CyberP
Unwanted
- Joined
- Aug 2, 2013
- Messages
- 1,711
Vampire Bloodlines is the only thing that come as close to Deus Ex than a Deus Ex mod.
I don't feel the same way.
Shit anti-C&C inventory system.
Limiting RPG PC progression systems, and where is my weapon modding?
Story events do not change based on actions to the scale of DX.
Level design is pretty linear, even in the hubs. Not good for explore fags, you just go to location X, talk to character Y, do mission Z. This is the structure of the whole game, nothing changes.
The game is basically set on one plane, no verticality at all.
Whereas DX gave you multiple tools to tackle obstacles to consider investing in and thus furthering the sense of freedom and increasing gameplay depth, with VTM:B if you don't have the correct tool/skill level there is no other option.
Interactivity in general is not even close to being on DX's level.
It's combat and stealth are lacklustre.
Etc etc.
with good gameplay.
As far as FPS/RPGs go, it's gameplay is pretty shit, namely the combat. It's writing and atmosphere makes it an all-time great, but I wouldn't consider it close to being on DX's level nor better than all of the FP RPGs in general.
Oh and fuck the unnecessary third person perspective switching.
Arx Fatalis, SS2 or even VTM:B are closer to DX than VTM:B, in my opinion.
Excidium: "They just failed to make it meaningful in any way and it has nothing to do with having a single resource."
Your turn to elaborate on this opinion.
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