attackfighter said:
@ricolikesrice
Morrowind (and probably Daggerfell) both gave the player more freedom than MMO's do. Levitation, fortifying athletics and/or acrobatics to ridiculous levels, abusing alchemy and enchantment. The setting of Morrowind was also unique, so you can't really mimic the experience by playing other games let alone MMORPGs. Also MMO's generally have shitty graphics, where as the last 3 TES games have had average graphics for their times. Other stuff too.
fair points. i think making ridicoulus spells was the 2nd most important thing (after the great unique "alien" setting) for me in morrowind. unfortunately neither skyrim / oblivion have either.
on the graphics front i thought Age of Conan and WAR did pretty well. personally i really enjoyed the graphic/art of WAR but that could be the warhammer fan bias - some great locations there and enemy/armor design
Hoospy said:
I dunno about other MMOs, but there is no exploration in WoW. Everything is in plain sight, you won't find anything cool by poking around. Even if you do it's just something useless like an empty building.
how long did you play WoW to come to that conclusion ? 30 minutes ? i know its oh-so-popular to bash on everything thats popular but WoW in particular has (i played it before the first addon though, dunno if things changed much for the worse but doubt it) some really great area design that favoured exploration gameplay. and for me exploration is the biggest reason i play RPGs (my favourite ones are Realms of Arcania 1&2, Wiz 7 and Ultima Underworld -perhaps to be replaced by Dark Souls but i m not finished yet ) so i m giving credit where its due...
J_C said:
MMO quests consists of fetch quests and kill xy type of stuff for the most part
same for TES or pretty much 95% of cRPG quests in general. only that MMORPGs make it more obvious, i.e. "kill 10 zombies for me" opposed to "go to my house and free it of the undead menace!" (kill 10 zombies for me). actually even that is bullshit since most recent MMORPGs made quite a push in writing better quests so the "kill x" is just the short quest description in the UI.
lots of MMORPG quests are also damn good but i ll agree there s plenty of filler, but its not much worse than in singleplayer cRPGs unless you by MMORPGs mean some obscure korean shit.
J-C said:
Also, the combat system is nothing more than spamming different types of abitlites one after another
no just no. every single MMORPG i ve played had easily 10times the depth & challenge of NOWADAYS singleplayer cRPGs . of course if all you ever do is attacking enemies trivial to your character it might not become apparent but fighting challenging enemies is actually challenging in any good MMORPG and these "challenging" enemies cannot be spammed to dead. you dont judge a single player RPGs combat on how easy it is to kill enemies 5 lvls below you - why are MMORPGs judged that way ? there s lots of challenge for players who seek it.
Notorious said:
-Grinding is not forced upon you.
and WHO forces you to grind in MMORPGs ?you can easily go from 1-60 in WoW without grinding a single minute just by exploring and doing quests (WoW just being the most popular example) . of course grinding easy enemies that can barely touch you often is the most efficient way to level up / gain loot .... but who forces you to play like that ? may i remind you that in Morrowind you could level up by doing nothing but jumping around like a retard for hours upon hours ? or casting the same single spell over and over for hours ? i m pretty sure the later was/is more efficient then going around the world and exploring so why doesnt anyone complain about that kind of grinding which is even more stupid than grinding in MMORPGs?
because you dont HAVE TO play like that, thats why.
there usually is challenging and non-grindy content for singleplayer in any recent western MMORPG so the only one forcing you to grind would be yourself which brings us to the next point...
Notorious said:
-After 25 hours I played this game I'm done with it, in an MMO I wouldn't have achieved anything in that time (Maybe reached lvl 20 or so)
oh, you didnt "achieve" anything
. well if thats how you play MMORPGs than thats your problem. when i play a MMORPG i play it like i played Morrowind: explore the world, do interesting quests, travel around and when the game gets boring (sometimes that happens before reaching max level, sometimes not) try a different class starting in a different place of the world and explore what you havent seen ..... and ultimativly stop playing the game when it gets to the "grindy" parts. thats EXACTLY how TES games play - hence my post. except that recent MMORPGs had far better world & combat design.
Notorious said:
-I see dungeons traveling there alone
apart from there being lots of singleplayer-friendly dungeons in most western MMORPGs there s also the thing of having a great time by doing group dungeons when you are more powerful, i.e. say doing a group dungeon intented for lvl 40 on your own at lvl 45+. usually highly challenging, rewarding and possible in any good MMORPG.
Data4 said:
I dunno about anyone else, but I play Skyrim for the sole purpose of pissing this guy off.
i m not sure why you get the idea you are pissing me off by playing skyrim , certainly cant be from my post were i even wrote i ll likely play it myself at some point - but i find these "this guys dumb, who s with me?" type of posts hilarious. if you cant even think/talk for your own on an internet forum thats really fucking sad mate .... also you may adress me directly when you have your own balls back
...to get back to the whole MMORPG thing, in case it wasnt obvious: i m NOT talking about grinding the fastest way to max level to join some raid guild and get the best loot on the server and play the game like a job....
....i m talking about playing these games solo, ignoring the possibility of grind and doing quests and exploration just like you would play a TES game. i played WoW like that back in the day, Everquest, Guild Wars, Age of Conan, Anarchy Online, Warhammer Online, DDO and they all were possible to play like that up till the very late "endgame" - hence my comparison.