Lemming42
Arcane
Doesn't the lockpicking skill level in Fo3/Skyrim also affect the chance to force a lock? Which makes it in that sense very similar to how Lockpicking worked in Fo1 - if you want to just roll your skill against the lock, click "Force Lock".
I've also never been sure whether or not investing in the skill causes the minigame to become progressively easier. Like, does investing in the skill allow you to apply more force before breaking a pick, and cause the sweet spot become wider? Or is it literally just that you get to attempt a new lock every 25 levels?
I've also never been sure whether or not investing in the skill causes the minigame to become progressively easier. Like, does investing in the skill allow you to apply more force before breaking a pick, and cause the sweet spot become wider? Or is it literally just that you get to attempt a new lock every 25 levels?