Onholyservicebound
Arcane
- Joined
- Jul 27, 2013
- Messages
- 1,567
Oblivion: 8.0
New Vegas: 8.3
I don't think we're looking at the same website.
New Vegas: 8.3
I don't think we're looking at the same website.
My copy is just fine, so no.Wait, what the...Notice: This version of the game will only be playable in Russia, Belarus, Ukraine, Armenia, Azerbaijan, Georgia, Kazakhstan, Kyrgyzstan, Moldova, Tajikistan, Turkmenistan and Uzbekistan.
Wanna give me your smuggled copy now, J_C ?
What if they added thirty hours of grinding and fetch quests, would that make the price fairer
you're from neogaf aren't you
lol. why would i be butthurt because you're paying $60 for a 15hr rpg?
You are. Otherwise you wouldn't be spending time here complaining about it. Also 15 hours is decent for a comedy rpg if you consider pacing.
Bethesda games aren't automatically the highpoint of the gerne, because they are 10 times as long than let's say Fallout 1.
What if they added thirty hours of grinding and fetch quests, would that make the price fairer
you're from neogaf aren't you
lol. why would i be butthurt because you're paying $60 for a 15hr rpg?
You are. Otherwise you wouldn't be spending time here complaining about it. Also 15 hours is decent for a comedy rpg if you consider pacing.
Bethesda games aren't automatically the highpoint of the gerne, because they are 10 times as long than let's say Fallout 1.
lol. Stating a fact about the game's length and calling out bullshit on the cost is being butthurt? Your response, "well uh if it was longer it wuld be bad durf furf." is such simplistic, worthless nonsense, it could only come from the mind of a neogaffer. and then you bring in fucking Bethesda, rofl.
So here in Euroland game unlocks still in two days or release is anticipated too?
In what fucking world is fifteen hours acceptable length for an RPG?
This thread will be good for culling the herd.
If the game had an incredible gameplay, the length wouldn't be a problem but as it is only a 10 hours South Park episode with light jRPG combat, I will pass until 75% off.So most review sites are reporting the game to be 10-12 hours long, which means it's going from "D1P" to "wait for a sale" in my book (or buying through a Russian "friend"). Hate to be a lengthfag but I really can't justify paying full AAA price for a 10-hour game.
It's an OK time for an RPG provided it uses the time well and delivers a good RPG experience. Not every RPG needs to be Morrowind.In what fucking world is fifteen hours acceptable length for an RPG?
This thread will be good for culling the herd.
Honestly, fifteen hours would be fine if it offered a rich game experience. I'm getting the feeling that this game doesn't - simplistic mechanics and simplistic combat as a vehicle for a bunch of South Park jokes. I don't think I like South Park enough to throw down sixty bucks to hear Cartman make fun of gingers.In what fucking world is fifteen hours acceptable length for an RPG?
This thread will be good for culling the herd.
If the game had an incredible gameplay, the length wouldn't be a problem but as it is only a 10 hours South Park episode with light jRPG combat, I will pass until 75% off.So most review sites are reporting the game to be 10-12 hours long, which means it's going from "D1P" to "wait for a sale" in my book (or buying through a Russian "friend"). Hate to be a lengthfag but I really can't justify paying full AAA price for a 10-hour game.
Would you rather pay 60 bucks to hear cartman make fun of gingers for 30 hours?Honestly, fifteen hours would be fine if it offered a rich game experience. I'm getting the feeling that this game doesn't - simplistic mechanics and simplistic combat as a vehicle for a bunch of South Park jokes. I don't think I like South Park enough to throw down sixty bucks to hear Cartman make fun of gingers.In what fucking world is fifteen hours acceptable length for an RPG?
This thread will be good for culling the herd.
I would pay $60 for another Fallout, Torment, Bloodlines, Deus Ex and Thief 1 and 2 released nowdays.If the game had an incredible gameplay, the length wouldn't be a problem but as it is only a 10 hours South Park episode with light jRPG combat, I will pass until 75% off.So most review sites are reporting the game to be 10-12 hours long, which means it's going from "D1P" to "wait for a sale" in my book (or buying through a Russian "friend"). Hate to be a lengthfag but I really can't justify paying full AAA price for a 10-hour game.
Suit yourself. It's hard to justify $60 for any game.
I would pay $60 for another Fallout, Torment, Bloodlines, Deus Ex and Thief 1 and 2 released nowdays.If the game had an incredible gameplay, the length wouldn't be a problem but as it is only a 10 hours South Park episode with light jRPG combat, I will pass until 75% off.So most review sites are reporting the game to be 10-12 hours long, which means it's going from "D1P" to "wait for a sale" in my book (or buying through a Russian "friend"). Hate to be a lengthfag but I really can't justify paying full AAA price for a 10-hour game.
Suit yourself. It's hard to justify $60 for any game.
The PS3 one is 85, though the scores may yet change. They got very lucky, since the most negative reviews (Kotaku and RPS) don't give out numerical scores.
It's completely unfunny, it's very slow, the story is bad, the QTE scenes are rather irrelevant as the game moves on regardless if you succeed in doing what the QTE wants you to
That wasn't even a good game, if it had been sans the Mario license it'd be regarded as another throaway jRPG, which is what it is.Super Mario RPG: Legend of the Seven Stars was about 15-20 hours, and is clearly the inspiration to this game, so doesn't seem that off. If it's as good as SM RPG is the big question.
It was a good game made great by clever use of the license, same thing that should happen here if Obsidian played their cards right.That wasn't even a good game, if it had been sans the Mario license it'd be regarded as another throaway jRPG, which is what it is.Super Mario RPG: Legend of the Seven Stars was about 15-20 hours, and is clearly the inspiration to this game, so doesn't seem that off. If it's as good as SM RPG is the big question.
What if they added thirty hours of grinding and fetch quests, would that make the price fairer
you're from neogaf aren't you
lol. why would i be butthurt because you're paying $60 for a 15hr rpg?
You are. Otherwise you wouldn't be spending time here complaining about it. Also 15 hours is decent for a comedy rpg if you consider pacing.
Bethesda games aren't automatically the highpoint of the gerne, because they are 10 times as long than let's say Fallout 1.
lol. Stating a fact about the game's length and calling out bullshit on the cost is being butthurt? Your response, "well uh if it was longer it wuld be bad durf furf." is such simplistic, worthless nonsense, it could only come from the mind of a neogaffer. and then you bring in fucking Bethesda, rofl.
Yeah, because I didn't say that (I would have prefered if the games was ~10 hours longer personally).
The point is equating length with worth of the game is equal amounts of bullshit, because you are completly disregarding quality.
What if they added thirty hours of grinding and fetch quests, would that make the price fairer
you're from neogaf aren't you
lol. why would i be butthurt because you're paying $60 for a 15hr rpg?
You are. Otherwise you wouldn't be spending time here complaining about it. Also 15 hours is decent for a comedy rpg if you consider pacing.
Bethesda games aren't automatically the highpoint of the gerne, because they are 10 times as long than let's say Fallout 1.
lol. Stating a fact about the game's length and calling out bullshit on the cost is being butthurt? Your response, "well uh if it was longer it wuld be bad durf furf." is such simplistic, worthless nonsense, it could only come from the mind of a neogaffer. and then you bring in fucking Bethesda, rofl.
Yeah, because I didn't say that (I would have prefered if the games was ~10 hours longer personally).
The point is equating length with worth of the game is equal amounts of bullshit, because you are completly disregarding quality.
Yes they did that. It's actually quite common for Bethesda, or Bioware game. Or at least it was before these buggy messes that crossed the last line.Could you imagine them doing that with a Bethesda or Bioware game?