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Cipher
- Joined
- Jul 10, 2014
- Messages
- 971
Keyboard full of cat hair. I like that in a developer. :D
Character portraits are ugly.
Nope, doesn't have barbarians yetReally beautiful soundtrack, this game from A to Z is an perfect exemple on how to do things.
We're hoping that the full game would take somewhere around 35-40h with sidequests and all
No more subclasses for launch!
I was under the impression the Sorcerer class would become available on the game's launch. Did I miss something?We're hoping that the full game would take somewhere around 35-40h with sidequests and all
No more subclasses for launch!
When we get sorceror dlc?
I was under the impression the Sorcerer class would become available on the game's launch. Did I miss something?We're hoping that the full game would take somewhere around 35-40h with sidequests and all
No more subclasses for launch!
When we get sorceror dlc?
Huh, that's unfortunate. I was looking forward to playing sorc.
Sorcerer is indeed superfluous in 5E, it should've been a subclass of Wizard. They are going to give us the Sorcerer because it would be the easiest to implement since it's almost virtually the same as the Wizard. It might get cooler subclasses, though, the Wizard subclasses are pretty eh with the exception of Greenmage. They should've used the subclasses to simulate the missing classes or multiclasses. The Greenmage is actually a good idea, it's like a Wizard/Ranger multi.
in 5E
Yeah 5e is really dumbed down for the mediocre masses. I am playing with me mates on 5e now and am baffled how meh it is.Can't believe I'm agreeing with fandomat, but 5e IS dumbed down shit. I'll take some 3.5 ogl over retarded 'proficiency bonuses' and 'advantages' any time.
Just tried another paythrough ,hopefully the save are still usable the 27 may....Sorcerer is indeed superfluous in 5E, it should've been a subclass of Wizard. They are going to give us the Sorcerer because it would be the easiest to implement since it's almost virtually the same as the Wizard. It might get cooler subclasses, though, the Wizard subclasses are pretty eh with the exception of Greenmage. They should've used the subclasses to simulate the missing classes or multiclasses. The Greenmage is actually a good idea, it's like a Wizard/Ranger multi.
Yeah the Greenmage has a lot of flavour, but it's like, "I don't often Greenmage, but when I do ..."
It's a nice class but it feels too kinda niche to be a subclass of Wizard - should be more like a Druid or Ranger sub-class, or even a class of its own.
There are a few sub-classes where they're stretching the class concepts a bit thin with the sub-classes, presumably because of the limitations they're working under, and the constraint that they've got to cram in as much variety as possible within those limitations.
advantages
Well this is always the problem of ranger: forced choise, or the DM is forced to put the favoured enemy/terrain or the player is forced to select the most useful enemy for the campaign.Favored foe undead is a no brainer as ranger, but what would you pick as second choice ? From what i unlocked on the bestiary there's many beasts, but those dont pose any challenge. 3/4 of the offered choices might not even be in the game...
yes but in this case, i dont even know whats awaiting us next. Can end up with a completely uselss pick.Well this is always the problem of ranger: forced choise, or the DM is forced to put the favoured enemy/terrain or the player is forced to select the most useful enemy for the campaign.Favored foe undead is a no brainer as ranger, but what would you pick as second choice ? From what i unlocked on the bestiary there's many beasts, but those dont pose any challenge. 3/4 of the offered choices might not even be in the game...
Yeah 5e is really dumbed down for the mediocre masses. I am playing with me mates on 5e now and am baffled how meh it is.Can't believe I'm agreeing with fandomat, but 5e IS dumbed down shit. I'll take some 3.5 ogl over retarded 'proficiency bonuses' and 'advantages' any time.