This is not a historical game!
Thought that was pretty obvious. Fantasy settings don't have to adhere to anything, they "just" have to be internally consistent.
Mind you, the Solasta setting might totally fail at that, I don't know, but I'll find out at some point when I have the time to play it...
I know, but we are shaped by our own history.
Oh, so now we're down from "blacks shouldn't wear armor" to "black women shouldn't wear armor".
Going for both sexism and racism now, are we? If you want to add something homophobic to get the trio of assholery, I'd suggest adding "but maybe she's a tranny".
They can, but it's going to be one of those things that immediately break me out of the world. Notably, Pallegina from Pillars of Eternity did not, but that's because the feathers already make her look weird and unusual, thus she just feels like another part of the world.
Anyway this is all a distraction from the point that the inclusion of so many black and brown persons is a signal of their political allegiances: making an active commitment to ensuring the population of their game is ethnically diverse. Count the number of platemail-clad black people in combat crawlers from the 80s/90s/00s. Non-existent in the gold box games and the Icewind Dales and ToEE and Knights of the Chalice and the likes as far as I can tell, except for Deric in Secret of the Silver Blades, which is considered one of the worst for other reasons. These kinds of thoughts did not cross the minds of devs until the 10s.
As expected, the team looks like this:
Token black guy, token asian guy, two presumably-French women, hella diverse.
It is 2021!
Why do I need to rotate and move and fight the camera always?
Because a lot of terrible people insist on being able to rotate the camera in pseudo-iso instead of having a static camera with levels designed to be viewed at only one angle. Even Owlcat sabotaged their Pathfinder sequel with this nonsense.