:

and this whole MAJESTIC stuff is almost as embarrassing as posting Penny Arcade comics. fucking codex, what happened ? a few people liking skyrim (which isnt that suprising considering quite a few people here liked morrowind too ) should be the last thing to worry about .
 

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