Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
OK - finished Strange Journey, on Redux primarily because I like Citra. Didn't do the Womb, ignored the 'auto attack' apps, almost always stuck to terminal saves. Particularly good was how this game handled the crew's disintegration and the growing persuasiveness of the demonic perspective for the player.
Only gripe was that I have never ever been a fan of teleport/pit/spin mazes, they were a not-great idea in Wizardry 1 and they aren't now. SJ overrelies on them in the second half, and lacks some of the more interesting level design from Etrian Odyssey. But otherwise it was paced pretty well, and a lot of bosses were fairly interesting. I never really had to grind, and demon fusion always gives you the tools to address the more 'hard puzzle' bosses later on.
Went with Chaos route, and generally thought they did a nice job here in setting a nuanced vibe for both 'sides'.
So far I would say Nocturne, SJ and DS1 have all been excellent games in their own right while being very different from each other, which really is quite incredible for a 'series'. Almost hard to say what I prefer.
Now on to DDS1.
Only gripe was that I have never ever been a fan of teleport/pit/spin mazes, they were a not-great idea in Wizardry 1 and they aren't now. SJ overrelies on them in the second half, and lacks some of the more interesting level design from Etrian Odyssey. But otherwise it was paced pretty well, and a lot of bosses were fairly interesting. I never really had to grind, and demon fusion always gives you the tools to address the more 'hard puzzle' bosses later on.
Went with Chaos route, and generally thought they did a nice job here in setting a nuanced vibe for both 'sides'.
So far I would say Nocturne, SJ and DS1 have all been excellent games in their own right while being very different from each other, which really is quite incredible for a 'series'. Almost hard to say what I prefer.
Now on to DDS1.