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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,625
When talking about the generated content he says "Our system builds the planet as the player approaches it." Either he heavily misspoke, our he meant what he said. Why else would the planet be generated as we, the player, approach it?
I think "populated" is more likely what he meant, but you gotta keep it simple for general audiences. Essentially, it would be iterating on the sort of "proc-gen" they already had in something like Fallout 4, which populated cells with level-scaled encounters and random events when you first entered them. If I'm reading Todd correctly, Starfield will push it even further by also blending in preset architecture and dungeons instead of just NPCs and events. So the planet's already there, with a large part of its characteristics defined, but it will also spawn in some random scaled challenges when the player first lands on it - like a level 5 player might get a crashed spaceship, a level 20 player might get an abandoned mining outpost, etc. After you've visited it the first time, it stays that way.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,674
If anyone's missed it, the first story DLC was revealed

93v21gmvrf5b1.png
Already planned DLC before the game even released, what kind of fuckery is this?
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,652
Already planned DLC before the game even released, what kind of fuckery is this?
So they can sell a season pass on release.
Sometimes it bites them in the ass, like with Forspoken. Game was a flop and abandoned, but they still had to make the DLC because they already sold it to people.
 

Akachi

Educated
Joined
Jul 16, 2020
Messages
142
Location
The First Gloom
IIRC it's always been standard to plan expansions and DLC before a game is released and gradually shift to working on them because of how development cycles work. New Vegas did it with Dead Money too, I believe, from what I recall Sawyer saying. Difference is they used to have some restraint and realise how announcing (let alone selling) DLC before release looks, the approach to it has obviously changed for the worse.
 
Joined
May 6, 2009
Messages
1,876,733
Location
Glass Fields, Ruins of Old Iran
When talking about the generated content he says "Our system builds the planet as the player approaches it." Either he heavily misspoke, our he meant what he said. Why else would the planet be generated as we, the player, approach it?
I think it's generated from an unique seed since he said the building process looks at a list of what that planet should look like according to the surrounding space (no ice planets next to a star, etc). The points of interest might be added at random. I also think that it won't save changes for too long in non plot critical planets to keep the save file from exploding.
 

Orud

Scholar
Patron
Joined
May 2, 2021
Messages
1,130
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Already planned DLC before the game even released, what kind of fuckery is this?
I mean, these is the company that literally invented horse armor DLC and severed the threads of prophecy on that day.

This shouldn't surprise you.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,577
The showcase was surprisingly informative. Not sure what to think about the procedurally generated planets, thought they are just generating them and then putting them raw into the game, generating it on the fly is way bolder, honestly shocking from bethesda. Todd must feel confident in the system
The Starfield installer will be few megabytes to download. However the procedure of installation will last several weeks. At the end, dozen of petabytes of disk space will be used to accommodate all the game.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
Already planned DLC before the game even released, what kind of fuckery is this?
I mean, these is the company that literally invented horse armor DLC and severed the threads of prophecy on that day.

This shouldn't surprise you.
Oh no, is much more. It's a company which literally invented horse armor DLC and severed the threads of prophecy on that day then was bought by a company that nearly destroyed operating systems market, monopolized that market and still destroy its competitors.

Also Bill cheated DOS guy.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,947
Xbox CEO Phil Spencer says if Starfield dropped today it’d be least-buggy Bethesda game

We have an awful lot of people internally working on it,” he tells the Giant Bomb crew during the stream. “Working with Todd [Howard] and the team [at Bethesda], I see bug counts, and I’ll just say that, by the numbers, if it shipped today, it would have the fewest bugs in any game that Bethesda has ever shipped with. And that’s today – we’ve got more time to go.

https://www.theloadout.com/starfield/least-buggy-bethesda-game-xbox
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
405
Apparently when you land on a planet, you have a small map to explore (with invisible walls along the edges?). Can't fly your ship around the surface, can't climb a distant mountain, no speeder bikes or land vehicles to speak of. WTF is this? Land on a planet to kill some baddies in a compound or take some pictures of the plants. That's Todd Howard's big, open world space game (Now @ 20FPS and < 10 CTDs per hour!).

Fk this game.
 

Jarmaro

Liturgist
Joined
Dec 31, 2016
Messages
1,481
Location
Lair of Despair
Starfield got a long delay, it would be a blasphemy if this game didn't break the cycle of Bethesda's trainwrecks. I do believe Microsoft forced some measure of proper quality control on them, this premiere matters a lot.
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,051
Location
Civitas Schinesghe
Not only is he back but in meantime, instead of just watching fights he also started to chase gains himself.

TD3hoLf.png


If he can do it then no one here has any excuse to not start lifting in this moment, right now.
 

Mebrilia the Viera Queen

Guest
Xbox CEO Phil Spencer says if Starfield dropped today it’d be least-buggy Bethesda game

We have an awful lot of people internally working on it,” he tells the Giant Bomb crew during the stream. “Working with Todd [Howard] and the team [at Bethesda], I see bug counts, and I’ll just say that, by the numbers, if it shipped today, it would have the fewest bugs in any game that Bethesda has ever shipped with. And that’s today – we’ve got more time to go.

https://www.theloadout.com/starfield/least-buggy-bethesda-game-xbox
Console being console. Also best way to enjoy a beth title is on PC (modding)
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,623
Xbox CEO Phil Spencer says if Starfield dropped today it’d be least-buggy Bethesda game

We have an awful lot of people internally working on it,” he tells the Giant Bomb crew during the stream. “Working with Todd [Howard] and the team [at Bethesda], I see bug counts, and I’ll just say that, by the numbers, if it shipped today, it would have the fewest bugs in any game that Bethesda has ever shipped with. And that’s today – we’ve got more time to go.

https://www.theloadout.com/starfield/least-buggy-bethesda-game-xbox
To be expected after they delayed it by almost a year. This is XBox's biggest game since COVID and they couldn't afford it to be a fiasco like 76 was at launch.
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,902
Location
Terra Australis
Xbox CEO Phil Spencer says if Starfield dropped today it’d be least-buggy Bethesda game

We have an awful lot of people internally working on it,” he tells the Giant Bomb crew during the stream. “Working with Todd [Howard] and the team [at Bethesda], I see bug counts, and I’ll just say that, by the numbers, if it shipped today, it would have the fewest bugs in any game that Bethesda has ever shipped with. And that’s today – we’ve got more time to go.

https://www.theloadout.com/starfield/least-buggy-bethesda-game-xbox
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,114
I remember Bethesda really getting excited by the Arrow in the Knee meme. I heard a rumour they were even thinking of buying KnowYourMeme.
Prestigious Codexers recognize that Skyrim's "adventurer before I took an arrow in the knee" meme is just a rip-off of the "adventurer like yourself before I tussled with a fire drake" meme from Dark Sun 2: Wake of the Ravager.

rPfVcfD.png
 

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