Saldrone
Novice
Self-explanatory poll. I was interested about the topic of playing as a "lone wolf" character vs traveling with NPCs and how it affects gameplay dynamics
Depends on the game. The less story focused and more Rogue/Diablo-like it becomes, the more replayability.If an RPG has many builds/classes, then I think party-based is almost mandatory, as who wants to immediately replay an entire game just to experience another class?