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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Robotigan

Learned
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Jan 18, 2022
Messages
420
No, Preston is straight awful. My first encounter with him was my first moment of complete disgust with Fallout 4.
* Two factions are fighting but you HAVE to side with the Minutemen.
* You are a nobody, but Preston immediately trusts you and makes you responsible for the entire situation, including his own life and the lives of everyone he's supposed to protect.
(A Chosen One who touched the magic rock is bad enough. A Chosen One for absolutely no fucking reason at all is pathetic and absolutely inexcusable.)
* A dozen people could all fight the raiders instead of you. Preston himself could do it. But none of them feel like it.
* It doesn't matter if YOU don't feel like it. You have to anyway.
* There is NO WAY to resolve the situation except to do exactly what he says: kill a bunch of human beings on his say-so.
I was talking about the radiant quest system not the delivery mechanism (Preston).
 

whydoibother

Arcane
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bulgaristan
Codex Year of the Donut
tell me lies.jpg
 

Jarmaro

Liturgist
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Lair of Despair
The showcase was surprisingly informative. Not sure what to think about the procedurally generated planets, thought they are just generating them and then putting them raw into the game, generating it on the fly is way bolder, honestly shocking from bethesda. Todd must feel confident in the system. If we can assume their dynamic quests improved from Skyrim it might actually be good. Skryim's generated quest weren't horrible but they suffered from reusing locationg, so generating the locations alongside the quests seems like natural evolution of that design. Will see how that works in practice, though. The locations need some identity to them, randomly stitched together rare mobs wiht unique names and looks from a large list would be nice, enough to not make it seem repetetive unless you play for 100h+.

Overall, it looks like a Skyrim if it had the opportunity for a full-developement, without cut content like the Winterhold. People are crying about only three big cities, but if we get three well-developed big cities that's already a lot.
Btw, had shivers when Emil Pagriarulo showed on screen, but at least he's not working on the story this time. Can't really get worse than him.
 

Rainer

Novice
Joined
Jun 22, 2011
Messages
38
I thought aging and getting a console normified me, but shit, seeing how many people defend 30 FPS on "the most powerful console ever" is surely :decline:
 

Rainer

Novice
Joined
Jun 22, 2011
Messages
38
I know it has been the norm since after PS2 (pre-HD era was almost completely 60FPS from what I can recall) but this generation was marketed as making 60 FPS mainstream. It was obvious that 4K60FPS would be a long, loooong shot, but 1440P@60 is very achievable and it just screams laziness not to have that in. I reckon I'm just going to sell this mini fridge now and get a GPU instead.
 

Jarmaro

Liturgist
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Messages
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Lair of Despair
I thought aging and getting a console normified me, but shit, seeing how many people defend 30 FPS on "the most powerful console ever" is surely
30 fps lock on consoles is a sign of a game that didn't downgrade to reach 60 fps. It means the game's sticking to its vision. If anything that's :incline:
 

Jarmaro

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Oh, forgot to mention that the status screen fucking sucks. Why is no one talking about this. Now you need to switch screens even when you just want to check inventory, the inventory itself is the same as in Skyrim. Meaning we will ahve to wait for mods to fix it again. Unless Todd's divine decree will give us a different UI on PC, but don't count on it.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,297
I know it has been the norm since after PS2 (pre-HD era was almost completely 60FPS from what I can recall) but this generation was marketed as making 60 FPS mainstream. It was obvious that 4K60FPS would be a long, loooong shot, but 1440P@60 is very achievable and it just screams laziness not to have that in. I reckon I'm just going to sell this mini fridge now and get a GPU instead.
I got my Xbox X connected to a 1080p TV so for most games I get 60 FPS. Funny shit, D2R is only one that is still 30 FPS if you choose quality over perfomance mode.. idiots..
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
They implant a WoW like rarity system into the game. The rare(blue) item has one extra effect(like double bash damage) and the Legendery(orange) has three, there should be a epic(purple) tier as well but they didn't show it.

Normally this kind system is pretty bad for a RPG unless it's a diablo-like, but Bethesada's itemization is so bad in the past this might actually be a improvement.
 

whydoibother

Arcane
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Joined
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Messages
17,451
Location
bulgaristan
Codex Year of the Donut
They implant a WoW like rarity system into the game. The rare(blue) item has one extra effect(like double bash damage) and the Legendery(orange) has three, there should be a epic(purple) tier as well but they didn't show it.

Normally this kind system is pretty bad for a RPG unless it's a diablo-like, but Bethesada's itemization is so bad in the past this might actually be a improvement.
"mods will fix it"
 

Jarmaro

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We put so much detail into our gameworlds, and love the opportunity to bring that into the real world.
Todd says, then shamelessly shows a fucking merch, just two years after their game merch from Fallout 76 became so infamous the drama lived in our hearts for a year.
The fucking balls on this guy. They even show the cheap plastic Vault-boy people complained about in the same fucking shot he says that. Incredible. Did the sales department forced it onto him at gunpoint?
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Not sure what to think about the procedurally generated planets, thought they are just generating them and then putting them raw into the game, generating it on the fly is way bolder, honestly shocking from bethesda. Todd must feel confident in the system.
Say what? This isn't Spore; nothing is procgen on the fly; the worlds are the same for every player. Generated once and then put in the game like you said. If I'm wrong please link where they say otherwise.
 

Jarmaro

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Say what? This isn't Spore; nothing is procgen on the fly; the worlds are the same for every player. Generated once and then put in the game like you said. If I'm wrong please link where they say otherwise.
I mean, 99% sure that's what I heard in the video, because I assumed it was how you said, which shocked me. Will check the video to make sure, though.
 

Jarmaro

Liturgist
Joined
Dec 31, 2016
Messages
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Lair of Despair
Not sure what to think about the procedurally generated planets, thought they are just generating them and then putting them raw into the game, generating it on the fly is way bolder, honestly shocking from bethesda. Todd must feel confident in the system.
Say what? This isn't Spore; nothing is procgen on the fly; the worlds are the same for every player. Generated once and then put in the game like you said. If I'm wrong please link where they say otherwise.

When talking about the generated content he says "Our system builds the planet as the player approaches it." Either he heavily misspoke, our he meant what he said. Why else would the planet be generated as we, the player, approach it?
 

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