Am I misremembering or are there only up to +4 weapons/armor in PoD? Maybe one can import +5 stuff from Secrets but I think one can only acquire +4 items within Pools.
So it is. Kinda disappointing.
(I don't quite see the point in playing TSF with lvl 14 140 HP characters but decapitating with darts sounds fun....)
When I first played POD some 23 or 24 years ago, I went with an all Human single class party (due to racial level fuck), with the exception of the (obligatory?) Fighter/Thief. Went for Dwarf, but was always pissed beeing stuck with the level 9 Fighter part. I think I started over at some point, replacing the Dwarf with a dual classed Human Fighter/Thief. I remember getting wasted at the final battle initially. Believe it or not, but AFAIK after some head scratching this was the first time in a Gold Box game that I actually pre-buffed my party. (And no, POD wasn't the first Gold Box game that I finished.
)
The final battle in POD isn't that tough when you realize the following (which I did unfortunately only after not so few attempts at getting past the 2nd stage without having a PC getting DESTROYED by those floating eyeball things):
- the Scroll of Prot Dragon Breath in POD has either unlimited or at least very many uses
- Fighter class PCs + Girdle of Giant Strength + Fine Long Bows ROCK (like with the pre-buffing, until this point my PCs almost never used missile weapons
Then there was Dave's Challenge. Which, after a bit of a learning curve and "optimizing" PC equipment, was quite manageable with my almost-all-single-class-PCs (party was Paladin/Ranger/Fighter-Thief/Cleric/MU/MU, which I still remember very well; unlike what I had for breakfast yesterday). This was also when I realized that the best armor is no armor, but going for Braccers 'n stuff for total AC -21 with only POD items. Then I got mad because I couldn't go on. Oh, well.
So, I actually never really finished POD. In the past years, I once or twice went through all the Dragonlance games (COK was my first Gold Box game). Being able to plan a party and use all PCs continiously in 3 campaigns (COK -> DKK -> DQK) was something that I missed from the FR based games, especially since POD is still my favourite.
When I stumbled over jhirvonen's saves, I felt compelled to try POD again. To have some-kind-of a campaign feeling a la Dragonlance, and remembering that the curious me figured out all those years ago that POD PCs can be used in TSF, I thought "Oh what the hell, it could be fun" and went like this:
- created 6 fresh, fully maxed level 14 fighters in POD (although 3 of them happen to be suboptimal females with only 18/50 STR)
- dual-classed them to Cleric/Cleric/Thief/MU/MU/MU (want some serious late game firepower in POD)
- outfitted them with the loot they'd have if they actually completed SSB (the only way to have some +5 stuff)
- played through TSF
- using the clue books for orientation (no thank you, having mapped those games once before was enough)
So no Paladin, no ability to control NPCs, oh, and no (active) Fighter class at all (only the AI controlled NPCs). Sure, some ridiculous amounts of HPs, but still regular saving throws for the active class level. I wasn't in for a challenging game, but for a fun one, just to replay TSF once more, and kind of as a setup for a later POD playthrough. And still, there was one battle that was really challenging in TSF in the later part of the game, with all the Yetis and the one floating eyeball in the whole game. Most of my PCs couldn't use bows...
Btw, afterwards I kind of "earned" the right to equip my TSF-POD party the way I did, since I "somehow" happend to play through SSB again. Some sort of compulsion. Another rather strange party setup, with 5 Paladins, dualled to Cleric/Cleric/MU/MU/MU and a Ranger dualled to Thief (only because a Paladin/Thief is not possible due to alignment restrictions) right from the start. The game is rather dull, but I manged to have fun especially in the crevasses, with conserving all the consumables, wands and the likes for that part of the game and treating it with a survive-the-gautlet mindset.
Currently wasting time with another run through TSF with an almost-no-Human-party:
- Human Paladin(5)/Cleric (due to lack of capable non-Human Cleric dumbfuck)
- 2* Dwarf Fighter/Thief
- 3* Elf Fighter/MU