ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 30,035
Yeah, they're working on it.Why not just include it in the base game then? Am I missing something here
Yeah, they're working on it.Why not just include it in the base game then? Am I missing something here
The wording in the FAQ suggests that you should be able to continue with a save file from early access (although it isn't recommended)May? Well, that's very good. Wonder if I'll need to start a new game.
Should I start a fresh run at launch?
Yes, we heavily suggest you start a fresh run as we will have made many changes between the current Spring Update EA version and the full 1.0 release!
I don't think they have the rights to the interesting classes. They get around it sometimes, like there's a wizard subclass that almost makes you a land druid.Let's hope this sells well then, so they can implement the actually interesting classes after.
Here we go: https://www.kickstarter.com/projects/tacticaladventures/solasta-crown-of-the-magister/posts/3160702
Solasta graduates from Early Access on May 27th!
Hey there folks! We weren't lying last week when we said that you'd get to know the launch date of Solasta soon :D
Solasta is graduating from Early Access!
On May 27th 2021 after a little more than 7 months in Early Access, Solasta will finally launch its 1.0 version with all the promises made during our Kickstarter Campaign! What a ride it has been, from the small prototype made by the hands of Mathieu Girard (our CEO and Creative Director) in Summer 2018, to the core team of Tactical Adventures shaping up end of 2018, to our Kickstarter Campaign and Ruins of Telema Demo in Summer 2019, to our Early Access launch in Autumn 2020... all of this leading to full release in Spring 2021!
And we wouldn't have made it this far without you, our community, supporting Solasta in your own ways - whether by backing us on Kickstarter, buying the game on Steam / GOG, giving feedback and reporting bugs to help us improve the game, or simply talking about Solasta to your friends! To think that our Discord server, which had less than 200 members when our Kickstarter started now has grown to 5,500 members. Our tiny subreddit with 12 subscribers is now nearing 2,000 subs. And we just passed 3,000 Steam reviews and 45,000 members on the Solasta Steam group!
We'll have more exciting news leading to the final release of Solasta: Crown of the Magister - so keep an eye out for more information!
Here we go: https://www.kickstarter.com/projects/tacticaladventures/solasta-crown-of-the-magister/posts/3160702
Solasta graduates from Early Access on May 27th!
Hey there folks! We weren't lying last week when we said that you'd get to know the launch date of Solasta soon :D
Solasta is graduating from Early Access!
On May 27th 2021 after a little more than 7 months in Early Access, Solasta will finally launch its 1.0 version with all the promises made during our Kickstarter Campaign! What a ride it has been, from the small prototype made by the hands of Mathieu Girard (our CEO and Creative Director) in Summer 2018, to the core team of Tactical Adventures shaping up end of 2018, to our Kickstarter Campaign and Ruins of Telema Demo in Summer 2019, to our Early Access launch in Autumn 2020... all of this leading to full release in Spring 2021!
And we wouldn't have made it this far without you, our community, supporting Solasta in your own ways - whether by backing us on Kickstarter, buying the game on Steam / GOG, giving feedback and reporting bugs to help us improve the game, or simply talking about Solasta to your friends! To think that our Discord server, which had less than 200 members when our Kickstarter started now has grown to 5,500 members. Our tiny subreddit with 12 subscribers is now nearing 2,000 subs. And we just passed 3,000 Steam reviews and 45,000 members on the Solasta Steam group!
We'll have more exciting news leading to the final release of Solasta: Crown of the Magister - so keep an eye out for more information!
No drama - no fun.That's what happens when you do not overbloat with features and got a competent project lead. The train gets on time.
No drama - no fun.
What will we talk about after release?
Yeah, the subclasses in Solasta aren't big galaxy brain inventions and subversions.
Based on EA, which is supposed to be like 50% of the game (or less? I forget), 35-40h for the full game seems like a pretty low estimate.Sooo it is like 15 hours then,ok,pretty short.
SOLASTA ORCHESTRAL SOUNDTRACK - WORLD OF LIGHT (G4F STUDIO RECORDING)
Hey there folks!
While we're all waiting for the final release of Solasta, here is a little something to listen to. And to watch. Those who followed the project during our Kickstarter campaign may remember one of our stretch goals - an orchestral upgrade to the soundtrack. Some of you might even have noticed that some tracks changed with the Spring Update version. Well, if you were wondering how those new tracks sound and how they were produced, look no further - we have a video for you!
We're desperately working to finish the game despite the repeated attempts to sabotage our productivity
World of Light Studio Recording
Hope you enjoyed the video! World of Light (Main Theme) is part of the final soundtrack, which will be available at launch digitally or for pre-order in vinyl format for you collectors out there. For those who are looking for more information:
- The soundtrack will be distributed by G4F Records. Remember Furi? Yep, they handled their OST too!
- The soundtrack will contain 23 tracks, all composed by Maxime Herve(who've worked on quite a few other games soundtrack, go check him out!):
- Side A (Vinyl):
- World of Light
- Heroes of Solasta
- High Adventure
- Prison Escape
- Hour of the Wolf
- The Lightbringers
- Side B (Vinyl):
- Shadows
- Caer Cyflen
- Ruins of Telema
- Clashing Swords
- The Crown
- The Necromancer
- Side C (Vinyl):
- Coparann
- Master's Tower
- Ambush in the Dark
- The Legacy Council
- The Battle of the Rift
- The Cradle of Fire
- Side D (Vinyl):
- Warcry
- Master Mind
- Children of Darkness
- Aer Elai
- The Last Stand
Character portraits are ugly.this game from A to Z is an perfect exemple on how to do things.
Me too, and that never prevented me to go on...Character portraits are ugly.this game from A to Z is an perfect exemple on how to do things.