I don't personally see a problem defining "What is a classic cRPG" given this rough outline:
Games made before January 1, 2002 12:00PM
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As for indies, yes I would consider the ones using "classic" cRPG designs/mechanics/looks would also be discussed in the RPG Classics forums. Stuff like Knights of the Chalice, Eschalon Series, Swords and Sorcery Underworld to name a few.
Right now we essentially have a "Good RPG" forum and a "Bad RPG" forum. And then there is the UGLY RPG forum
Welcome to Jaesun's logic. I don't get this "old game = good, new game = shit" fetish that some of you have, but whatever...But by this rule will we consider every shitty RPG made before 2002 a classic? That's just as stupid as saying that no modern RPGs can be considered a classic.I don't personally see a problem defining "What is a classic cRPG" given this rough outline:
Games made before January 1, 2002 12:00PM
We still discuss that what is an RPG, so ...yeah.People still discuss RPGs?
Site's becoming a bloated fuckfest.
Beers repeating.What a shitty idea.
Complaining about JRPGs and RPGs with reflex-based combat in GRPG is something that happens quite a bit.Well no one complained about the way things woked for 10 years, why change it now?
What the hell? Stop splitting shit up, just dump it all in General RPG Discussion.
It will happen, the codex will turn to shit one day, as hard as it is to believe.
Jaesun, appearently.What can change the nature of an RPGs?