Jaesun
Fabulous Ex-Moderator
Finally bought this (just to support the team, I like the idea and direction they are trying to do with this). I'm still in the I'm just still trying to understand how shit works and fucking around phase. :D
Wtf, people complain about this but I cannot reproduce it myself to fix it. Aaargh!Btw, @Kamaz I think I found a bug: when Peterson (on the big wreck with busted engines) asked me to take junk out of Gardener's room and place it in the red barell (junk bin) in Peterson's room, I found I cannot interact with the barrell. Peterson acts like I'm trying to rob it and tells me not to touch it. I tried throwing junk at the red container, but no effect. Placing it on the floor just irritates Pererson who tells me not to litter.
Come to think of it, there might be a 2nd bug - I think I didn't get any xp for solving Natasha's quest with stolen jewelry (at least it was not communicated to me in the usual way, with the xp bar filling up).Wtf, people complain about this but I cannot reproduce it myself to fix it. Aaargh!Btw, @Kamaz I think I found a bug: when Peterson (on the big wreck with busted engines) asked me to take junk out of Gardener's room and place it in the red barell (junk bin) in Peterson's room, I found I cannot interact with the barrell. Peterson acts like I'm trying to rob it and tells me not to touch it. I tried throwing junk at the red container, but no effect. Placing it on the floor just irritates Pererson who tells me not to litter.
Yes! It would be more convenientAh. Sorry, there's no shortcut for that. Would you find that useful in a turn-based game?
you people talk to people?asked me to
Ok, finished my 1st playthrough with my weakling seducer-hacker-negotiator. Got good results for the scavengers on the space station, I think the best results for the crew of the big ship, and managed to fool and avoid the pirates. Also, it was a pacifist run - I did not engage in any combat. Killed only 1 person (one of the pirates, first incapacitated with a spray of sleeping drugs, but later decided to finish off, just to be sure he'll not wake up for the final confrontation. Perhaps even that wasn't needed). Still, I only got to know 23% of the story. Going to replay soon!
Also, it was a pacifist run - I did not engage in any combat. Killed only 1 person (one of the pirates, first incapacitated with a spray of sleeping drugs, but later decided to finish off, just to be sure he'll not wake up for the final confrontation.
Nah, I'll finish my Cyberpunk campaign and come back to Space Wreck to do a commando playthrough.Also, it was a pacifist run - I did not engage in any combat. Killed only 1 person (one of the pirates, first incapacitated with a spray of sleeping drugs, but later decided to finish off, just to be sure he'll not wake up for the final confrontation.
Cool
Now you can move onto adventure games
Kamaz
is Santa only allow you to
sneak inside the SPIRIDITIS if you fix the auto-med for her? i didnt pick tinker this time so i just helped her find enough nomen. then a dialogue appeared said it's enough, now she won't go back to the dance floor area (she's in reception) and just stood there forever
But i am playing 5 charm and 4 speech female this time. It seems that she cannoy use the elevator down so she is stuckKamaz
is Santa only allow you to
sneak inside the SPIRIDITIS if you fix the auto-med for her? i didnt pick tinker this time so i just helped her find enough nomen. then a dialogue appeared said it's enough, now she won't go back to the dance floor area (she's in reception) and just stood there forever
It's probably because of your character build- sexually she prefers good-looking women and most likely you don't fit either of the criteria And without sex you cannot use her to get inside (no pun intended) SPRIDITIS.
My character is charming and focused female space captain so I avoid combat entirely
yeah that fitsOk, finished my 1st playthrough with my weakling seducer
Literally rpg codex:My character is charming and focused female space captain so I avoid combat entirelyyeah that fitsOk, finished my 1st playthrough with my weakling seducer
But i am playing 5 charm and 4 speech female this time. It seems that she cannoy use the elevator down so she is stuck
Kamaz
now i cannot talk to this guy? a bug?
ernest from your ship
View attachment 42720
edit: he seemed just to be a fodder NPC, it's just hte "this person does not want talk to you" prompt didnt appear
That wasn't a dig at the dev for including options, it was a dig at Lord_Potato for being a cringepole.Literally rpg codex:
Want RPG with tons of options!
Kamaz release one. Players tried different options
Rpg codex: waaaaaah there's non combat option! Developer literally pussy, players literally pussy! Eaaaaaawaaah
Space Wreck does many things right, but its combat is not very advanced. You mostly fight alone or with AI controlled allies that aren't much of an aid (unless you have charm 4+ and can directly command them in battle, but with such stat distribution it's better to avoid fighting at all), have limited amount of attacks/decisions to make and it requires a minimum of tactics. That's certainly not the meat of the game, that's why it's entirely optional.That wasn't a dig at the dev for including options, it was a dig at Lord_Potato for being a cringepole.
that's probably why @luj1 is acting so weird
The whole game is incredibly clever
Not my type of game but this is like a better version of AoD
this is what good design looks like
give this man a job
What are you, 14? You certainly sound so.that's probably why @luj1 is acting so weird
Nah. You are just a faggot.
If it's 'not your type of game' why do you even pollute this thread with your brainfarts?Not my type of game but this is like a better version of AoD
To talk about games I actually play with people who also play them.Why do you post on this forum?
So, a worthless commenter. Thanks for proving my point!Yeah I can comment on anything I want so fuck off