Eclipse wasn't a brand new engine, it was just another revision of the same aurora engine with new shiny features. Bioware was already discussing the "eclipse engine"
as far back as 2004, prior to the release of Jade Empire(which is another game using an aurora engine derivative.)
Yes, marketing material says otherwise because that's the point of marketing material. Buy our game with a brand new shiny engine with brand new shiny features.
In much the same way that PS4's OS is FreeBSD, Dragon Age's engine is Aurora.
You have no idea what you're talking about.
What is a game engine?
OS?
lol.
lol..
hi, finally got around to installing DAO so I thought I'd point out to you some of the things that are identical between NWN and DAO implying that DAO was not in fact a completely new engine but just an iteration upon the engine that was used for NWN, Kotor, ...
identical:
uses the same scripting language with some additions(
it's even literally called 'nwscript')
compiled scripts also have an extension of '.ncs', just like they are in NWN(and kotor, and so on...), which stands for
Neverwinter Compiled Script
uses the exact same file layout, right down to how it loads mods from the override folders.
uses many,
many of the same file formats (gff, erf, hak, tlk, dlg, bif, ...), Did you know a lot of DAO tools are just updated NWN tools?
includes editor tools that are capable of opening both nwn and DAO-era files because it's just an iteration of NWN's toolset:
see the GFF entry? Yeah.
I was unable to get mysql 2005 installed properly so I can't actually start up the main editor for comparisons there so :itsamystery:
If you have some evidence to the contrary that DAO wasn't just made on an iteration of the same engine beyond some PR talk, I'd love to hear it. Otherwise, I see nothing to suggest that Eclipse isn't in the same Aurora family just like CDPR's engine used for Witcher 1 was.
NWN2 featured an entirely rewritten renderer, and indeed, it's still in the same family of engines. I'm not suggesting it didn't feature a lot of changes, but it's still the same family.
If you'd like to learn more, I'd really suggest reading about
Xoreos. I'd assume they'd be knowledgeable enough to know whether it's the same engine or not considering it's a re-implementation of the engine family. And indeed, they include both DA and DA2.